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1501s | Sanctuary was never meant for humankind |
1505s | it was forged as a refuge from |
1509s | low in the high heaven haven't been the |
1511s | burning Hells |
1513s | instead it became a new Battleground in |
1517s | this eternal conflict |
1519s | a secretive group called The horadram |
1523s | has kept Mortals safe |
1526s | but now this once powerful order is a |
1530s | husk of what it was |
1532s | and sanctuaries ancient creators have |
1534s | returned to claim the hearts of |
1537s | humankind |
1540s | this is the story of their downfall |
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1563s | thank you |
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1723s | hey guys uh Happy Tuesday this is the uh |
1727s | second Diablo 4 developer live stream my |
1730s | name is Adam Fletcher I'm the community |
1731s | lead for uh the Diablo franchise and I'm |
1734s | joined here by three wonderful guests we |
1737s | have mung song who is our lead system |
1740s | designer uh on Diablo 4. uh of course we |
1743s | got Arc peshkov who is our lead World |
1745s | designer on Diablo 4 and everyone knows |
1748s | Joe Shelley game director Diablo 4. |
1750s | we're all here to talk about some a lot |
1753s | of stuff actually today uh about Diablo |
1755s | 4 but I did want to throw out this fun |
1757s | fact because amongst these three |
1759s | gentlemen right here uh we have 53 and a |
1763s | half or no no it's 52 and a half years |
1765s | of experience uh here at blizzard uh in |
1768s | terms of tenure which is absolutely |
1770s | crazy and I I do want to ask of course |
1772s | for all of you guys |
1774s | um what is the first blizzard title each |
1776s | of you worked on I'll start with long I |
1779s | started working on uh Warcraft 3 Frozen |
1782s | throw making multiplayer maps that's |
1785s | crazy |
1787s | I was in college playing photography so |
1790s | yeah Joe yourself uh I started on World |
1794s | of Warcraft burning Crusade burning |
1796s | Crusade over here first thing uh I |
1798s | worked on was the curator |
1801s | nice that was in that was in the last |
1803s | season of uh shadowlands and and Mythic |
1806s | plus they they brought back I know uh |
1807s | karazhan and so forth so and then all |
1811s | right uh I started on World of Warcraft |
1812s | the original I was a q a analyst I |
1814s | actually remember testing a bunch of |
1815s | justballs |
1821s | um and so that just feels very recent |
1823s | compared to everything else but yeah we |
1825s | do have a lot of stuff we have obviously |
1828s | amazing guests here today and we have a |
1829s | lot of stuff to actually talk about and |
1831s | so uh I mean what you guys actually did |
1835s | just see during the countdown uh right |
1837s | before the stream was our intro |
1838s | cinematic for Diablo 4. that was |
1840s | actually revealed during the IGN Fan |
1843s | Fest uh uh broadcast uh earlier this |
1846s | month uh what's cool is that it was |
1848s | completely done in engine and so uh like |
1852s | you as a player can now essentially have |
1855s | uh your character that you create in |
1857s | Diablo 4 uh appear in all the in-game |
1860s | cinematics which is really really cool |
1862s | and something kind of unique within the |
1863s | game that's right yeah it's it's so you |
1867s | know we put so much more work into |
1869s | making the story uh immersive and |
1902s | you know we asked our Engineers to to |
1906s | make sure that we could show our |
1908s | in-engine uh idcs with um really high |
1912s | really high quality and also |
1915s | um also showing off the character that |
1916s | you've customized because it's so |
1918s | important to be able to personalize your |
1919s | character and that's that's the the |
1921s | really cool part about Diablo 4 this is |
1923s | kind of like the first Diablo game where |
1924s | you can really go into heavy heavy |
1926s | customization I mean Diablo mortal also |
1928s | had that as well but Diablo fours is |
1930s | like on a a really crazy level as well |
1932s | so it's gonna be really cool to see uh |
1934s | everyone's characters in different |
1936s | cinematics and so forth as you're kind |
1938s | of playing through the game see on |
1940s | YouTube there's no audio |
1942s | um so live stream we are figuring out uh |
1945s | YouTube audio issues if people are |
1947s | watching on YouTube right now |
1949s | um if not uh we're good okay we're good |
1952s | live streams guys uh now you know it's |
1954s | for sure |
1956s | as we figure out technical issues |
1959s | um but uh we do have a a pretty much a |
1962s | pack show to actually kind of go through |
1964s | today uh we're going to be giving uh uh |
1967s | extra information about the beta and |
1969s | what players are actually going to be |
1970s | experiencing there's a lot of |
1972s | information we haven't talked about |
1973s | regarding beta that we will be talking |
1975s | about today |
1976s | um Hmong is actually going to go over |
1977s | some armor systems in Diablo 4. we have |
1979s | a lot of people that have been asking |
1980s | about uh system specific details uh |
1983s | within Diablo 4 and armor is incredibly |
1986s | important and so uh we've got a lot of |
1989s | numbers and graphs to talk about today |
1991s | regarding that and then |
1993s | art is going to talk about uh a a |
1997s | essentially a new feature for Diablo |
1999s | which is uh the stronghold system within |
2001s | Diablo for so a lot to talk about one |
2004s | quick thing that we did want to call out |
2006s | really quickly which is the anaria |
2008s | statue which is behind me as I'm like |
2010s | trying to like showcase myself in my |
2012s | hands here |
2013s | um but the in our statue this was |
2015s | announced earlier this month |
2017s | um and we ended up actually uh putting |
2021s | this up on the gear store and what's |
2022s | cool about this uh statue is that it is |
2025s | actually |
2026s | um shipping right now so if you unlike |
2030s | the lowest statue which I know took like |
2031s | a few months to actually shift when that |
2033s | was announced this one is shipping |
2034s | immediately so it's really cool looking |
2036s | thing is massive pairs really well with |
2038s | Lila you have Mom and Dad there it's |
2041s | great you know I've seen pictures on |
2043s | Reddit of people putting in like side by |
2045s | side like some people already have the |
2046s | NRA statue and they have it like side by |
2048s | side on their TVs in their living room |
2050s | so it's actually really cool to see yeah |
2052s | um but yeah there it should be a QR code |
2054s | I think up on the screen now so if you |
2056s | uh do actually scan the QR code it does |
2058s | take you to the Gear store and to the |
2060s | page to check it out |
2061s | but beta beta is a big topic is coming |
2066s | up so we do want to actually talk a lot |
2068s | about uh beta itself as you guys know we |
2072s | did already announce the beta dates |
2074s | earlier this month |
2076s | um so for beta itself it's actually |
2078s | going to be we'll have an early access |
2080s | weekend and then we'll have an open Beta |
2082s | weekend so Early Access is going to be |
2084s | on March 17th uh we'll start on March |
2087s | 17th and we actually have times of when |
2090s | it's going to actually start that |
2091s | weekend so we are planning on opening up |
2094s | servers at 9 00 a.m Pacific on March |
2097s | 17th for Early Access and it'll actually |
2099s | go through March 20th until noon Pacific |
2102s | time so it kind of gives you a little |
2105s | bit of a uh more of an opportunity |
2109s | Beyond just the weekend because |
2110s | obviously time zones exist time zones we |
2113s | know people working on Saturdays exactly |
2115s | so it gives you at least a little bit |
2117s | more flexibility being able to try it |
2118s | out all throughout Friday and Saturday |
2120s | and even into Monday depending on where |
2122s | you actually live um the other really |
2124s | cool part about |
2126s | um |
2127s | uh the first weekend of beta is that |
2129s | there will be three classes available |
2130s | for players to actually uh check out and |
2133s | that is the Barbarian the Rogue and the |
2136s | Sorcerer so players can actually jump |
2138s | into uh beta itself uh during that first |
2141s | weekend and and try it out remember |
2144s | Early Access bait is only available to |
2145s | those that actually pre-order so if you |
2148s | haven't pre-ordered and want to jump in |
2150s | earlier you most definitely can yeah and |
2152s | then for open beta on March 24th through |
2154s | 26th those will start at the same times |
2156s | as well and that's at 9am Pacific and uh |
2159s | on the 24th and then end on the 26th at |
2162s | or on the 27th shall I say at noon so it |
2166s | does go a little bit longer again uh |
2169s | time zones so here's a little bit more |
2172s | of a time for people to jump in and uh a |
2175s | special thing about that second weekend |
2177s | is |
2178s | uh well you'll get access to two |
2180s | additional classes |
2182s | um so you can play all five classes |
2183s | which is important to us because the |
2186s | second time the second weekend in |
2188s | particular we want to get as many people |
2190s | as as possible onto the server so we |
2192s | want to stress test the game |
2194s | to make sure that all of our server |
2196s | infrastructure is in good shape for |
2197s | launch and we want to get feedback on |
2200s | balance so we want to have all the |
2202s | classes available so everyone can check |
2204s | out the balance and we can make changes |
2207s | ahead of launch if there are problems |
2209s | exactly so again during the Early Access |
2212s | beta you'll have um you'll be able to |
2215s | play Barbarian Rogue and Sorcerer And |
2217s | then during open Beta you can play |
2219s | Barbarian Rogue and sorcerer but you can |
2221s | also play The Necromancer and the Druid |
2223s | that's right so uh it's a good |
2225s | opportunity to kind of jump in and as |
2227s | Joe mentioned stress test the servers |
2229s | speaking of stress testing the servers |
2231s | and for so we can get feedback and so |
2233s | forth before launch there is another |
2236s | feature within beta that we're really |
2238s | excited to share about which is uh World |
2241s | bosses we do have a world boss that will |
2244s | be active during beta and there will be |
2249s | four different spawns on each Saturday |
2252s | of beta for players to kind of jump into |
2255s | and check out is ashava who is |
2259s | um people probably remember Shava |
2261s | shava's the first world boss I believe |
2263s | we ended up revealing back in BlizzCon |
2265s | 2019 and so forth one of our three World |
2268s | bosses yeah so players will be able to |
2270s | jump in um there's going to be four |
2272s | different times like I mentioned uh |
2273s | because again we want to make sure that |
2275s | players from all around the world can |
2277s | actually jump in during beta during |
2279s | these moments and it gives an |
2281s | opportunity for people to kind of |
2283s | experience like a whole new thing within |
2284s | de-hop level of four yeah a shop is so |
2287s | cool the the one of the really cool |
2288s | things about the world bosses is you can |
2290s | just show up there there'll be other |
2292s | people uh for you to to work together to |
2296s | defeat the boss and these are these are |
2298s | huge bosses like the camera actually |
2300s | pulls out so you can get a better view |
2302s | of the battlefield so you can see other |
2303s | people fighting the world boss at the |
2305s | same time they have huge attacks that |
2307s | affect a very large area of the of the |
2310s | world |
2311s | um and it's all seamless you just show |
2312s | up there and there'll be people you |
2314s | don't have to have a group or or or |
2317s | um you know organize anything in |
2319s | particular you can just show up find a |
2321s | giant boss it's super cool yeah and uh |
2323s | so uh World boss is up to 12 players can |
2326s | actually uh uh go against a a world boss |
2329s | but then Diablo 4 and |
2332s | um I know it's recommended usually to be |
2334s | 20 but the 25 is the max level within |
2337s | beta itself yeah um and Michelle is |
2340s | level 25. okay there you go you're going |
2342s | to want to be close to that level |
2344s | um because uh you know if you're |
2346s | fighting a higher level boss or hybrid |
2348s | level monster you're going to be less |
2349s | effective and we're actually going to |
2351s | talk about that in a little bit with |
2352s | when you talk about armor perfect that's |
2354s | a the a perfect opportunity for us to |
2356s | talk a little bit more about armor and |
2357s | so forth there |
2359s | um but yeah the the four different times |
2360s | and all the all the details and so forth |
2363s | and times that we just mentioned will |
2365s | actually be available on the uh the beta |
2368s | blog that we do actually have up on |
2370s | diablo4.com so uh if people read that |
2373s | blog when we made announcement about |
2375s | beta earlier this month that blog will |
2377s | actually be updated after this stream |
2379s | with all those details so make sure to |
2381s | check out and reference that blog for |
2383s | all the details and times and so forth |
2385s | that we kind of mentioned here that's |
2387s | right and if you're trying to get Early |
2389s | Access you can you can pre-order the |
2393s | game like right up until or even during |
2395s | the Early Access period and you'll get |
2397s | access to it awesome let's expect to |
2399s | have a turnaround time of you know |
2401s | minutes to the most it should be an hour |
2404s | or so until you get access cool and then |
2407s | um a really popular question that we've |
2409s | gotten from the community uh is uh Min |
2413s | specs and recommended specs and I do |
2415s | want to note if you're playing on |
2416s | console on PlayStation 4 PlayStation 5 |
2418s | or Xbox One or Xbox series consoles uh |
2422s | that that is also available and uh for |
2424s | for beta so players will be able to |
2426s | actually jump in during beta on those |
2429s | consoles but for PC we actually do have |
2432s | those Min specs and those recommended |
2434s | specs that we can showcase here uh |
2436s | really quickly for everyone |
2438s | um I think a huge shout out to our |
2441s | Engineers here because uh in blizzard |
2444s | fashion they've done a fantastic job at |
2446s | optimizing uh Diablo 4 for to ensure |
2449s | that you know as many players as |
2451s | possible can actually enjoy this on PC |
2453s | which is great to see yeah we're |
2455s | continuing to optimize right now as you |
2457s | said like every Blizzard game we want to |
2459s | make sure as many people as possible can |
2461s | play it yeah and I know we've gotten uh |
2463s | another big question regarding like PC |
2465s | specs and so forth and one of them is |
2467s | revolved around like Ray tracing and |
2469s | everything like that that's right Ray |
2470s | tracing will be coming after launch yeah |
2472s | so we'll have Ray tracing available |
2473s | after launch for Diablo 4 specifically |
2476s | on that side we'll have these Min specs |
2478s | and these recommended specs also |
2480s | available on the beta blog after after |
2482s | the the the broadcast here but a lot of |
2485s | people will be able to jump in |
2486s | um uh with their PCS and or on consoles |
2489s | and actually uh play uh Diablo 4 during |
2492s | the beta preload is is another big |
2495s | popular question that we've done there |
2497s | will be a preload available for the beta |
2499s | for Diablo 4 and that will actually be |
2502s | coming uh about a week or so before the |
2504s | actual beta and details on that will |
2507s | also be posted soon on the blog so make |
2509s | sure to stay tuned to like Diablo social |
2511s | channels and at the same time uh just |
2514s | checking out the blog we'll make sure to |
2516s | let people know when uh preload will be |
2517s | available so you can be prepared and you |
2519s | can jump in right during the the first |
2521s | minute of Early Access and so forth |
2525s | um and then another note about consoles |
2527s | is that uh you will be able to play |
2529s | co-op couch co-op on consoles yes which |
2532s | is really cool so if you if you're |
2534s | playing on PlayStation or or on Xbox uh |
2537s | you can have uh another person join you |
2539s | uh and play on on uh and do couch Co-op |
2543s | which is really cool for for Diablo 4. |
2545s | uh and for that Diablo experience itself |
2548s | um and one thing to note is that uh you |
2550s | just need uh access to the beta and the |
2553s | second person just both and both people |
2555s | need access to a Battlenet account of |
2557s | some sort uh to be able to experience |
2559s | each person will need about on that |
2561s | account exactly |
2563s | um you can create up to 10 characters |
2564s | for being an account up for the beta so |
2567s | you can actually experiment and try like |
2568s | if you want to go through the beginning |
2570s | again or something with like a whole new |
2571s | character or whatnot you most definitely |
2573s | can it's yeah it's a lot of I don't know |
2575s | how anyone could really have to maybe |
2577s | you're indecisive 10 different |
2579s | characters but there's so much content |
2580s | in the beta it's it's uh it's a really |
2582s | sizable look at that yeah and I know a |
2585s | lot of people ask about |
2587s | um progress between Early Access and |
2589s | open beta and like how that actually |
2591s | does carry over and so forth or if it |
2593s | does carry over uh specifically from |
2596s | that end yeah so your progress will |
2597s | carry over from Early Access to open |
2599s | beta so that'll give you more time to |
2603s | really get to level 25 |
2605s | time to fight ashava if you didn't |
2607s | didn't get access you know if you didn't |
2609s | quite make it uh and more time to fight |
2612s | it go back and fight you can check out |
2614s | all of our side quests all of the rest |
2616s | of the content and Fracture Peaks um |
2617s | there's like I said |
2619s | um you know it's one of our five zones |
2621s | and uh it's just a huge area to explore |
2624s | with so much content in it that um |
2626s | there's there's plenty of stuff to do |
2629s | um but of course your your progress is |
2631s | not going to carry over to the shipping |
2633s | game because we want everyone to start |
2635s | with the start fresh exactly so yeah |
2638s | progress carries over from Early Access |
2640s | to open beta and then of course uh beta |
2643s | progress won't carry over the to the |
2645s | final game itself |
2646s | um but one thing we did want to announce |
2648s | at least today is that we actually do |
2650s | have some beta incentives and rewards |
2652s | for players that actually do partake in |
2655s | the actual beta test there's three |
2657s | different rewards that people can |
2659s | actually earn uh two of them are |
2661s | specific titles that will carry over to |
2664s | the final game and all these rewards |
2666s | actually do carry over to the final game |
2667s | that's why it's so important for us to |
2669s | ensure that you guys have Battlenet |
2670s | accounts when you're actually playing |
2671s | through the game and so forth but the |
2674s | first title is uh the title itself is |
2677s | called initial casualty |
2679s | um which uh is uh earned When You Reach |
2684s | uh kyova shot within the game and I I'm |
2688s | sure people are like let's get over shot |
2689s | well kill the shot's the capital city of |
2691s | fracture Peaks which is the area the |
2693s | snowy mountainous area of uh of |
2696s | sanctuary that the beta takes place in |
2698s | and uh it's a it's a big city there's |
2701s | lots of stuff to do it's not that far |
2702s | into the game You'll Play Through The |
2704s | prologue get accustomed to all of the |
2706s | mechanics and everything start to get |
2708s | introduce some of the characters and |
2710s | then you'll arrive at kill the shot so |
2712s | should be fairly fairly straightforward |
2715s | to get this one yeah so people will be |
2717s | able to earn the the um the initial |
2719s | casualty title uh within Diablo for uh |
2722s | by doing that and then another title |
2724s | that they'll earn once they hit level 20 |
2726s | on at least just one character itself is |
2729s | an early Voyager title so just get up to |
2732s | level 20 within the beta and you'll |
2734s | actually end up earning that title and |
2736s | then last but not least we actually have |
2738s | a really really I'm very excited about |
2741s | this one it is a cosmetic reward that we |
2744s | are giving away to any player that does |
2746s | get uh that gets one character up to |
2748s | level 20 and it is a beta wolf pack it's |
2752s | a it's a cosmetic it is quite possibly |
2756s | the most adorable thing in the whole |
2757s | entire world |
2759s | but uh it is a little wolf uh uh like |
2763s | pack that you can actually carry around |
2765s | within the game in itself it's animated |
2768s | does move around it's absolutely |
2770s | adorable |
2771s | um and uh I mean you be slaying demons |
2774s | with the cutest little pop behind you |
2776s | which is absolutely |
2782s | we're showing it on the Barbarian here |
2784s | of course but uh it's uh wearable by any |
2788s | class so |
2789s | um you get to level 20 which takes some |
2791s | time it's gonna take some some effort |
2793s | but uh you can get this little pup who |
2796s | will follow you on your travels it's |
2798s | awesome so yeah this will carry over to |
2799s | the final game and uh it is for all |
2802s | classes so you just need to get one |
2803s | character to level 20 and you'll get uh |
2806s | one the early Voyager title and two |
2808s | you'll get the the the beta wolf pack so |
2811s | make sure to jump into beta uh and |
2815s | actually uh get a character to 20. so |
2817s | you can you can |
2819s | have your own wolf pack for for launch |
2822s | itself so uh there's a ton of uh that I |
2824s | know we just gave out a ton of |
2826s | information about beta uh here today |
2829s | again this will all be on our uh beta |
2832s | blog on diablo4.com uh immediately after |
2836s | the stream so make sure to check out all |
2838s | the details and the times and all the |
2840s | the requirements for instance to get uh |
2844s | those titles and the beta wolf pack |
2845s | itself |
2847s | um oh and one last thing I completely |
2849s | forgot during beta we actually have |
2851s | another live stream planned and and uh |
2853s | that is going to be on the 24th it'll be |
2855s | the first day of open Beta but we're |
2857s | going to do a community play live stream |
2858s | so it gives you guys an opportunity to |
2861s | actually play with the blues essentially |
2862s | the the the the employees here at |
2864s | blizzard uh some people from the dev |
2866s | team and the community team and again |
2868s | more details on that here uh coming |
2870s | really soon so |
2872s | um lots of information about beta glad |
2874s | we got to Showcase and talk about it uh |
2877s | all here today |
2879s | um we're gonna jump into the armor uh uh |
2882s | uh systems discussion here with Mong now |
2885s | um and I know that the community has |
2887s | been really asking especially our |
2889s | hardcore fans of Diablo I've been asking |
2891s | more details about systems and so forth |
2893s | so we actually do want to jump into a |
2895s | little bit of a deep dive into the armor |
2897s | systems within Diablo 4 so Hmong like |
2900s | take us through it yeah sure I'm happy |
2902s | to talk about the armor system uh so in |
2905s | Diablo 4 armor the the major way for |
2908s | player to mitigate incoming damage |
2910s | especially physical damage |
2913s | the major way for people to acquire |
2915s | armor is through the five armor slots |
2918s | they are Helm chest pants boots and |
2922s | gloves |
2923s | and mostly for Fantasy reason we made |
2928s | armor chest armor and the pants provide |
2931s | the most armor value well boots and |
2934s | gloves provide the the smallest amount |
2938s | of armor value |
2939s | um |
2940s | armor um |
2943s | in the armor value on the item is |
2946s | depends on depends on the the I the |
2949s | item's power and in Diablo we use the |
2952s | item power value to represent the power |
2955s | of the item yeah and I don't think we've |
2958s | talked a lot about how item power Works |
2961s | can you describe what it means for the |
2964s | lf4 yeah so in Diablo 4 the item when |
2968s | they when they start dropping it's based |
2970s | on the it's based on the Monsters uh |
2973s | Monster Power and we need a value to |
2976s | represent how powerful this is like when |
2978s | you start getting more challenging |
2980s | content in the later World here you |
2983s | you'll see uh you you'll get more and |
2985s | more powerful items and we need |
2987s | something to to evaluate that then and |
2990s | represent that power so we use the item |
2992s | power to represent that power and you |
2994s | can see that on the items 2 tape and if |
2998s | you like you can compare the two items |
3000s | if the item has a higher item power that |
3002s | means |
3003s | uh that item most likely going to be |
3006s | more powerful than the lower item power |
3009s | items but not always right not only the |
3011s | specific affixes or things that are |
3014s | especially powerful for your build yeah |
3016s | exactly |
3017s | and back to the armor value the armor |
3020s | value actually directly tied to this |
3023s | item power on on the arm items |
3026s | it's actually skating linearly with the |
3029s | item power the higher the item power the |
3031s | more our value that item provides and |
3035s | that's so that we know that you have we |
3037s | have some baseline for how much damage |
3039s | mitigation the player has exactly |
3042s | because because of this when you loot |
3046s | higher power items you naturally gain |
3049s | higher amount of armor and therefore |
3052s | it's guaranteed you always have a |
3055s | certain amount of damage mitigation |
3057s | against |
3059s | physical damage |
3061s | and so uh yeah so armor Works |
3064s | differently in Diablo 4 than it did in |
3066s | Diablo 3 right yeah particular for |
3068s | Elemental resistances yeah exactly like |
3071s | in Diablo 4 |
3073s | um |
3074s | we so this is this is kind of like a |
3077s | long story like we uh we because of the |
3080s | mechanic we made sure the item the |
3083s | player have a certain amount of uh |
3086s | damage and mitigation against the |
3087s | physical damage but then we found out |
3092s | um some monster they they are doing |
3095s | non-physical damage and that caused |
3097s | trouble for the for the player like for |
3099s | example there's a there's a denim boss |
3101s | only deal Shadow damage and that caused |
3105s | some serious balance problem for the |
3107s | encounter team because |
3108s | for people who have a reasonable amount |
3111s | of Shadow resistant the boss is not that |
3114s | hard but some people like when they have |
3117s | zero Shadow resistance uh the boss is |
3121s | almost unbeatable like they will always |
3123s | get one shot for the for this boss |
3126s | and players at low level they might not |
3128s | have access to as much Shadow resistance |
3130s | they might not be as familiar with the |
3131s | game exactly |
3133s | so to solve this problem uh what we did |
3136s | is we made some change to the armor |
3137s | system so armor not only absorb |
3143s | or mitigate incoming physical damage we |
3146s | also make make |
3148s | it absorb a certain amount of |
3150s | non-physical damage so how it works is |
3153s | like this for whatever percentage the |
3157s | armor of the physical damage it also |
3159s | absorbs half a lot of the that amount of |
3162s | non-physical damage for example your |
3164s | armor absorb 60 physical damage |
3167s | so your armor will also absorb 30 |
3170s | percent of all the non-feedable damage |
3173s | so fire damage shatter damage and so on |
3175s | exactly and and because of this |
3178s | people know also getting some among them |
3181s | not a big amount but some amount of uh |
3184s | mitigation against non-physical damage |
3186s | so that shadow balls |
3188s | is still challenging for people with |
3190s | zero Shadow resistance but it's in a |
3193s | much more uh controllable way |
3198s | and as players level up and they get |
3200s | access to higher World tiers those |
3202s | worlds here is actually uh have a |
3204s | penalty to your Elemental resistances |
3206s | right so you're going to have to really |
3208s | make sure that you're keeping up on |
3210s | those resistances yeah exactly |
3213s | um when you get to higher wood here |
3216s | um |
3217s | we we added more penalty for the players |
3221s | to make the higher World here more |
3223s | challenging and so you will have a uh we |
3227s | we put some 20 |
3229s | uh penalty from uh from World here two |
3233s | to World tier 3. for the resistance so |
3236s | you you gain 20 less resistance and from |
3239s | World tier 3 to World tier 4 we put even |
3241s | higher penalty it's 40 so Warrior four |
3245s | will be a lot more challenging than what |
3247s | you're doing |
3248s | but players have access as they're |
3250s | getting up into those higher levels |
3252s | they're also getting access to more |
3253s | sources of Elemental resistance right |
3256s | yeah exactly |
3258s | um we we added a uh the elemental |
3261s | resistance into Wireless uh in-game |
3264s | system like skill tree like item affixes |
3267s | like a paragon system you can acquire |
3270s | those uh uh those uh resistance through |
3274s | uh more and more weight we actually |
3276s | expose more and more weights for you to |
3278s | be able to acquire armor and resistance |
3281s | at the end game so I think you brought |
3283s | some charts to show like in more detail |
3286s | how the mitigation Works sure so uh we |
3290s | have talked about like all the all the |
3292s | basic or how armor works I want to dive |
3295s | a little bit deeper into actually how |
3298s | armor affect players uh gameplay |
3300s | experience from level to level uh the |
3303s | first thing I want to talk about is at |
3305s | each level we have a expected armor I do |
3309s | for player and based on that we |
3312s | calculate what's the damage reduction |
3313s | player can get at each level and we |
3316s | balance the monster damage above it and |
3318s | from this chart you can see at the |
3321s | beginning you |
3322s | based on the expected armor value you |
3324s | can only get like a little about 10 time |
3328s | reduction but it goes up pretty fast and |
3332s | either at the late game you can get like |
3334s | over 40 damage reduction from the armor |
3337s | value it makes sense to quantity wise |
3340s | because like I think about it at the |
3342s | beginning you have only this light |
3344s | leather pants and absorbs a very small |
3347s | amount of damage but at a later level |
3349s | you get this epic played armor that is |
3352s | absorb a lot more |
3355s | um |
3356s | because of this uh because of this like |
3359s | the the damage reduction uh going up |
3363s | player also uh that means that we need |
3368s | to make the the the monster deal more |
3373s | and more damage to mitigate this damage |
3375s | reduction for the player |
3378s | and this is next I'm gonna talk about |
3381s | like a uh how actually each uh unit |
3386s | armor uh of door damage from level to |
3389s | level yeah because I think we have |
3391s | another graph here |
3392s | um that goes through yeah the armor so |
3395s | you see like uh it's opposite to how |
3398s | much damage reduction we expect for |
3400s | player to get from Level from level |
3402s | level it's from lower to higher but |
3405s | actually the time reduction per armor is |
3408s | going down with level so per point of |
3410s | armor that I have |
3412s | this is the chart that shows how much |
3414s | damage reduction that one what single |
3416s | point of armor gives me yes at a given |
3418s | level okay |
3420s | um and at the beginning like you can see |
3422s | from this chart like every 100 armor |
3425s | kind of absorb about five percent of the |
3427s | damage reduction but it goes down |
3430s | um pretty fast early and slow down at |
3432s | the end and at the end you can see it |
3435s | like each one 100 armor can only absorb |
3438s | uh one percent damage reduction |
3440s | we we make it uh work this way because |
3444s | we want to make sure that |
3447s | Designer have room to add more armor |
3451s | bonus at any at the end game |
3454s | we try to avoid the situation like at |
3457s | the beginning you get to a pretty good |
3459s | amount of armor then you totally forgot |
3460s | about this |
3463s | um uh like early on we talk about we add |
3466s | we added like a resistant penalty to to |
3471s | a four player from voltage World here |
3473s | that's actually for a very similar |
3475s | purpose because of this penalty even |
3478s | though you have a pretty good resistance |
3480s | either early game you still need to look |
3482s | for more resistance either at a late |
3484s | game and there are other ways that |
3486s | players can get that introduction too in |
3489s | addition to armor right yeah exactly |
3492s | um not only that they get this uh |
3496s | that's kind of like happened at the late |
3498s | game when the challenges starts they |
3500s | need to find a lot of other way like |
3503s | they can look for uh like for social |
3506s | class they can look for energy shield |
3508s | for Druid and Barbarian they look for 45 |
3511s | power and for uh for uh yoga class they |
3517s | look for more touch hands so not only |
3520s | they build on the armor and resistance |
3522s | to mitigate the damage at the late again |
3525s | because the challenge becomes so so |
3527s | tough the world becomes the monster is |
3530s | so so harsh they need to find a multiple |
3533s | way to be able to survive in this harsh |
3535s | world |
3536s | uh so far I have been talking about like |
3539s | all all of this is the one player |
3542s | fighting uh the equal level monster so |
3545s | uh so next I'm gonna talk like like what |
3548s | if you fight against a different level |
3550s | monster if a monster higher than you or |
3552s | Monster lower than you so this chart |
3555s | shows a player with 2000 armor |
3558s | uh what happened how much damage |
3561s | reduction it actually absorbs for for |
3563s | that 2000 armor uh when they fight |
3566s | against different level monsters and you |
3569s | can see like the higher the monster |
3571s | level is uh the less damage reduction |
3574s | this 2000 armor actually absorb and you |
3578s | can see like at the lower level they're |
3580s | actually already like reached the the |
3582s | damage reduction cap we set for Armory |
3585s | which is 85 percent |
3587s | but I when you like uh for 2000 armor |
3590s | usually the player can come across this |
3592s | amount of armor around the level 30 |
3594s | right but if you see this level 30 |
3596s | character when they fight a level 100 |
3599s | monster the 2000 armor can actually only |
3603s | absorb five percent of the incoming |
3606s | damage which is pretty minimum so that |
3609s | means |
3610s | when you one more player for them to |
3612s | challenge a higher level Monster not |
3614s | only the monster deal more damage they |
3618s | also penetrate more of your |
3621s | all of your armor so I'm gonna need more |
3623s | armor as I level up yeah yep uh during |
3626s | level up a campaign like while you're |
3628s | doing campaign how you do the open world |
3630s | content it's not a big issue because the |
3634s | motor monster skill with you but when |
3637s | you when you do uh the in-game content |
3639s | like a Neymar dungeon or Hell tied a lot |
3643s | of times you are forced to fight to |
3645s | fight higher level monster and in those |
3648s | cases uh |
3651s | you you will take like this building |
3654s | punishment |
3656s | to for the player uh so so you you you |
3661s | you have you need to like uh find a way |
3664s | to mitigate that the the the more damage |
3667s | some people like they build up their uh |
3671s | offensive power they try to finish the |
3673s | combat faster so that they can take less |
3675s | damage while other people they find all |
3678s | the way like like besides uh going |
3680s | through a paragon system skill tree Adam |
3684s | ethics is uh and the Legendary Power of |
3688s | all the using all the ways to mitigate |
3690s | that uh |
3692s | punishment we also uh added uh damage |
3696s | mitigation to monsters in Diablo 4 right |
3699s | yeah yeah exactly that's uh that's what |
3701s | I want to talk about |
3702s | um so we used to not have damage |
3706s | mitigation for Monsters so monsters used |
3709s | to not have armor so |
3712s | um however among the damage player deals |
3717s | that's Howard amount of damage the |
3720s | monster gonna take so it had Advantage |
3723s | it's pretty straightforward it's really |
3725s | easy to understand |
3727s | but it also has a problem that is |
3729s | whenever we want to increase the |
3732s | monster's defense power the only only |
3734s | way we can do it is through increasing |
3737s | the monster's hit point |
3739s | um like we say like we say from a level |
3743s | 31 a monster from level 31 to 32 we want |
3747s | to increase the their defined power of |
3750s | the time to kill by 10 that means level |
3753s | 32 months are going to have 10 more uh |
3756s | hit point on life |
3758s | than the level 31 monster if you do this |
3762s | from Level 1 to level 100 and at the end |
3765s | it ends up with a a super big number |
3769s | like a billions or even trillions |
3771s | and for people for players to be able to |
3774s | kill this monster in a reasonable time |
3777s | the player needs to have deal like |
3780s | billions of damage |
3782s | um |
3783s | and in Diablo 4 we we show this diamond |
3787s | number as the floating combat text we |
3789s | cannot hide it and so the the because |
3791s | the number is so big so long it covers a |
3794s | big chunk of the screen yeah it's hard |
3796s | to understand too like yeah average |
3798s | reading is you know combat and Diablos |
3801s | really fast you want to be able to |
3802s | quickly understand how much damage |
3804s | you're doing yeah |
3805s | um and we're trying to keep the numbers |
3806s | down yeah we we try to solve this |
3809s | problem also we get a lot of feedback |
3811s | from Community they also they also don't |
3813s | like this yeah I know the community has |
3815s | talked a lot about like big damage |
3816s | numbers and so forth and like like |
3818s | Diablo 3 for instance and so forth so |
3820s | yeah yeah so uh so therefore we decided |
3823s | to add this damage mitigation or we call |
3825s | the monster armor so at each level uh |
3829s | monster actually absorb a certain |
3831s | percentage of like uh players damage |
3833s | it's pretty low at the early level and |
3836s | it goes up at the uh at a later level uh |
3840s | then in our play test we increase is a a |
3844s | different problem because because this |
3846s | damn reduction going up pretty fast |
3849s | player actually deal less damage when |
3851s | they level up that's that's not what we |
3854s | want I don't want to get weaker when I |
3855s | level up yeah exactly so we have to take |
3858s | the time reduction number for the |
3860s | monster so that it always scales slower |
3863s | compared to the damage increase |
3866s | damage increase for the player so it |
3871s | it's players damage deal to the monster |
3874s | still |
3876s | increased from level to level but now we |
3879s | have a pretty good way to control how |
3881s | fast it increase and therefore we we get |
3884s | the damage number at a very late game |
3886s | into a pretty reasonable space and |
3889s | that's good that's awesome awesome |
3891s | well I know we talked a lot about uh the |
3894s | armor systems here and and even just |
3896s | like the the fact that like uh monsters |
3898s | themselves will will have armor which is |
3901s | uh which is uh new for uh Diablo and |
3904s | it's in itself but um I do want to spend |
3906s | some time to talk a little bit about |
3908s | strongholds because we have art here |
3910s | who's our our lead World designer |
3913s | um uh art I know uh has been focusing on |
3916s | strongholds and has a lot to talk about |
3918s | strongholds themselves is a brand new |
3920s | feature within Diablo 4. yeah yeah |
3922s | absolutely |
3923s | um so conceptually strongholds they are |
3925s | places of importance to the world and |
3927s | the people of sanctuary that have been |
3929s | overrun by evil pretty simple right |
3932s | um so uh this way this ends up working |
3933s | in practice is as you're exploring and |
3936s | navigating the huge world of Diablo 4 uh |
3938s | in sanctuary uh there will be multiple |
3940s | strongholds in every uh in each of our |
3942s | five zones for you to discover and these |
3944s | are completely unique so each stronghold |
3947s | is a unique location they have different |
3949s | stories they have different uh |
3951s | gameplay objectives bosses even some of |
3954s | the uh rewards are unique to each |
3956s | specific stronghold |
3958s | um and uh much like our campaign these |
3961s | are private experiences they're they're |
3962s | just for you uh or you and your party uh |
3964s | if you choose to bring some friends |
3966s | um so once you've completed uh the |
3968s | stronghold uh then uh the space becomes |
3970s | to uh becomes uh something that we refer |
3972s | to as a public space where you then |
3973s | might encounter and interact with other |
3975s | players if you want that's cool so like |
3977s | what type of spaces can strongholds |
3979s | themselves end up uh kind of like |
3982s | changing to after after you end up uh |
3984s | encountering them and then maybe like |
3986s | conquering them or going through them |
3987s | yourself yeah so um that's like actually |
3990s | one of the things that I'm most excited |
3991s | to talk about the system is that when |
3993s | you conquer a stronghold there's a |
3994s | there's a lasting impact on the world |
3996s | and we actually unlock a bunch of |
3998s | additional content for you to explore uh |
4000s | and engage with after the fact but I |
4002s | think I want to talk about that a little |
4003s | bit later all right uh yeah we I think |
4006s | we have footage as well for the the |
4007s | strongholds that we can actually like |
4009s | kind of throw up here and maybe we can |
4010s | explain like what what players are uh |
4013s | kind of experiencing or like what they |
4014s | would experience when they're going |
4015s | through you brought a clip yeah I did I |
4017s | found out |
4018s | [Laughter] |
4022s | the stronghold you're looking at here uh |
4025s | this is called hopes light |
4026s | um uh kind of uh in the in the jagged uh |
4029s | shores of Northern scosglenn uh there's |
4031s | this great Lighthouse called hopes light |
4033s | and its flame has been extinguished |
4036s | um |
4037s | so uh you know uh the particular the |
4040s | port town of Maryland uh nearby is |
4041s | particularly affected it's the only Port |
4043s | Town in all of Scotland they consider |
4045s | this uh sacred place and obviously the |
4047s | the sailors of these perilous Waters |
4049s | they kind of rely on the lighthouse to |
4050s | navigate uh so you're kind of high level |
4052s | objective is just find a path through uh |
4055s | to the lighthouse and figure out what |
4056s | happened |
4057s | um and you know as the player when you |
4059s | arrive there you notice the drown have |
4061s | risen |
4062s | um the drowner this brand new monster |
4063s | family in Diablo 4 they're the super |
4065s | mysterious creatures that kind of |
4067s | shamble up on the Shores from the depths |
4069s | of the sea and they drag these like |
4071s | bells and mysterious Idols with them |
4073s | nobody really knows like who they are or |
4075s | what they want but one of the other |
4077s | things that we're super excited to kind |
4078s | of do with strongholds is to try and |
4080s | showcase these monster families kind of |
4082s | give you a glimpse into uh into what |
4085s | they're about yeah because I know like |
4087s | um back during BlizzCon we we actually |
4089s | uh blisscon 2019 when we reveal Diablo 4 |
4094s | we actually did showcase the drown for |
4095s | the first time and then since then we |
4097s | actually I know we had a quarterly |
4099s | update blog that talked a little bit |
4100s | about monster families uh where we even |
4102s | talked about like familiars for instance |
4104s | and so forth that that were up there but |
4106s | like yeah this is |
4108s | um kind of like the the first like |
4109s | updated look I think people are seeing |
4110s | of the drowned here in the NAA |
4113s | stronghold uh which is really cool to |
4115s | see oh legendary |
4117s | I never knew what it was because I was |
4119s | playing with the UI off |
4122s | um but uh actually that might be a you |
4125s | know going back to kind of strongholds |
4126s | at the at the system level |
4128s | um and you know kind of like why uh you |
4131s | the player might care uh so strongholds |
4134s | they provide you with a lot of really |
4135s | awesome rewards uh obviously you know |
4137s | you slay a bunch of monsters you kill a |
4139s | boss you're going to get a bunch of uh |
4141s | XP and loot uh beyond that uh |
4143s | strongholds also reward you with a high |
4145s | amount of renown uh Renown is another |
4147s | new system uh in Diablo 4 uh and just to |
4150s | quickly summarize that Renown uh it |
4153s | rewards you with engaging with multiple |
4155s | various open world activities you can |
4157s | Renown in each of the five regions of |
4159s | the game and when you hit certain |
4161s | Milestones of renown you'll get rewards |
4163s | you'll get really cool stuff like |
4165s | additional potion charges skill points |
4167s | even Paragon points at the later |
4169s | Milestones so yeah but uh beyond all |
4172s | this like strictly you know gold XP lude |
4175s | we're now beyond all this strictly |
4177s | character progression stuff |
4178s | I mentioned for uh conquering a |
4181s | stronghold has a lasting impact on the |
4182s | world and unlocks a bunch of additional |
4184s | content so when you've completed a |
4187s | stronghold uh and you know in some cases |
4189s | you've kind of uh you know cleansed the |
4192s | evil as much as it can be uh in in a |
4194s | world like Sanctuary uh people feel safe |
4197s | enough to come back and so |
4199s | um you know some some strongholds will |
4201s | actually become towns after you know |
4203s | they'll have vendors I guess waypoints |
4206s | other strongholds might unlock a short a |
4209s | shortcut path to a different area a |
4212s | waypoint uh side quests many strongholds |
4217s | unlock dungeons so you know if you are |
4220s | hunting for aspects in the Codex of |
4222s | power or you're engaging with The |
4224s | Whispers of the dead or nightmare |
4225s | Dungeons and game systems you're |
4227s | probably really going to want to |
4228s | discover |
4229s | that's awesome so yeah like just like |
4231s | the the last ring we had we talked a |
4233s | little bit about the Codex and power so |
4235s | um and you know obviously going through |
4237s | dungeons ends up unlocking or finding |
4239s | new codexes |
4241s | um so yeah actually are completing |
4243s | strongholds I will unlock new dungeons |
4246s | that will let you get more codecs uh or |
4248s | more Powers within your codex itself so |
4250s | it kind of like opens up more and more |
4253s | as especially with with strongholds |
4255s | itself that's that's awesome and and the |
4257s | the fact that it's a lasting impact on |
4258s | the world is is pretty pretty crazy can |
4262s | you see strongholds like on the map like |
4264s | as you're kind of like traversing |
4265s | through Sanctuary yeah yeah absolutely |
4267s | just so like like any other uh area of |
4270s | the game you know it stores this kind of |
4271s | undiscovered space and then once you've |
4273s | discovered it they show up on the map |
4274s | they have some iconography to let you |
4276s | know that hey there's a cool piece of |
4277s | content for you to go do here nice and |
4280s | then and players themselves will see |
4281s | tons of these all throughout uh all like |
4284s | as sanctuary that they can actually uh |
4286s | either maybe like do a little bit later |
4288s | or come back to and so forth |
4289s | yeah yeah absolutely they're like I said |
4291s | there's there's multiple strongholds in |
4293s | every region and uh one of the so strong |
4295s | strongholds actually have a like a |
4297s | minimum level so you might actually uh |
4299s | you know discover one that you're just |
4301s | under leveled for there's nothing |
4302s | stopping you from trying but you're |
4305s | probably gonna die unless you're playing |
4306s | hardcore and then you probably yeah then |
4309s | you make a new character because you |
4311s | died yeah exactly yeah that's when you |
4313s | question it a little bit Yeah so and |
4315s | that's another question we get a lot is |
4316s | like is it hardcore going to be in |
4317s | Diablo 4 and yes it will be um so that's |
4320s | when you would question the idea of |
4321s | wanting to try to conquer a stronghold |
4323s | at a lower level so yeah um but yeah |
4326s | with the and and a lot again this is |
4328s | just a a brand new feature for for |
4331s | Diablo 4 in itself so it actually allows |
4333s | you to essentially just uh continue to |
4336s | add additional content to the game and |
4338s | change the world completely because the |
4340s | fact that you can actually get new wave |
4341s | points or uh you know a whole new town |
4344s | that you can actually interact with with |
4346s | new you know vendors and so forth from |
4348s | that side is also just completely |
4351s | like game changing yeah absolutely and a |
4354s | lot of the new content that you unlock |
4355s | uh it was also kind of like part of the |
4358s | renowned system so you complete a |
4360s | stronghold then you get you know side |
4361s | quests and Dungeons and all these things |
4362s | also feed into the renowned system uh so |
4365s | yeah there's a lot of cool stuff uh kind |
4367s | of completing a stronghold is kind of |
4369s | like only half of half of the future |
4371s | right and the other half is all the |
4373s | additional stuff that gets unlocked |
4374s | afterwards that's very cool yeah |
4376s | strongholds is uh uh sounding awesome I |
4379s | I know like myself I've I mean I've |
4382s | played the game people will be able to |
4385s | play here really soon but the perks of |
4387s | working out here first we play the game |
4390s | we play the game that person's working |
4392s | at blizzard uh but yeah it's uh it most |
4394s | definitely is a cool feature and I I you |
4396s | know had strongholds completely changed |
4398s | like the whole turn map and just having |
4400s | like even a waypoint closer to wherever |
4401s | you need to go for a dungeon is also |
4403s | really great to have so |
4404s | um of course uh an art provided here |
4406s | this footage here a barbarian kind of |
4409s | going through I know this Barbarian has |
4410s | got like some some legendary type of |
4413s | gear and like some unique skills and so |
4415s | forth that are like kind of modified |
4416s | based off the gear so trying to show off |
4419s | a little bit of a higher level Barbarian |
4421s | for people |
4422s | um uh because Bart's just having fun to |
4424s | play yeah super fun cool well I know |
4427s | that |
4428s | um we kind of went over a little bit |
4430s | about armor systems and uh the the |
4432s | strongholds themselves we do uh a lot of |
4434s | the feedback from the last stream is |
4435s | like you know they've people were hoping |
4437s | that we spend a little bit more time on |
4439s | Q a and we most definitely want to spend |
4441s | some time on Q a so |
4443s | um we will kind of like jump into some |
4444s | questions we're also going to take some |
4446s | questions from uh twitch chat as well uh |
4449s | because I know we have chat available |
4450s | and we've been pulling some throughout |
4451s | uh the the actual broadcast themselves |
4454s | so um I I know first question that we |
4456s | have and this is kind of a popular |
4458s | question that we've gotten a lot from a |
4459s | lot of people because they want to hear |
4461s | more about um some of the progression |
4463s | systems and the in-game systems that are |
4464s | coming to Diablo 4 and uh I will say |
4467s | that I can guarantee you that we |
4469s | actually have a lot of um aggression and |
4472s | end game items that we do want to talk |
4474s | about and it's going to come shortly |
4475s | after beta we actually even have a live |
4478s | stream that we are going to be planning |
4479s | after beta that we're going to be |
4480s | dedicating on those specific topics |
4482s | because there's a ton to kind of go over |
4485s | that so you guys are going to see a ton |
4487s | of videos and a live stream and so forth |
4489s | dedicated to all those specific pieces |
4491s | because it is probably one of the the |
4493s | big things that everyone's asking about |
4495s | about like hey how can I progress my |
4497s | character or how can I continue playing |
4498s | especially through the end game system |
4500s | so expect that right after beta it'll be |
4502s | shortly after beta we're excited to |
4504s | share all that stuff uh with everyone |
4505s | from from that end |
4507s | um |
4508s | another question that we get is |
4512s | believe is there a |
4515s | let me see do we have another question |
4516s | on the lower third there we go is there |
4518s | a limit on the number of people you can |
4521s | see in the open world oh sure yeah so |
4524s | there is a limit of the number of people |
4526s | you'll see at any one time and it |
4529s | adjusts dynamically depending on the |
4532s | kind of content you're doing right |
4534s | um we want the exploration of the open |
4537s | world to feel like Diablo to feel like a |
4540s | desolate place |
4542s | um if if you're running around |
4545s | um in this harsh world and you're being |
4547s | tasked to do things uh or you're trying |
4551s | to defeat evil but there are 20 other |
4553s | people to feed him the same evil at the |
4554s | same time you really lose that sense of |
4557s | of a Diablo experience right and so we |
4561s | were very we've been very careful and |
4563s | we've actually been tuning it throughout |
4564s | the development process |
4566s | um tuning exactly how many people you'll |
4569s | see when you're out exploring an open |
4571s | world area you know art was just talking |
4573s | about strongholds and strong dungeons |
4576s | are completely private experiences so |
4578s | you'll only see people that you've |
4580s | invited to your party or if you don't |
4582s | invite anyone you won't see anyone right |
4584s | and then of course when spaces when |
4587s | you're in public spaces or when a |
4589s | stronghold becomes a public space you'll |
4591s | start to see other people there but you |
4593s | won't see a whole lot of people in those |
4594s | areas because of that that um that sense |
4598s | of of you know exploration and |
4600s | experience there |
4602s | now when you're doing content that |
4605s | benefits from having lots of people at |
4607s | once like you're doing a Java you're |
4608s | doing a world box itself the beta |
4611s | um |
4612s | or you're doing you know an event uh |
4615s | that you know the world has events that |
4617s | show up dynamically if you're doing |
4618s | events like that you might see |
4620s | um more players uh Concrete in that area |
4622s | and then when you go to a town that's |
4625s | where you're going to see the most other |
4626s | people you're going to get to see |
4628s | um everyone else's cool cool gear and |
4630s | you can form parties and like you know |
4633s | engage in in various social activities |
4635s | with other players there so our town |
4637s | hubs you know if you think about heel of |
4639s | a shot and open Beta um you'll see lots |
4641s | it'll feel like a city there there are |
4643s | people running around and then when you |
4644s | head out of the city into you know the |
4647s | Frozen Wasteland it'll feel like a |
4648s | frozen Wasteland nice awesome very cool |
4651s | um I know we have a few other questions |
4653s | here that I'm just gonna like kind of |
4655s | spit fire out as I kind of see them |
4657s | um one quick question I know people are |
4658s | asking if you can stream the beta you |
4660s | most definitely can stream your beta |
4661s | even Early Access there's no uh |
4663s | restrictions on that so yes you can |
4665s | stream the beta you can watch your |
4667s | favorite streamer as they play through |
4668s | beta that will all be available |
4669s | specifically from that and |
4672s | um there is a question regarding Ultra |
4674s | wide support regarding uh Diablo 4. um I |
4679s | know we we had talked about well at |
4681s | least Joe and I have talked about this |
4682s | specifically that it does that the game |
4684s | does support |
4685s | um uh Ultra wide uh from for for the |
4689s | game itself |
4690s | um it's the I think it's like the super |
4692s | ultra wide or something it might be like |
4693s | yeah so we're up to three to one |
4696s | um |
4698s | uh so if you have an ultrawide mod |
4700s | you're gonna you're gonna get to see |
4702s | more of the world |
4703s | um uh if you have one of the mega super |
4707s | ultra wives uh you will see black bars |
4709s | on the side awesome |
4711s | um and then a PC controller support uh |
4714s | is there uh can you play uh on PC and |
4718s | use a controller absolutely that's the |
4720s | main way that I do it |
4723s | and fun fact it's a really good great |
4725s | way we also know how to use a mouse yeah |
4728s | it's a great way of grabbing shops too |
4730s | if you're like using a camera or |
4731s | something like that it gives you a |
4732s | stable hand for sure |
4734s | um let's see uh is open beta for anyone |
4736s | who uh may have purchased the base |
4739s | Edition yes if you pre-order at all you |
4742s | get actually access to the uh the Early |
4746s | Access uh beta so you can actually even |
4748s | play it the weekend beforehand and then |
4749s | of course open Beta is just open for |
4751s | everyone from that end |
4753s | um is Diablo 4 going to have seasons |
4755s | like three |
4756s | um so Diablo 4 will have seasons we're |
4758s | actually going to have more information |
4759s | on the uh like the first season of |
4763s | Diablo 4. as we get closer to launch |
4766s | specifically for my on that end uh I I |
4769s | think we had talked about uh in the last |
4772s | stream that uh the first season of |
4775s | Diablo 4 will end up starting uh a |
4777s | little after launch so uh the initial |
4780s | um uh game will launch during like kind |
4782s | of a pre-season or so from that end |
4783s | that's right yeah |
4785s | um we're going to talk a lot more about |
4786s | about sort of the scope and breadth of |
4790s | Seasons how how expansive they are uh as |
4794s | we get a little bit closer here and |
4795s | we'll be able to talk more specifically |
4797s | about what stuff for coming to season |
4799s | one and and our plans to to Really |
4802s | expand that future but the key thing to |
4805s | to know is that our ambition here is to |
4809s | make the seasons sub stantially meteor |
4811s | than we've seen in the past like we |
4813s | really want this to be a live game |
4816s | that's you know changing with every |
4817s | season introducing new gameplay elements |
4820s | um and it's something we're putting a |
4822s | lot of |
4823s | a lot of work and um you know effort |
4827s | into developing |
4828s | um there was a question about because I |
4830s | I know we had talked about this um when |
4832s | uh during uh when Diablo 4 was |
4834s | originally announced about runes and |
4836s | Rune roots and so forth |
4838s | um question about roon runes and Rune |
4841s | words are they going to be available uh |
4843s | in Diablo 4 like right at launch or is |
4846s | there any plans in the future and so |
4847s | forth yeah so you know this is one of |
4851s | the really interesting things about |
4853s | developing |
4855s | um developing the game and showing it |
4858s | off like we've we've tried as we've |
4859s | developed the game to talk about |
4861s | everything that we're doing as much as |
4863s | possible and one effect of that is that |
4866s | because the game is in development we're |
4868s | we're experimenting with things and |
4870s | we're you know if you look at some of |
4872s | the shots of the skill tree that we've |
4873s | showed it's changed dramatically |
4876s | um you know as we've looked at player |
4878s | feedback from showing it off that's |
4879s | that's the great thing about showing |
4881s | stuff off is we can get feedback from |
4883s | players and make adjustments right |
4885s | um it also means that sometimes we'll |
4888s | announce features like Rune words |
4890s | um and uh we'll realize that like you |
4893s | know what this needs more time to get |
4896s | right and we know especially with |
4898s | something like ruined words that it's |
4900s | something that |
4902s | um players because it it's an existing |
4904s | Concept in Diablo right like if we made |
4907s | up a name and said oh here's this new |
4908s | system and it's super cool and here's |
4910s | what it does great no problem but if we |
4912s | say oh here's this new system and it's |
4914s | Rune words and players say well I |
4917s | remember what roon words were and this |
4918s | is not Rune words |
4920s | then you know we need to make sure that |
4922s | we're fulfilling the player expectations |
4923s | there and so that's something that um |
4926s | you know we plan to to return to in the |
4929s | future cool awesome |
4931s | um in the game are there like |
4932s | achievements and so forth for players to |
4935s | potentially like earn or whatnot I I |
4937s | guess it's almost kind of like we kind |
4939s | of most definitely have some sort of of |
4942s | way of being able to track like specific |
4945s | goals or whatnot within the game oh yeah |
4947s | of course so |
4949s | um yeah there are achievements there are |
4951s | um also a number of challenges that um |
4954s | you can do their class-based challenges |
4956s | their challenges that are associated |
4958s | with particular content |
4959s | um all kinds of cool stuff yeah and I |
4962s | mean I mean and some of those challenges |
4963s | unlock even like things like what you |
4965s | guys might what we talked about even |
4967s | during beta where just getting to like |
4970s | you have a shot for instance ended up |
4971s | unlocking like a title or whatnot so a |
4973s | title and when you get to level 20 you |
4976s | get that beta wolf pack exactly with the |
4978s | wolf pup exactly |
4981s | um I know uh there's a question about uh |
4983s | like wasde movement uh |
4985s | I say it wasdy some people call it wasd |
4988s | keyboard movement on on Diablo 4 people |
4992s | are asking if |
4993s | um potentially there was that uh within |
4995s | D4 yeah so we've tried to extend the so |
4999s | we don't support was the movement at |
5000s | launch let me be clear on that |
5003s | um but what we have tried to do is |
5004s | really expand the way that you can |
5006s | customize the way you're playing both |
5008s | for accessibility reasons and also |
5010s | because people just have lots of |
5013s | different ways they want to play Diablo |
5015s | and we recognize that some folks want to |
5017s | play wasp movement and this is something |
5018s | we'll continue to look into |
5020s | um but if you look at Diablo 4 compared |
5023s | to previous titles you can do a lot more |
5025s | customization of like what's on your |
5027s | left Mouse button you can our Engineers |
5030s | have put a lot of work into like even |
5032s | things like do I wanna like if I bind |
5034s | something else to my left Mouse button |
5036s | am I going to like click to move forward |
5038s | or can I can I move those bindings |
5040s | around so you have a lot of control over |
5042s | which skills are in which slots and how |
5045s | you want to interact with the game and |
5046s | of course with the controller as well |
5048s | and I know like uh this kind of like |
5050s | segues into another question I just saw |
5053s | um or um we're going to call out names |
5057s | rrmxx intuition ended up going out I |
5060s | know that's why I'm not calling out name |
5062s | I'm going to butcher everyone's name uh |
5064s | but they were asking about like |
5065s | accessibility options within Diablo 4 |
5067s | and I know we have a team that is uh |
5069s | like our UI and ux teams have been like |
5071s | super super dedicated on making sure |
5074s | that we can hit as many audiences as |
5076s | possible yeah with D4 and we actually |
5079s | are planning on going into like a |
5081s | detailed like summary of all the |
5083s | accessibility options that are going to |
5084s | be incorporated into D4 uh so that you |
5087s | know obviously more players can enjoy |
5089s | and and and take part in the world of |
5092s | sanctuary so it's actually really cool |
5094s | so we'll be going into more details on |
5096s | that uh party size a lot of people are |
5098s | asking like how big are parties within |
5100s | D4 uh specifically four players four |
5103s | players there you go easy easy easy |
5105s | going |
5106s | um let's see uh |
5109s | I know we haven't gone into like details |
5112s | about like skins in store we will before |
5114s | launch |
5115s | um but uh so we'll get back to like |
5117s | purchase skins and being available on |
5119s | all characters and stuff will have a |
5121s | whole detailed list on that |
5124s | um and then uh this is a fun question |
5127s | for you guys uh what are your favorite |
5128s | classes and would you guys plan on |
5130s | meaning during launch each of you I |
5133s | guess |
5135s | uh all right I'll start |
5137s | um I usually say Rogue |
5140s | um uh that's mostly because uh |
5143s | I think we did such an incredible job |
5145s | fulfilling the fantasy of having like a |
5148s | hybrid melee ranged glass or I can take |
5151s | like skills that are range skills and |
5153s | skills that are melee skills and and |
5155s | really use them seamlessly between |
5159s | um we that's actually something that |
5162s | um sort of we got when we developed the |
5164s | Barbarian we knew we wanted to have this |
5168s | weapon Master that's wielding just lots |
5170s | and lots of different weapons so we |
5172s | developed the Arsenal system for the |
5173s | Barbarian |
5175s | um and a consequence of that development |
5177s | is that it solved this sort of problem |
5179s | we had with like well do I have if I'm a |
5183s | arranged class like a rogue that also uh |
5186s | you know part of the fantasies is being |
5188s | a range hustle or melee class or |
5190s | something mix |
5191s | um and do I have to like go into my |
5193s | inventory and switch to my melee weapons |
5195s | and you know how does that work right um |
5197s | and uh so we're able to use some of that |
5200s | same Tech to make it really really a fun |
5202s | experience nice what about you Mom uh |
5205s | I'll uh I'll mostly focus on playing uh |
5208s | my first character will be a sorceress |
5210s | because uh I have that fun memory like a |
5213s | farming more physical |
5216s | it was D2 memories yeah with my |
5218s | lightning static saucers and also I play |
5221s | a lot of saucers also in Diablo 3. so |
5224s | it's I I'm always like so uh get like |
5228s | emotional with the fire code and the |
5230s | underlining kind of a fantasy of |
5232s | softwares |
5235s | for me I think it's a tough choice |
5237s | between Rogue uh like Joe said I really |
5239s | like the kind of like positional |
5241s | requirements and the fast movement pace |
5242s | of playing that character Aura Druid I |
5245s | really like the kind of the hybrid |
5246s | element I've been having a lot of fun |
5249s | with uh like kind of hybrid werewolf |
5251s | Caster builds uh experimenting with them |
5253s | lately so I think that might be what |
5254s | I'll go with on release yeah I think for |
5256s | me |
5257s | um Druid for sure I I've I've I've been |
5260s | playing you know Druid was my when the |
5262s | expansion for D2 came out I just dropped |
5264s | every character and just only focused on |
5266s | Druid |
5267s | um and I you know I've always loved |
5269s | playing uh that type of class fantasy in |
5271s | any any type of game even like wow for |
5273s | instance I always played Druid |
5275s | um but I will say Rogue is really good |
5276s | rogue rogue has like the if you want |
5278s | flashy Rogue is most definitely super |
5281s | flashy like the idea that they even have |
5283s | skills where you can like literally |
5285s | throw your daggers into someone and then |
5287s | jump to them that is like the most |
5289s | flashy thing in the world so |
5291s | um I'm gonna end with one last question |
5293s | because I know we've been getting this a |
5294s | lot and it's real starting trading |
5296s | within Diablo 4 and I think there's like |
5298s | nuances and so forth but people are |
5300s | asking is there trading in D4 because |
5303s | obviously like D3 it was it was it was |
5305s | almost non-existent so yeah it's uh |
5308s | people are curious to know how that |
5310s | works in before yeah we we get this |
5313s | question a lot and we're continuing to |
5315s | you know trading in D4 is less |
5318s | restrictive than it is in D3 but it's by |
5321s | no means wide open trading |
5324s | um and we know that there are lots of |
5326s | players who uh who enjoy the trading |
5329s | like enjoy the game for the trading |
5331s | experience and that those players would |
5333s | like to have you know as as few |
5335s | restrictions on trading as possible |
5337s | um and so we want to support that to the |
5339s | extent that we can but we also want to |
5342s | protect the core game Loop of killing |
5345s | monsters to get loot right |
5347s | um and so there are some restrictions on |
5349s | trading to incur to further encourage |
5353s | the situation where the best way to get |
5355s | the most powerful loot is to kill |
5357s | monsters that's that's sort of our |
5358s | overriding directive there |
5360s | um but you know when you think about all |
5364s | the stuff that we're doing with that we |
5365s | plan to do with seasons and the gaming |
5367s | live service we could certainly see |
5369s | opportunities for different trading rule |
5372s | sets in the future well awesome and I'm |
5374s | going to answer this really quickly |
5376s | because everyone's like spamming it yes |
5377s | there are treasure goblins |
5380s | we were like are there goblins are there |
5382s | goblins yes there are treasure dolphins |
5384s | in Diablo 4. so |
5386s | um thank you guys for joining us uh |
5388s | today on the Diablo 4 live stream well I |
5391s | I will note this is actually the end of |
5393s | where we will be talking about some |
5394s | Diablo 4 stuff we do have one last thing |
5397s | we do want to do this is not related to |
5399s | Diablo 4 so I do want to just like |
5401s | set expectations here and so forth but |
5404s | we actually do have some special guests |
5405s | including this wonderful pie that's |
5408s | sitting behind me that I'm sure a lot of |
5409s | people are like what's going on I don't |
5411s | understand why a pie is here but we do |
5413s | have some special guests today |
5415s | um and I do want to introduce uh three |
5417s | people here uh first is the GM of the |
5420s | Diablo franchise it's Rod Ferguson he's |
5423s | actually joining us here he's actually |
5424s | going to walk in slowly we're actually |
5425s | going to start to shuffle around here |
5428s | because we're we're gonna we're doing |
5429s | this live so |
5432s | we're doing it live we are so and look I |
5435s | get to be a reporter while I do this but |
5438s | um |
5439s | uh and we also have two other guests |
5441s | here |
5442s | we have uh Neil |
5446s | oh sorry no problem ideal is gonna be |
5450s | walking in and as me is also going to be |
5453s | walking in she's excited to do this by |
5456s | the way I mean I'm excited to see this |
5459s | um but I I do want to I do want to like |
5461s | at least let people know uh we have a |
5463s | camera here oh look at this we got like |
5465s | production company everything like you |
5468s | know what you're doing exactly so uh Rod |
5470s | uh Jesus that's aggressive mike |
5473s | placement |
5474s | uh why are we here |
5476s | what are we doing uh so basically uh |
5479s | what we're doing is we're following up |
5481s | on a tradition I might like I like the |
5483s | wave the hand like look at that camera |
5484s | uh you know one of the things that um |
5487s | our team the Diablo team is a bicostal |
5489s | team we have the team and out well |
5491s | actually we're kind of like a national |
5492s | international team but when you think |
5493s | about our two main offices we have |
5495s | Albany and Irvine and one of the things |
5497s | we've been doing as part of the culture |
5498s | of the team as we've become this one big |
5500s | team is like share traditions and things |
5502s | that we do in the culture and uh the |
5504s | Albany office has a great tradition |
5505s | around Christmas which is they take |
5508s | donations for Toys for Tots and as |
5510s | people donate they're able to offer up a |
5514s | leader to get pied in the face and the |
5516s | person who puts the most money as the |
5518s | donation is the person who gets to |
5519s | deliver the pie the deliverer of the pie |
5521s | uh and we thought that was great when |
5523s | something we wanted to do as the full |
5525s | Diablo team and not just have it be in |
5526s | Albany and so uh we did that we raised a |
5530s | lot of money for Toys for Tots which I'm |
5531s | excited about uh and weirdly shocking I |
5534s | don't know how this came to be I was |
5536s | voted the one who takes the pie so |
5538s | surprise surprise it's me yeah |
5541s | that's perfect so we actually have Neil |
5542s | here Neil hey how's it going |
5545s | anyone to everyone what you do on the |
5547s | team uh I am a senior character |
5549s | technical artist |
5550s | um |
5551s | so and donator to toys and donator and |
5554s | you know the lucky person to do the deed |
5556s | exactly so is this last day on the job |
5559s | by the way yeah I've already packed |
5561s | myself I have to like trade mics here |
5563s | back and forth everyone's like but uh uh |
5566s | I know uh Neil is going to be pieing rod |
5569s | in the face and then we have uh Esme |
5571s | over here Esme is the wonderful person |
5574s | that actually prepped the pie here |
5577s | um as me like |
5578s | did you put because this is this is Rod |
5581s | yes I'm assuming you you went through a |
5585s | lot of thought about how much whipped |
5587s | cream there should be in fact I think |
5589s | you actually have extra whipped cream |
5591s | just in case you want to make sure it's |
5593s | soft when it lands on his face she told |
5595s | me she told me the ratio of she told me |
5597s | the ratio of whipped cream to Broken |
5599s | Glass was hard to figure out that was |
5600s | the thing she was struggling with there |
5601s | we go so yeah so as we prep the pie for |
5605s | us |
5606s | um and we actually have she actually |
5608s | brought in extra can of whipped cream |
5610s | which we will be adding on top of the |
5613s | pie uh so I think uh Rod this is a good |
5617s | opportunity for you to take your seat |
5618s | why does it look why does it look like |
5621s | Dexter's lap like why doesn't we have |
5622s | like it's tarped up like we're about to |
5624s | go kill people |
5626s | it's true it's perfect you know I've had |
5630s | this beard for like 28 years this is |
5632s | probably the first day I've regretted |
5633s | having a beard for what's about to |
5634s | happen yeah I I will say I'm I'm I know |
5637s | the whole team like the whole entire |
5639s | Diablo team is watching right now and |
5641s | they should be fixing bugs actually can |
5642s | we stop watching Diablo team fix more |
5646s | bugs we've been we've been hyping this |
5647s | off within this so we're actually really |
5649s | stoked to share with the community as |
5651s | well so uh Rod feel free to take your |
5653s | seat take a seat okay |
5658s | yes we'll have Neil or actually let's |
5661s | let's let me put this stuff down over |
5663s | here and give that over here and we're |
5665s | gonna grab |
5666s | pie |
5668s | uh this is all for Charities thank you |
5670s | everybody and then I think we have uh |
5672s | extra whipped cream somewhere I believe |
5675s | I'm not sure |
5678s | oh well maybe we don't so it might |
5681s | actually hurt |
5681s | [Laughter] |
5685s | [Music] |
5691s | any any last words wrong I think really |
5695s | any last words and be gentle I don't |
5699s | know like uh well oh he does uh we found |
5703s | the cream |
5707s | um but yes anyway uh yeah I mean like I |
5709s | said it's it's all for a good cause and |
5712s | I'm really proud of the team for you |
5714s | know the money that they raised and yeah |
5717s | we're happy to share this tradition as |
5719s | part of the Diablo team with the |
5720s | community I think that's good that's |
5721s | perfect oh God so Neil you've enjoyed |
5723s | working on Diablo I did yeah I've |
5727s | already |
5736s | we're gonna do a countdown really |
5739s | quickly uh and uh we're gonna do a |
5742s | countdown really quickly and uh I guess |
5744s | in three so uh goodbye Diablo hoodie I'm |
5748s | sorry uh |
5752s | all right all right and three two one |
5757s | oh |
5762s | pulling it in |
5768s | all right well uh Rod how was that uh |
5773s | it's refreshing uh it's good for the |
5775s | pores I don't know |
5786s | um well uh |
5789s | thank you guys |
5798s | thank you uh |
5800s | thank you guys very much I really |
5802s | appreciate it |
5804s | everywhere are you guys tuning in for |
5807s | the Diablo 4 developer live stream again |
5809s | we have a lot of stuff uh all across |
5811s | Diablo Diablo 3's new season actually |
5813s | kicked off uh this past week D2 is on a |
5817s | new uh update as well as of a couple |
5819s | weeks ago with the new season kicked off |
5821s | as on their end Diablo Mortals got a ton |
5823s | of updates they just had they just had a |
5826s | phishing to the game which is really |
5827s | cool and of course beta beta is coming |
5830s | up early access starts on March 17th |
5832s | make sure to check our Diablo blogs |
5835s | pre-order get in early access and you |
5837s | know you want to get the level 20 |
5838s | because you want that baby exactly so |
5840s | thank you guys again thanks fraud thank |
5844s | you Neil and thanks to everyone on team |
5845s | on team three Diablo mortal team our |
5848s | Diablo Legacy teams and so forth and |
5850s | thanks for tuning in see you guys next |
5852s | time |
5868s | [Music] |
5877s | foreign |
5881s | [Music] |