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I really like the novelty of bringing a randomised loadout to a mission (and the fun of potentially getting 2 Overclocks at once), but getting randomised perks makes everything a lot worse. Sure, some of them are fun, off-meta picks, like Berzerker, but getting Heightened Senses in a mission devoid of any Leeches or Strong Arm in a mission without any heavy lifting just physically hurts my soul and pretty much forces me to stay in Haz 3 if I want to have any fun with the random options, without feeling as if I was missing an arm and a leg because half of my perks literally do nothing. About time we get a Perk rework...

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over 1 year ago - /u/GSG_Jacob - Direct link

Originally posted by Falikosek

Yeah, a lot of content feels literally balanced around dwarves having dash, because it basically requires you to have dash, since otherwise you're physically unable to dodge certain attacks. The only other option is hiding behind cover, but that requires: a) having a nice cave layout, which is extremely rare; b) having a driller, which isn't always available; c) having a lot of nitra for resupplies and hiding behind them. With that last option you also kind of expect the enemy not to rapidly approach you around that cover, so it's a bit less viable on Haz5.

I don’t think I’ve ever used Dash more than once in 2000 hours of playtime.