Glad to have you with us, Greenbeard!
Glad to have you with us, Greenbeard!
What? You want an option to lock duplicate classes + had lots of fun playing a full gunner team? First, locking unique classes is already a thing in the game. Its off by default though, you've always been able to play w/e combo you want.
I think he wants an option to play an all gunner/scout/etc. game.
They're not free fonts - I know one of the ones we are using, at least for the roadmap, is called Heavitas.
Nice cosmetics!
Oh cool, it's that space gnome game! :D
(jk, Astroneer is great, y'all)
It might be under the mine head - wouldn't be the first time it happened.
Dammit Gordün, this is the last time I save your arse after you headbutt a Detonator!
Hah, that joke has layers, because there's no difference between his arse and his face.
Does this feel like you have to press extra hard/again to make it shoot?
I just switched machines at work, and started to have this issue. I suspect it has to do with me routing the mouse through my monitor and not directly to the computer, but I haven't checked yet - will tomorrow.
Our smoke and mirrors! You've ruined them!
We are all in summer vacation and will therefore not notice this.
👉😎👉 Zoop!
Of all the places to see that reference. :D
I think you just hold Right Mouse, and then click Left Mouse.
I always use the Scout armor that covers his crotch. I like some of the other armors better, but that bulge is too distracting...
That’s one of the issues with being a dwarf. Even when you say “hey, my eyes are up here”, your eyes are still low enough to count as being down there. :(
I will try this, thank you!
Did it work? :D
New to reddit literally my bad thought it meant asking for a dev response, ill change it
You can clickbait. It’s okay. It’s working!
Also, welcome!
Edit: ah, the flair.
That said, Bulk Detonators are honestly pretty unfair on Salvage, since there really isn't much counterplay. You can't leave the circle to kite them, you can't just hide behind the objective to protect yourself, they have far too much health to easily down before they get close, and one single blast from it is likely to down the whole team. On higher hazard levels a BD spawning during the objective basically just means a loss through literally no fault of your own, and it gets really frustrating because you feel like there was honestly nothing you could have done.
Yeah, I share the concerns and I’ve raised them - we’re looking at making that less of an issue. We definitely don’t want a spawn to mean you’re certain of losing.