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wondering if I could fence off an area and add animals. if so how? I would like to be able to provide chefs and keep the animal populations stable

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over 3 years ago - /u/SLG-Dennis - Direct link

Originally posted by EzioDerSpezio

Keeping lifestock/ breeding animals sadly isn't a game mechanic yet, despite being announced as a future feature to come a longer time ago. BUT: I played hunter/chef on my recent game and I felt like the it is almost impossible to make a species go instinct. I could barely see any changes is numbers. I guess if you check the stats from time to time and stop hunting animals that are in huge danger it really is fine.

Animal Husbandry has always been a planned feature for the Early Access, but as it is not being worked on yet, it never had a date or announcement thereof. I'd expect it more towards the end.

over 3 years ago - /u/SLG-Dennis - Direct link

Originally posted by EzioDerSpezio

Thanks for the clarification. That's kinda what I wanted to say as I was not aware of the difference between a feature being planned and it being announced. I'm really looking forward to it tho :)

On our Eco tree at https://play.eco#tree there is a LOT of planned features, but they haven't all been announced yet - for good reasons *g*