almost 3 years
ago -
Trello
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Unreported changes before Weekend 2:
- The Implosion Weeball’s ground pull (negative knockback) has been increased from -250 to -300
- The Implosion Weeball’s splash radius has been increased form 260 units to 280 units
During Weekend 2 at the start of Day 2 CET, there were some unreported changes with the Shaft that we decided to not reveal until after the weekend:
- The Shaft’s rate of fire has increased from 55ms to 46ms (fires faster now)
- The Shaft’s damage has been reduced from 7 to 6 damage
- The Shaft’s air knockback has been reduced from 9.8 to 9.6
Additionally:
- On Day 2 the Melee’s damage was been reduced from 100 to 75 damage
- On Day 3 the changes to Outpost Dunia were reverted on Sunday
- On Day 3 the Melee’s animation was made faster to better match the instant hit when attacking with it