about 2 years ago - SLG-Dennis - Direct link
While Steam itself does not allow to set games to not automatically update (and that's nothing we can do, they would need to), we do offer older versions as branches, so you can simply lock your game (and revert) to an older version via the betas menu when right clicking Eco and choosing properties.

Aside of that, feel free to send us the logs of the issue you have to [email protected].

https://github.com/StrangeLoopGames/EcoIssues/wiki/Getting-the-Eco-server-and-client-log-files-for-local-world
about 2 years ago - SLG-Dennis - Direct link
Originally posted by Rathelm:
Originally posted by SLG-Dennis: While Steam itself does not allow to set games to not automatically update (and that's nothing we can do, they would need to), we do offer older versions as branches, so you can simply lock your game (and revert) to an older version via the betas menu when right clicking Eco and choosing properties.

Aside of that, feel free to send us the logs of the issue you have to [email protected].

https://github.com/StrangeLoopGames/EcoIssues/wiki/Getting-the-Eco-server-and-client-log-files-for-local-world

It can and does. With Eco I just set it to the version that's current. So for the OP that would have been 9.4.6. It won't update until you manually change the version.
That is not disabling automatic updates (that setting would be found in Properties -> Updates, there you can only choose to do it later, for example only on start of a game, though), but using the branches, so basically exactly what I explained in my post as well, just in the sentence after that one.

Originally posted by Capt.Luke: automatic updates can be turn off, globaly , or by individual games.
branching is a thing

is it your job as a develpper to warn the player before an upcomming update so thay can . select the branching and turn off auto update..
especialy when said update make previous game file incompatiible.

See baldur gate 3 as a referance
Contrary to Baldurs Gate III our game does not make save games incompatible on every update, hence we're not going that route. We already notice that many players forget to reset their branches, even after playtesting - despite clear instructions given -, so that is not really a favourable approach. It is totally sufficient to switch to an older version if you really need it, which most players don't - we don't want players to be stuck on older branches without reason.
about 2 years ago - SLG-Dennis - Direct link
This is now possible via configuration option at world creation or in Difficulty.eco, it's no longer necessary to use mods for that, as long as you want to change growth time for all plants via a single multiplicator.