almost 3 years
ago -
Trello
-
Direct link
Interface
- In Play->Custom Games there is now a non-functional server browser mockup
- The CTF, TDM, Brawl, Wipeout, Instagib and Time Trials map thumbnails have been updated
HUD
- Fixed a crash involving certain characters set as the border radius value
- The number of hud_definition characters allowed has increased
- In the Advanced CSS there’s now support for the different border- properties
- The Weapons list and the Current Ammo elements now have an advanced button
- The Weapons list and the Powerup element now have a shadow option
- The animation of the Dodge, Item and Powerup elements has been improved
Sounds
- Some adjustments to the Weebles’ weeeeeeeee sounds
Visual changes
- Decals on the environment are no longer projected on top of the shield, weebles and the editpad
- Decals on eggbots are no longer projected on top of the shield, weebles, the editpad and weapons
- Customization decals are now only visible on top of the Eggbot shell (colored part of the egg) - if you had decals outside of this area those decals will now be partially or fully invisible
Maps
- wo_prb_04_wip has been updated, many of these changes happened during promEUs’ most recent stream
- duel_facility_wip_col’s collision has been updated
- The position of the eggbot during the player showcase that happens before the Play Of The Game has been adjusted in CTF, TDM and other maps
- ctf_cathedral_wip has been updated with some fixes to props that had been modified and a collision issue on the gateway at the back of the base
- ig_stronghold has been updated with some more fixes to props that had been modified
Editor
- There’s now support to remove the shadows of a prop by selecting it and typing
/forsel set %1 skip_shadows true
- There are now ambient sound entities for the cogs:
ambience_cogs_slow
andambience_cogs_medium
API
- There is now an API request handler