Hello Miners,
This hotfix includes fixes related to a couple of perks as well as some miscellaneous sound improvements to everything ranging from flares to the Ommoran Heartstone! We have also resolved a bug that could cause the Refinery to turn invisible to some players. Very spooky but not intended!
Cheers,
The Ghost Ship Crew --- PATCH NOTES ---
- Flares now bounce off of pipes if you throw a flare at one
- Reenabled an experimental DX12 toggle in the Options and TAA for everyone
- Ommoran Heartstone sounds added
- Tweaked the Flare sound
- Tweaked grenade impact sound so it has the old element along with the new
- Adjusted the Supporter Helmet to look better with large armors
- Fixed markup strings that should not be translated.
- Fixed fallback font for LCD font (localization fix)
- Improved the netcode of the Glyphid Oppressors Rage Quake attack
- Changed flare sound so it has an element of the "older" sound in it
- Drilldozer vehicle jet engine sound lowered
- Squashed a bug that could cause the Refinery to turn invisible to some players.
- Squashed a bug where the Breach Cutter could not fire for a while, if the projectile had impacted the world while the "Explosive Goodbye" perk was active
- Squashed a bug that caused "Return to Sender" perk not working together with "Explosive Goodbye" because it was not keeping track of the projectile and if it had reversed yet.
- Squashed a bug that caused the Drop Pod to refuse to leave after mission start
- Squashed a bug that caused the Supporter Helmet to not work correctly with Roughneck armor
- Squashed a potential bug with inadvertently starting to grind on pipes
- Squashed a bug that caused a crash when joining an Escort Duty mission
- Squashed a bug that caused clients to sometimes pick up the same oil shale chunk multiple times resulting in them getting 2 or 3 times more than the host
- Squashed a bug that enabled resources to spawn near important locations like Machine Events, Drop Pods etc.
- Tuned down light at Heartstone core