Now I'd like to start by saying I love this game but it has some issues I keep hoping will get addressed and they never do maybe someone can give me some insight I might be missing or mods that can fix these issues. The game has insane potential but lacks in execution right now, there's a hunter and tailor for example that have no real function outside of being craft bots and no real interesting things to play with compared to miner and engineer, this goes more so for some classes than others, some key features mentioned before such as animal breeding/domestication and boats would be a start to great additions to make those gameplay loops better. We also need more classes but that's only after we've expanded current ones to acceptable levels. Theyve spoken on eco infinite and town bonuses, I feel town bonuses could make a great current addition. I'll come back on this. Water, I believe they recently fixed waterwheels to need water, good start but we need water to be more essential, from drinking (expansive hunger and food system but no water? Why?) To crop farming, this would allow cities to form around water and further cities need robust infrastructure which could be a good project and function well with previously mentioned town bonuses. All in all, cool game that I love and keep coming back to but always disappointed when not playing the "fun" classes (the ones with actual branching tech and interesting growth). I really hope this game manages to pull itself by the bootstraps and solidify it's base gameplay and then from there it could become one of the greats. To strangeloop games, thanks for this interesting experience but don't waste such a beautiful piece of media, keep updating and making it better.
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