Original Post — Direct link

Seriously bungo. I just want to keep questing without having to wait for my quest page to load every. Freaking. Time.

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over 5 years ago - /u/dmg04 - Direct link

Morning, all.

Shot a question to the team last night on this topic- we'd been seeing this feedback for some time, and got a bit of info on where it's at on the development floor.

This isn't necessarily a bug where something is outright broken and preventing the tracking feature from working, but some wake from the way in which quests evolved from Destiny 1 to Destiny 2. The UI backend of quests going from step to step has changed between games, so the tracking feature wasn't being applied from step to step. Bounties or Triumphs in particular only have one step to track, so this isn't felt there. Just on Quests.

It'll take a bit of time for the team to create a change that would address the feedback at hand, which is also bring prioritized against other work that the team has on their plate.

That said, the team is looking at this for a future update. With each quest that we add to the game, we understand that the QOL request resurfaces time and time again. This won't be addressed in Season of Opulence, but the plan of record is for this to be touched in an update further out.

We'll give you an update when we have more specific information on a timeframe for the fix. Until then, you'll need to hit the quest page between each step to track it.

over 5 years ago - /u/dmg04 - Direct link

Originally posted by TheUberMoose

Hey if I can add to this, can they fix it so exotic quests can be dropped? For example the Malfeasance quest. If I complete it on char 1 and have it on char 2 let me drop/scrap/remove it from character 2 as I may never do it on that character and its eating up space in my bounty screen.

Figure I have this for malf, thorn, last word, wish ender, Iz Burden, etc it starts eating almost a whole row.

How would you feel if Exotic Quests were account scoped, rather than per character?

This is something the team is looking at. We've gotten feedback of players not wanting to do some things multiple times per character.