over 2 years ago - Trello - Direct link

Update#1

Interface

  • There have been several UI changes and with this there are some issues with the appearance and usability of some things at the moment which are being fixed, some fixes should come very soon
  • You will most likely have to set your sensitivity again and if you were using /mouse_circumference you will now have to input that in Settings->Combat->Advanced

Maps

  • wo_prb_01 has been updated
  • wo_mrh_01 has been updated
  • duel_pr_07’s spawn inside a wall has been fixed
  • df_p0_01 has been updated
  • df_p0_02 has been updated
  • You can now try /edit omar_city_04 which is a version of dt_prb_02 with more art

Update#2

Interface

  • The custom weapon settings are back to working correctly
  • There are still various other issues in terms of appearance which will stay like this for a bit
  • Once again a reminder that you will have to set your sensitivity again and if you were using /mouse_circumference you will now have to input that in Settings->Combat->Advanced
  • The sensitivity slider is now scaled to arcmin (sixty arcmin in a degree). If you wish to use your OW sensitivity, set the yaw/pitch multipliers to 0.396 (0.0066deg * 60 = 0.396). For Quake sensitivity, set them to 1.32 (0.022 * 60 = 1.32).

HUD

  • If your HUD is not showing up click the Reset HUD button in Settings->HUD
  • The Weapons list colors are now back to how they used to work
  • After a game ends you will have a message stuck on your screen when the next game starts, this message will then go away when everyone readies up (think of it as an incentive to readying up for now)

Maps

  • There is a new version of omar_city_04 and the missing texture has also been added