Original Post — Direct link

Last night while me and a freind were trying to complete the GM Nightfall, we noticed I kept getting 1 shot by the Cabal Slug Launchers, while he would take 2-3 hits. This did not make sense as I had more resilance and we had the same damage resist mods on.

After doing some testing with lowering the frame rate, we noticed that the I could survive more than 1 hit if I lowered it. At 144fps I would get 1 shot by the slug launcher, at 120 it would take me down to red health, at 60, it wouldn't even take down my shields.

Here is a quick 60 second video from some of our testing last night

Are we missing something obvious here, or does the damage appear tied to the framerate? We lost so many runs to me getting 1 shot by these Slug launchers. :(

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over 3 years ago - /u/dmg04 - Direct link

Originally posted by Goseki

Wouldn't be the first time dmg was tied to frame rate on destiny.

I'm tied to what now?

Seriously though - passed this up to the team. Thanks for reporting, u/bluurie!

Future wise - if you ever hit issues like this, always a good idea to post it to the Help forum on Bungie.net. If it doesn't trend over here, good chances a player support specialist will snag your thread and create a bug from it.