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There is a bug in this week's nightfall where you can essentially play all the way to the boss and it won't spawn in. As stated by Esoterickk on his latest video: 'There's also an issue at the start of the strike where the checkpoint won't load, and if you pass through the Infinite Forest without doubling back to trigger the checkpoint, it's impossible to progress the strike and you need to restart.'

Last week when there was an issue with The Festering Core and enemies being at 750 power, the nightfall was switched to The Pyramidion. Given that there is an issue preventing players from even finishing the strike in some instances, when will the nightfall be switched out this week?

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about 4 years ago - /u/dmg04 - Direct link

Hey all,

Talking with the team about this, wanted to source more information.

  1. How often are you hitting this bug? Running the strike personally (and having a few employees chiming in too), we're having trouble reproing.

  2. Does this frequently happen when you sparrow through the transition tunnel between Mercury/Infinite Forest?

  3. Do you have a video of this happening? (Is there a waypoint pushing you back to Mercury, or are you able to go through the entire strike, seeing enemies spawn, all the way up until the boss?)

  4. Is this happening with all three fireteam members present, or are you more frequently hitting this issue when a player is joining while your strike is in progress?

We're in a tricky state here, as this strike will be required for the Grandmaster title, but the bug seems like it's not super easy to repro. If we did a server override to change the strike, we'd still have the issue pop up again later in the season. We usually reserve server overrides for things that are super high frequency, like the combatants in last weeks strike being the wrong power level. Every player was hitting that issue, as opposed to a small amount getting to the end of this strike with no boss spawn.

Feel free to chime in here, or report your experiences on Bungie.net.