almost 3 years ago - /u/ - Direct link
A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/1366540/announcements/detail/3031467004851626065]here[/url].
almost 3 years ago - gameragame - Direct link
Hello engineers! We are writing the new progress on Blueprint system to you!

Our progress on Blueprint:
  • Select multiple building using a frame dragged by the mough - the frame doesn't have to be square, it can be a circle!
  • Generate blueprint data of the frame selected field
  • The preview of applying/using/restore buildings of a Blueprint. All the buildings part have been finished, while the Conveyor Belt and Sorter part are still in process.
  • Realized constraints of applying/using/restore buildings by a Blueprint.

Frame Select and restoration:






Blueprints created around the equator can be applied/restored to other locations:




When the players want to build the “equatorial Blueprint” near the poles, the amount of buildings in the blueprint won’t reduce, but the Latitude line will not be long enough to lay out the original buildings. There will be an error message for the head to tail collision situation.

Circle frame select and restoration:




The blueprint in circle created in high latitude will be C-shaped due to the shortage of the amount of buildings in low latitude.

-----------------------------------This is a Tropic--------------------------------------------

The concept of "tropic" is the core of our blueprint generation and restoration. The basic rules is: if the area be selected in the blueprint does not cross the tropic, then it cannot cover the tropic when restoring. On the other hand, for Blueprints crossed the tropic, then its position of restoration must meet the following conditions or it can’t be restored:
1. across the tropic
2. the tropic across same proportion of the grid number as the original one
3. in the similar/same position as the original one. (Refer to the previous development progress).


This is an inevitable design. The reason is, if we forcibly adapt to different tropics, at least one of the following problems will occur:
1. Buildings can't be built correctly on grid;
2. The aligned buildings are misplaced during restoration.

However, we don't need to get mad about the current restrains on restoration. We have started our research on dealing these problems – for example, we are demonstrating the feasibility of removing the restriction that "buildings must be built on Grid". After that, if we can solve all the possible troubles in the following demonstration and development, the limitation of tropic will no longer be a problem.

Frame selection and restoration across single, double tropics:




The blueprint areas that do not meet the restoration requirements will be marked red, like this:




Our team is stepping up the developing of blueprint system. If everything goes well, the Blueprint will be presented to you within 30 days.

Thank you for reading!





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