about 3 years
ago -
Trello
-
Direct link
Interface
- The appearance of the mode selection in Quickplay and Competitive has changed
- In the Quickplay and Competitive menus there is now a region selection button which shows datacenter latency - has to be refreshed the first time you open it
- In the Quickplay menu Brawl FFA and Instagib FFA have been added to the mode selection
- In the Competitive menu there is now an interface for selecting a CTF role
- When in a party the party leader has control over the mode and region selection, and party size excluded modes become unselectable (in the Competitive modes if there are more party members than a mode’s team size, In Quickplay modes with 2 teams if there are more players than a mode’s team size but not enough for all teams, or if there are more players than a mode’s total player count)
- In Custom Game duel_garrison_wip has been added to the list of duel maps
- For testing purposes there is a Mods menu in the settings which shows a list of alternate self and enemy sounds that you can pick and then apply by clicking the button at the bottom - select only one sound of each type at a time
- Fixed issue with live reloading of mods containing SFX changes
HUD
- The message to pick up a Weeble now says to press the Use key
Visual changes
- The default shadow color is now brighter
- The appearance of the armors has changed, they no longer have an eggbot shell shape in the center
Gameplay
- The Blasta, Supa Blasta and Masta Blasta’s projectile speed has increased - speed changed from 2050 to 2100
- The Weeble damage in Brawl and Duel has been reduced from 10 to 5 like in Wipeout
Maps
- ctf_waterworks_wip now has a centerpiece with rotating platforms (keep in mind that they are only carrying players on top, they are not pushing players laterally yet which means you can go inside of them); as time has gone by, the waterfalls have flooded the lower level of the map; weebles and starting spawns have been added
Editor
- It’s now possible to change the sun’s shadow color and intensity with the global property “shadow_color” (
/set global shadow_color HEXCOLORCODE
) - Thumbnails for some recent textures have been added
Servers
- Internal infrastructure and server improvements and optimizations