over 2 years ago - Trello - Direct link

Netcode

  • Fixed an issue causing players to sometimes receive delayed damage after spawning.
  • Fixed an issue causing players to sometimes incorrectly receive damage from the previous position after teleporting.

Gameplay

  • The mode Team Deathmatch available in Custom Games has been modified: the weapon respawn time has been reduced from 15 seconds to 10; the mode now has friendly fire; the mercy limit has increased from 30 frags of difference to 50; the default time limit has been reduced from 12 minutes to 10; there is no longer a score limit when the time limit is reached, now the match will end if one team is in the lead, and the match will go into 2 minutes of overtime if tied.
  • A new mode called Team Deathmatch Classic is available in Custom Games. TDM Classic has the same rules as TDM but with weapon respawn times of 30 seconds, and with a time limit of 15 minutes.
  • A new mode called Duel Classic is available in custom games. This version of duel has no golden frag, the mercy limit is 20 frags of difference instead of 15, and the default time limit is 10 minutes with 2 minute overtimes in case of tie.

Replays

  • Fixed issue causing some explosions to not be represented in replays.

Interface

  • Fixed issue causing the game to lose keyboard focus after opening and closing the console while having the in-game chat open.
  • Fixed issue causing the game to not auto-focus the party chat after using the console.
  • Fixed a visual glitch in the team color pickers.
  • Added a scrollbar to the window with match details of public matches in the Custom Games list in order to fit high numbers of custom commands.

-The Shop has been updated.