about 5 years ago - /u/ - Direct link
: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/548430/announcements/detail/1602643489917207270]here[/url].
about 5 years ago - Bjorn - GSG - Direct link
  • Fixed overclocking icon also showing up for items without overclocks
  • Fix dreadnoughts do not count toward elimination objective if you remove the ground below the egg before it cracks.
  • Possible fix for black loading screen
  • You can no longer deposit or use items while throwing a gem.
  • Snap Bulk Detonator and Dreadnought to ground after they do a carve attack to prevent them from getting stuck in mid air.
  • Fix impact axes can be picked up multiple times as client if spamming use
  • Fix several instances of Hosts language used on clients even if different
  • Beers can now survive opening a terminal!
  • Fixed trading station credits overflow and resource icon alignment
  • Fix spiky planet errors
  • Chest beacon sound update
  • Fix treasure box not always giving clients a skin.
  • Fix treasure box can be invisible to clients. (Maybe)
  • Fix treasure batteries spawn inside other objects
  • Tweaks to Ghost's cold and electrocution resistance
  • Fix for mission end screen opening on the spacerig after a deep dive has been completed
  • Tweaked Power attack shouts and saluting shouts
  • Bosco no longer steals a small amount of minerals from the player when he digs
  • Fix for community console crash
  • [Community] Fix for ui issue
  • [Community Terminal] Fixed issue with external ui not properly initializing with right faction
  • "Loading..." removed from Loading Screen
  • EPC Balance tweaks
    - Increased damage bouns from the Higher Charged Plasma Energy mod
    - Decreased base velocity of both the charged and normal projectiles
    - The Overcharged Plasma Accelerator mod now only affects the speed of the normal projectile and is less extreme than before in its effect
    - Removed all shot spread so that the first shot is always accurate, there is still recoil so consecutive shots will lose accuracy based on your rate of fire
  • Fixed EPC stat display showing crazy numbers for projectile velocity
  • Subata tweaks
    - Decreased base recoil slightly
    - Increased speed of spread recovery
  • Fixed the flamethrower preview showing the wrong model
  • Color of Selected Grenade tweaked to be more visible
  • Fixed tool tips for grenade loadout UI
  • Assignment member names no longer pushes Assignment icon to the side on Mission Map