GSG_Jacob

GSG_Jacob



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There's always enough morkite (but just in case there isn't, it would be helpful with a screenshot of the pause menu with the level seed in it, we can check it on our end)


17 Apr

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Send me a message.


16 Apr

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Originally posted by marvson

Few questions:

  1. Will all weapons be completely new? In the trailer you can see a mix, but maybe it's because of the alpha state

  2. How many mission types will be available at launch?

  3. Overall how much of what we see in this trailer is a pleceholders? Or maybe it's just a reskin of DRG?

1: It’s a mix of old and new. 2: There are no mission types currently. The tasks will be whatever the mission generator puts in the caves. 3: We’re bringing over some weapons and some biomes, and it’s based on the same framework as DRG, so some things will feel familiar, like the act of mining stuff with an pickaxe, and we’ll have the occasional lootbug hanging around. There’s no nitra, you’re no longer playing hard working miners hard at work, and the only thing you’re bringing with you on a mission is your phase suit with an ability and your perks. Guns and equipment are randomized and found on a run.

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Originally posted by ZealousidealCost9754

OMG THAT SEEMS SO #$&*^@# AWESOME!!! but what have they done the the loadouts?

You loadout is now your phase suit with your class skill and the perks you’ve selected. Guns and equipment are picked up in the caves.

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Originally posted by lindstrompt

wait so this is a separate game? I thought it was just a new game mode or something

New game with DRG DNA. Originally meant to be an expansion, but it turned into something that wouldn’t fit within the constraints of the original game.

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Originally posted by Arsenette

Looks cool but I only play duo with my irl husband.. I’ll stick to DRG. But other than that good luck! 🍀

He’s invited too, Arsenette.


10 Apr

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Originally posted by qw565

Basically drg2 and I’m all for it. Drg is pretty old now and there’s only so much dlc will change. Wouldn’t be surprised if they call drg complete and move all future effort to rogue core.

Also melee weapons confirmed.

It's definitely not intended to be a sequel, but it's more of a standalone experience with a lot of shared DNA.

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Originally posted by SleepyDG

It seems like there's a single shop(?) for the entire team... I wonder how it'll work in a party of randoms

It rotates, so you take turns getting 1st pick, 2nd pick, and so on. It might work, it might not - we'll let the feedback show.

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Originally posted by Proper-Objective-698

GHOST SHIP GAMES.
GIVE ME ACCESS TO THE CLOSED ALPHA AND MY LIFE IS YOURS!

I’m going to need something in better condition than that.


06 Apr

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We have no plans for Steam Workshop in Deep Rock Galactic, and no plans for running more than one modding platform.


03 Apr

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Originally posted by Carpetcow111

Maybe u/GSG_Jacob

Can’t speak for Mike, but I do think we’re generally happy with where stuff is currently. Mike usually likes nerfing stuff, so if he hasn’t done so already he probably considers it fine.

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Originally posted by Cosmic_Meditator777

actually that's just for ants, bees, and wasps. termites evolved eusociality completely independently, as a result workers can be either sex, and there's a permanent King in addition to a queen

alright, calm down with the knowledge, nerd


02 Apr

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Ban lifted.


01 Apr


30 Mar

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Originally posted by gonsi

So this is also the reason you can't have rest of the team continue when host loses connection?

Kinda makes sense now.

Makes me appreciate that Helldivers 1 servers are still running. But at same time i understand why you choose to design game so it is not dependent on whether you can afford to keep servers running.

Yeah, it’s also why the quality and speed of the host connection is important (in our case). AFAIK, the Helldivers 2 host migration is more viable (or used to be) to fail if the game is hosted on PS5, plus the migration can still fail and boot everyone - which isn’t really the fault of Arrowhead, but more to say that there’s a ton of factors playing into it all. There’s also all the gameplay details with the lobby being the ship of the host, etc., and the game host not being the same as the network host (which can change while on a mission).

The only servers we technically run are cloud backup of saves on Steam and Xbox, some info for the terminals we can change on our end (events, news about merch etc), and the server list itself. If the last on goes down you would not be able to see other games, but would still be able to connect directly to others.

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Originally posted by DeathBringer4311

u/GSG_Jacob maybe maybe? ^

Most likely not. While people like to use Helldivers 2 as an example, Helldivers 2 is relying on their servers to do a whole lot of stuff such as crossplay and host migration and was built for it from the beginning. It’s a costly feature for a game that runs between 1-4 players and relatively short game round, and letting kicked players continue playing also makes it less prohibitive against trolls. It sucks that it also hurts players being kicked for no reason, but there’s a reason we can’t have nice stuff.


26 Mar