over 2 years ago - Trello - Direct link

Netcode

  • Improvements to hitscan weapons hit registration.

Visual changes

  • Fixed an issue causing the game to sometimes display impact effects on failed shots, giving the player the impression that a shot landed but failed to register.

HUD

  • The threshold to display the lagometer when the option “Only when lagging” is checked has been significantly lowered in order to better reflect the state of the network and help us troubleshoot issues from user-contributed clips.
  • The lagometer now has a red background to indicate lag starting at a lower level of severity.
  • The lagometer now can display the labels (COR) or (FRZ). COR stands for “corrective measures” and indicates to the player that corrective measures are in place in order to stabilize the experience for others. FRZ stands for frozen and indicates that the player has been frozen in place until the connection recovers. This should only happen when the connection is experiencing extreme levels of interruption.
  • (Previously unreported change) Overhead lag indicators on top of players with severe lag were implemented.
  • There is now an option to disable the overhead lag indicator in Settings-More Settings-Overhead names.

Editor

  • Added “Reset rotation” and “Reset size” buttons to the Editpad’s Properties menu when an entity is selected.

Interface

  • Updated translations.

Customization

  • Some new avatars from the Twitch drops avatar campaign have been added for streamers and their viewers.

-The Shop has been updated.