over 2 years ago - Trello - Direct link

Gameplay

  • The Blasta, Supa Blasta and Masta Blasta’s projectile speed has been reduced - speed changed from 2200 to 2050
  • The Blasta, Supa Blasta and Masta Blasta now have a higher firing rate - rate changed from 120 to 100 (this statement is written correctly, instead of number of shots per unit of time, think amount of time per shot)
  • The Blasta’s damage has been reduced from 12 to 9, Supa Blasta from 16 to 12, Masta Blasta from 20 to 15
  • The Shotgun’s spread has been increased from 2.4 2.4 to 3 3, the Super Shotgun from 3.8 3.8 to 4 4
  • The Shotgun and Super Shotgun now have a higher firing rate - rate changed from 1000 to 900
  • The Shotgun and Super Shotgun’s minimum damage distance has been reduced from 400 to 360 (distance at which the pellets do the minimum damage value)
  • The Shotgun’s minimum damage has been reduced from 3 to 2
  • The Super Shotgun’s minimum damage has been reduced from 4 to 3

Maps

  • Weebles have been added to b_furnace, b_wellspring and repositioned on b_refinery
  • Some visual changes to Wellspring
  • duel_frontier now has a Smoke Weeble next to where the Slow Field Weeble was
  • duel_outpost_dunia now has an Explosion and an Implosion Weeble
  • duel_bioplant and now has a Smoke and a Slow Field Weeble
  • duel_garrison_wip has been updated and now it also has a Slow Field and an Explosion Weeble

Editor

  • The editpad’s properties menu now uses more of the horizontal space
  • The /rotate (and /forsel rotate %1) command with three values now uses the same order as when inspecting a prop in the editpad and in the console X, Y, Z (pitch, yaw, roll) instead of Y, X, Z, when using only one value in the command it will be Y, when using two values it will be X, Y - if you were previously using a bind to rotate things you might need to change it