In a previous dev post the developers mentioned that the MANY seasonal events were taking development time away from the new season, which is why it took so long between updates. It’s also highly probable that this is the same reason season 4s content feels smaller. If we take all of the seasonal events from the last year + season 4s content it feels a lot more like previous seasons worth of content to me
It still doesn’t feel that great to me, but hopefully (if this is true) then we won’t need to worry about season 5s content being even smaller because the seasonal events are already coded into the game and won’t take as much resources.
Obviously this is conjecture and I’d need to get a developers corroboration before I parrot this as truth, but it’d a good enough explanation for my sake
External link →