Original Post — Direct link

basically title question. I have a server with 6 people, we played a game like 3 years ago , there used to be some sort of settings to get "stars" or something when you did actions like hunting, gathering, cutting and such... to unlock new professions. That or the server settings are messed up ? because it seems rather slow, 3 days in and got 2 stars . What i'm supposed to change , to make it a bit faster than this ? We don't usually play the full 30 days, more like casually 2 hours a day during the month

External link →
almost 2 years ago - /u/SLG-Dennis - Direct link

The setting you talk about is in Difficulty.eco and called "PlayerExperiencePerSpecialtyExperience": 0.0.

Make sure to set it to really low numbers, like 0.0001 for starters, otherwise you might see flooding of stars, we don't support that setting and I don't know how it interacts nowadays.