Original Post — Direct link
almost 4 years ago - /u/GSG_Jacob - Direct link

Originally posted by FuckOffErica

Not a Dev, but the "Dev response" flair is meant to be used after a Dev replied. Just letting you know. Rock and Stone brother!!!

Fixed with this comment!

almost 4 years ago - /u/GSG_Jacob - Direct link

Originally posted by MasterMind182

It's a minor annoyance, but we are thinking about a damage-over-time penalty for scouts that don't use their flare gun. Once they drop to 0 health, they explode like a Bulk Detonator, but instead of mayhem and destruction they release flares in every direction.
We are also working to fix some bugs that crash the game.

I am not a dev, this is just a joke.

What you did there, I did not see... because the scout didn't light up your comment.

almost 4 years ago - /u/GSG_Jacob - Direct link

Everybody is on holiday, so you have to settle with me. What do you mean? Like design-wise, development-wise or what?

almost 4 years ago - /u/GSG_Jacob - Direct link

Originally posted by The8eighth

I am much more interested about development concerns, but it'd be wrong to say others won't grab my attention

I mean, there's probably always some tiny voice in the back of your mind whispering "but what if you fail", which I think was silenced relatively early, when the game picked up at Early Access release. It's been doing continuously well, and I know our CEO Soren spends a lot of time looking at how the game is performing, making sure we're on the right track. which has been a forgiving task so far

As Community Manager, I always worry about toxicity in the community. With a growing community you are bound to run into some bad apples, and we have had our share of them, but overall the community is a very friendly and welcoming bunch of beardos.Can't say much about design challenges, but we do a lot of talking at the office, and even though some things make it into the game that not everyone agrees upon, the team is always great at looking at the feedback and making the necessary adjustments. And when that happens, we're also good at admitting that it was a mistake to do it (sometimes it's also due to having to hit a deadline, and we'll just have to say "f*ck it, we'll launch it and change it in a hotfix if people hate it) and then we all hold E to make a joke about it.