Original Post — Direct link

Here is a link to Cozmo confirming that you do not need to go flawless to get the entire set of armor. Hopefully we can get this to the front page because there are a lot of misinformed people judging by what is currently on there.

External link →
over 4 years ago - /u/dmg04 - Direct link

When it comes to rewards like these, do you believe we need to explain the entire system to players? Or could we release activities with reward systems that players will experience (and figure out) over time without need for commentary? The immediate reaction here was frustration, but it would have resolved itself when players started earning the armor pieces as they entered lower win streak rewards.

And to lead in to another question, players ask for unique items that can only be acquired by achieving specific goals, or completing difficult activities. Why are these items unacceptable behind that “pinnacle/aspirational” requirement?

Thanks a ton in advance for the replies. Just looking for understanding to better frame the feedback when discussing it with the team!