So, this has been bugging me: why is there no payout for bringing home excess objective materials, such as Morkite and Boolo Caps?
Obviously some objective materials such as eggs only spawn in enough to finish the mission, but others spawn in rather more than are strictly required.
Specifically, I would think that the following primary and secondary objective materials (and Nitra) ought to pay out something when you bring home more than they wanted:
Aquarqs, Morkite, Alien Fossil, Apoca Bloom, Boolo Cap, Dystrum, Hollomite, and Nitra. I'd price them as follows - but only that brought in in excess of the mission objectives. I'd price them as follows - just off-the-cuff:
Material | Value | Material | Value |
---|---|---|---|
Gold | 2 | Compressed Gold | 300-500 |
Aquarq | 50 | Boolo Cap | 10 |
Morkite | 1 | Dystrum | 1 |
Alien Fossil | 10 | Hollomite | 2 |
Apoca Bloom | 10 | Nitra | 0.25 |
It just seems like extra effort oughta be rewarded.
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