almost 3 years
ago -
Trello
-
Direct link
Update #1
Interface
- Custom Game teams are now being set correctly as the slots indicate on the host’s perspective
- Custom Game team size of 7 and 8 is staying as 7 and 8 in the dropdown choice instead of changing to 6 when selected
- In Custom Game’s More Settings, the physics option “Air control” has been renamed to “Vintage” and there’s text for a future option called “Hybrid” which is not implemented yet (recent unreported change)
HUD
- New circle jump icon on the G-Meter (recent unreported change)
- The size of the avatars of the team on the right side of the screen has been fixed
- The enemy team score not showing up has been fixed
- The issues with ally and team scores when spectating have been fixed
- Final scoreboard is showing up again
Visual changes
- Smoke on rocket explosions no longer flickers (recent unreported change)
- The Melee weapon is no longer clipping through walls and other objects
- The Melee weapon’s first person animation is no longer being canceled when jumping or landing - note however that there is a new issue after firing it once
- Forced team and enemy colors are now working correctly instead of depending on the order that players joined the server
Maps
- On ca_gz_01, ca_pr_01, ca_prb_01 the decal bleeding has been reduced
Editor
- Editpad now shows the final segment of the entity names (recent unreported change)
Update #2
Interface
- In Custom Game it’s possible once again for the host to place themselves as spectator and start the game