7 months ago - /u/GSG_Jacob - Direct link

Originally posted by Slime0

Wasn't there going to be some Rogue Core information in this stream? Did that get delayed or cancelled or something?

It was more of a status update, saying we've been focused on Season 5, and once that is done, we're focusing on Rogue Core up until it has released into Early Access.

6 months ago - /u/GSG_Jacob - Direct link

Originally posted by AbsoluteParadox

Will Blood Sugar be excluded from certain potentially unfun warning combinations/mission types?
e.g. Low Oxygen + Blood Sugar, Haunted Cave + Blood Sugar, Blood Sugar on On-site Refining (before starting pumps)
 

Or how will the scaling go for different Hazard levels (number/frequency of mobs) and/or warning combinations/mission types?

It will if it makes sense, but I believe it might be an anomaly and not a warning. While you do lose health slowly, every kill will heal you and the excess heal that not used for healing turns into red sugar on the ground.