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SLG-Dennis
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The system is not a specialty refund, that is why it is called "Abandon Specialty". It works in conjunction with the settings for a maximum amount of specialties and professions you can have.
The main use for it is servers that wish to limit the maximum specialties any player can have at a given time to ensure that other players can participate as well. Given players tend to drop out more into the server time, a situation can occur where a critical profession is missing for gameplay and players were unable to take them and had to wait on stars. The abandonment feature allows a player to drop one specialty to take a different one with the stars they already accumulated, filling the market vacuum. It needs to be configured around that.
An example:
The server has a 4 star specialty limit, and uses a default medium collaboration approach. In week 3 you already have your 4 stars used and due to still gaining experience have two left over. Your engineer left. Through abandoning one specialty, you can now take on the job of the engineer to fill the gap with stars you already got.
It can also be used in conjunction with laws that incentivize taking specific specialties or do other interesting things, server admins will surely find interesting uses.
It is not however a refund - by default you get absolutely no experience back and even with 100% you only get the cost of the last star back. Every star takes more experience to gain, so without some experience already gotten you cannot directly take a new star even if with maximum refund rate, as the cost of star 3 -> 4 is less than the one of star 4 -> 5. It not resetting your stars is hence fully intended.
You also can only abandon a specialty when you don't have any running work orders, no worries.
The main use for it is servers that wish to limit the maximum specialties any player can have at a given time to ensure that other players can participate as well. Given players tend to drop out more into the server time, a situation can occur where a critical profession is missing for gameplay and players were unable to take them and had to wait on stars. The abandonment feature allows a player to drop one specialty to take a different one with the stars they already accumulated, filling the market vacuum. It needs to be configured around that.
An example:
The server has a 4 star specialty limit, and uses a default medium collaboration approach. In week 3 you already have your 4 stars used and due to still gaining experience have two left over. Your engineer left. Through abandoning one specialty, you can now take on the job of the engineer to fill the gap with stars you already got.
It can also be used in conjunction with laws that incentivize taking specific specialties or do other interesting things, server admins will surely find interesting uses.
It is not however a refund - by default you get absolutely no experience back and even with 100% you only get the cost of the last star back. Every star takes more experience to gain, so without some experience already gotten you cannot directly take a new star even if with maximum refund rate, as the cost of star 3 -> 4 is less than the one of star 4 -> 5. It not resetting your stars is hence fully intended.
You also can only abandon a specialty when you don't have any running work orders, no worries.