over 2 years ago - Trello - Direct link

Gameplay

  • Fixed the excessive projectile knockback on the bots in the Practice Range, Tutorial
  • Fixed issue where a player with the Siphonator powerup would heal a teammate when firing projectiles at other players (now teammates are only healed if the player with the Siphonator hits them specifically)
  • Fixed issue where grabbing Health or Armor pickups would reset your Health and Armor to the regular maximum values when using custom games commands to increase Health and Armor beyond those values

Audio

  • The range of item pickups has been increased to match the range of player movements
  • Props with sounds now emit them again - the Ambient Volume slider in Settings-Audio can be adjusted to control the volume of ambient sounds

Masterserver and matches

  • Fixed an issue where loading a map at the moment that a queue match was found would prevent you from joining that match

Interface

  • When the Quit button is clicked it will now stop the current queue
  • The description of FFA Instagib is now specific to that mode instead of using the FFA description (unreported yesterday)
  • Updated translations

Editor

  • It’s now possible to disable sounds on props that have a sound attached, to do so select a prop and type /forsel set %1 enable_sound 0 or /set propname enable_sound 0 (1 to enable it back or delete the property by typing it without a value after it)

Maps

  • Sunken and Marina’s Smelter bases (Base B) now have orange fences instead of blue

Visual changes

  • The Super Shotgun’s model when centered is now better aligned with the center of the screen