Original Post — Direct link

Source: https://www.bungie.net/en/News/Article/50013


Combat 

Abilities 

  • Fixed an issue where Code of the Siegebreaker path and Phoenix Cradle Exotic can create invisible Sunspots from Stasis crystals.  
  • Fixed an issue where Flawless Execution had a delayed trigger. 
  • Shatterdive  

    • Now has damage falloff vs. unfrozen targets. 
    • Max range damage reduced from 50 to 5. 
    • Damage reduction during ability reduced from 50% to 25%. 
  • Whisper of Fissures 

    • Reduced max/min damage vs. non-Super players from 42-22 to 30-4. 
    • Reduced max/min damage vs. super players from 42-22 to 16-2. 
    • Reduced detonation radius vs. players from 10m to 9m. 

Weapons 

  • Fixed an issue where Dragonfly could roll on the Cold Front Submachine Gun. 

    • It will be replaced with Swashbuckler. 
  • Fixed an issue where the Unrelenting perk was not triggering health regeneration. 

  • Fixed an issue where damage from the Deafening Whisper Grenade Launcher could not trigger the Abyssal Extractors perk on the Nezarec's Sin Exotic helmet. 

  • Fixed an issue where Cloudstrike hits on the Divinity cage counted as two precision hits. 

  • Fixed an issue where the Binary System ornament for Symmetry did not have enemy highlighting. 

  • Fixed a bug where MIDA Multi-Tool's catalyst wasn't dropping. 

Activities 

  • Fixed Hive bosses, Ananh, Brood Queen, and Xillox not counting as Hive boss kills in bounties. 

    • Fixed an issue that prevented some quest items from dropping in the Moon freeroam activity. 
  • This prevented completion of several "Essence" quests, such as Essence of Rage, Essence of Insanity, and Essence of Servitude. 

  • Fixed an issue where the Champions Reward banner (Platinum, Gold, etc.) for Legend and Master Lost Sectors until was only showing up once  a player returned to orbit. 

  • Fixed an issue where some players could not progress through New Light if they lose Zavala's Gift. 

Strikes 

  • Fixed an issue where some players couldn't respawn if they died during the boss fight of the Inverted Spire strike. 
  • Fixed an issue where a fireteam could encounter other fireteams in Sorrow's Harbor and be unable to complete the Scarlet Keep strike. 
  • Fixed an issue where players were not being notified that Grandmaster Nightfall was available. 
  • Fixed an issue where Grandmaster Nightfall timer was set to 30 minutes. 

Raids and Dungeons 

  • Fixed a bug where Garden of Salvation flawless completions would fail to award the Inherent Perfection Triumph. 
  • Fixed an issue in the Garden of Salvation raid where players could backtrack from the boss checkpoint to complete the first encounter again for rewards.  
  • Fixed a bug where Taken Psions would replicate too rapidly in some Prophecy dungeon encounters. 
  • Fixed an issue in Deep Stone Crypt raid where players could deal damage to Atraks-1 at an unintended time. 
  • Fixed an issue where players could exit the environment in the Deep Stone Crypt raid. 
  • Fixed an issue where players could have "Shelter From the Storm" permanently applied in the Deep Stone Crypt raid.  
  • Fixed various issues affecting the Guided Games version of Deep Stone Crypt. 
  • Fixed a bug in Deep Stone Crypt where players were stuck in suppressed state after crash. 
  • Improved health bar rubber-banding behavior in the Dûl Incaru boss encounter in the Shattered Throne dungeon. 

Gambit 

  • Removed "Might of the Traveler" Gambit weekly bounty. 
  • Fixed an issue causing high value targets to drop more motes than intended. 

Crucible 

  • Fixed areas where players could exit the environment in the following Crucible maps: 

    • Exodus Blue 
    • Widow's Court  
    • Twilight Gap  
    • Cauldron 
  • Fixed an issue where Rumble matches were not entering overtime. 

Rewards 

  • Added missing lore tab for the Starfarer 7M Dawning ship. 
  • Fixed an issue where some quests provided by Eris used "challenge" iconography but didn't grant Powerful rewards. 

    • Iconography changed to normal quest branding. 
  • Fixed an issue which was causing the Season of the Hunt Lure to output lower than expected armor stats from the "Coup de Grace" Celebrant Hunt. Armor now has a much greater chance to be rewarded with a high-stat roll.  

  • Fixed an issue where powerful rewards from the Season of the Hunt mission "Coup de Grace" were not correctly gated weekly, per class.  

General 

  • Optimized Lighting on PC GPUs to help increase performance. 
  • Fixed an issue where clan rosters were not loading correctly on PlayStation 5.
External link →
over 3 years ago - /u/Cozmo23 - Direct link

Originally posted by TKGaming_11

Lets hope the huge fps difference from shadowkeep is minimized

Please let us know how your perf is after you take the update. Thanks.

over 3 years ago - /u/Cozmo23 - Direct link

Originally posted by driveby40

Same for me. Nez Sin Helmet is still not working for Deafening Whisper. /u/cozmo23

I looked into this. Looks like this note was included in error and the fix is coming in a few weeks when Season 13 starts.

Fixing the patch notes now.

over 3 years ago - /u/Cozmo23 - Direct link

Originally posted by Canoneer

Checking in a bit...

Edit: Yes, it's fixed.

Yea looks like this note was missed but it was fixed. I'm adding it now.