Original Post — Direct link

When armor 2.0 releases Xur started only having collection roll exotics. It's is a nice update the weekly fated engram only has armor but spending 97 Shards for a RNG exotic that usually is disappointing (I'm Looking at you tricksleeves and Aeons) shouldn't be the answer for xur.

The last time we heard about this being a bug was 4 months ago:

DMG Comment on Season of Dawn Random Rolls: https://www.reddit.com/r/DestinyTheGame/comments/e6zc5z/bungie_please_fix_xur_this_season_for_random/f9vu4u8?utm_source=share&utm_medium=web2x

Cozmo Comment on not an easy fix: https://www.reddit.com/r/DestinyTheGame/comments/e6zc5z/bungie_please_fix_xur_this_season_for_random/fa0qzx2?utm_source=share&utm_medium=web2x

Cozmo Comment on it being a bug: https://www.reddit.com/r/DestinyTheGame/comments/e6zc5z/bungie_please_fix_xur_this_season_for_random/fa0r8ye?utm_source=share&utm_medium=web2x

Back in foresaken there was always excitement when Xur brought a really good roll (remember enhanced HC OEM or Traction Stomp-EE5). It would be nice for the community as a whole to get that chance every week and know that they are going to get a different roll on a specific exotic they might be hunting for.

External link →
over 4 years ago - /u/Cozmo23 - Direct link

The fix on this is stalled because some feature work needs to be done to make this work again with Armor 2.0. Not sure when that is going to be. If we have any updates, I'll let you know.

Edit: I just heard back that it looks like the necessary work was completed and Xur should have random rolls starting next season.