over 1 year ago - Trello - Direct link


  • The Shaft beam’s position in third person now more accurately represents its location.

Content service - Maps can now be renamed and/or set to a different game mode, through the Content Creation menu’s Update button. Changing a map’s name will require its new name to be reviewed.


  • Fixed an issue that would cause the zoom action to be stuck when spectating while the player was not zooming.
  • It is now possible to disable the ability to spectate when a player’s zoom action in Settings-More settings-Spectating-Spectate player zoom.


  • Fixed an issue that would cause the Editpad screen to not be visible when looking towards billboards and volumetric entities.
  • Added the missing color picker for liquid entities.
  • Liquids now support different levels of transparency, and the alpha channel slider has been added to the color picker.
  • The liquid entity’s color picker now displays the correct default color.
  • The color picker now has a border and the color code now has some contrast in order to be easier to read when close-to-transparent colors are used.
  • The Ambient Occlusion Radius, Ambient Occlusion Power, and Shadow color properties in the Map section of the Editpad now display their correct default values.
  • Fixed the incorrect placement of the Save, Redo, and Undo buttons on some of the sections.

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5 months ago - Trello

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