10 months ago - SLG-Dennis - Direct link
Eco is developed as a society simulation and social game, we already consider it part of the "metaverse" - people are spending their time there to play on public servers, socialize and debate about topics relevant for the world. It is no secret we are working on expanding longevity of the gameplay on servers, extend the possibilities for roleplay and socializing (we already have communities with focus on roleplay). Eco Infinite is about extending playtime on servers so they can be run continuously, without needing resets. A persistent world. The website reflects this direction, just with different speech due to a different target audience, showing the grander idea behind all our developments.

Linking different worlds is something we built the game in mind with since Kickstarter (and was mentioned there), as having multiple worlds (easiest way to imagine is potentially an Ark: Survival Evolved Cluster) is something we wanted to support for the far future. Switching servers to completely different ones (and potentially taking stuff with you as allowed by server admins) is also a feature that is already requested every now and then. That is all very far in the future and nothing even concretely planned yet. And once that is the case, as with nearly everthing in Eco, every server owner will be able to turn any features around this concept they don't like off.

The Early Access notice also talks about this, stating that Eco is intended to be "a forever game", that gets continuous updates as long as people stay interested, to extend the world.
10 months ago - SLG-Dennis - Direct link
No problem, I can understand the concerns - I'm not a fan of metaverse as depicted in weird Meta TV ads when watching news or the ridiculous ways some companies try to make use of it - but it's an overarching term used in business lingo nowadays for "persistent, connected worlds where people interact with each other in meaningful ways" - and using that for gaming seems natural in business communication. And as I outlined above, it's basically what Eco does - we have had the whole thing about agreements, caring about your world, governance and socializing in the game before the term was even existing, at least widespread.
10 months ago - SLG-Dennis - Direct link
Once again, if you need support, please reach out to [email protected] - I'm not sure why you are continuously ignoring the information you have been provided multiple times by now. Just reaching out there could likely have resolved your questions already, without the need to resort to insults of other players or hijacking other users' threads.