over 2 years ago - Trello - Direct link

Visual changes

  • Eggbots, flags, ammo boxes, coins, powerups and weeballs are not affected by fog anymore so that they can be discerned better over long distances.
  • The visual appearance of the healing weeball’s field effect has been tweaked to fix a glitch and improve visibility of players in them.

Performance

  • Fixed severe stutters happening sometimes at the start of the first game of the session related to audio playback.
  • Fixed stutters related to environmental decals happening sometimes at the early start of a game.
  • Fixed micro-stutters related to environmental particle effects.
  • Fixed micro-stutter happening sometimes when a player comes into view for the first time. Further stability improvements are planned, in particular related to continuous game modes where players can join in the middle of the game.

Interface

  • Fixed an issue where redeeming the Free Halloween Goodies Pack would visually change your coin amount to 0, requiring a game restart for the number to be corrected.
  • Fixed the time limit for the rotating items in the shop.

Maps

  • In Monolith 2 spawns have been adjusted. Thank you to febreeze for his spawn visualizer.
  • Collision fixes to Skybreak.