@Skitz470 It would be weird and awkward if we didn't.
@SWatercolour Wow, an original sh*tty watercolour!
@SWatercolour: @JoinDeepRock
DEV STREAM - "Pack it up, pack it in, we're going minin' / I came to win, C4 me that's a sin"
@ThatRavageShow: I'm still in shock....
Thanks to @GhostShip_Games for hosting with 305 viewers on @Twitch it's more than I deserve. Su…
@CaliberPlex @Basedsh*tter @greenofthesky but then:
@PCGamesN: Dwarven space mining simulator @JoinDeepRock has sold more than three million copies
Now that's a milestone management can be proud of!
@cthulhuplus_ttv: Does this mean I'm the beast? @JoinDeepRock #deeprockgalactic #drg
@xaker89 @GhostShip_Games It’s a bug. Something happened that made them available before you unlock them and unavailable after. It will be fixed soon.
@BurgerTown12 Nov 18!
@JustTwigIt: About to check into @JoinDeepRock for #ExtraLife Game Day
PLATFORM'S UP!
@TechnomoTech But will they work on a smaller scale? 🤔
You’re walking down a dangerous path weaponizing leaves, but we’ll allow it for now. https://twitter.com/JaronRMJohnson/status/1457122769213267973
I've spent the last week designing a fictional 5th class for Deep Rock Galactic (which I've been playing a lot). Mostly for game design practice. 🧵with art! Reddit post containing stats and more in replies. If you haven't played @JoinDeepRock, you should! #conceptart #fanart https://t.co/AVWzcYZuUz
If you want to see some more developer action in Season 01: Rival Incursion, then join Ghost Ship QA extraordinaire Mark on his Twitch channel, going live right about now!
To the greenbeards joining us; There’s been an error in the company grenade storage algorithm restricting new employees from correctly accessing their unlocked grenades. We’re working on a fix for next week.
@JoinDeepRock: DRG: The Board Game update for the weekend with a spicy piece of Gunner artwork! Designer Ole Steiness is working hard on…
@DementedCat785 There should be a restore save button in the options.
@MMR_0513 Coming November 18 due to the certification process, extra testing, and fixes from the first few days of Steam feedback.