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What world building servers with large communities have you guys encountered? Such as multiple cities with different laws and what not to sort of make nations or whatever for events? I’ve toyed around on Dadspeed and was hoping for something less mechanically limiting and more open ended (sort of like Stoneworks SMP for Minecraft).

Is there even interest for that type of server?

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9 days ago - /u/SLG-Dennis - Direct link

Towns & Nations will make this a lot easier, an experimental version of that might already be included with Update 9.5, rather with 9.6. (This does not apply to boats, though)

9 days ago - /u/SLG-Dennis - Direct link

Originally posted by jewitt

Well I’ll definitely be the first to make a server around town and nation building, depending on how the mechanics work that form nations and global governments. The previews I’ve seen make it seem difficult to control.

Challenge accepted. White-Tiger is of course also going to use it - in staging phase :D

As for control, given I run White-Tiger I made sure there is lot of admin possibilitites.

9 days ago - /u/SLG-Dennis - Direct link

Originally posted by jewitt

I really enjoyed White Tiger while I was on it, definitely well ran. It’ll be interesting to see how the mechanics work once it hits release and what powers admin have to sort of Game Master-style set up frameworks. Really excited for this feature :)

It's developed with admins making frameworks for their servers in mind, it might not have everything right from the start, but given both me and John are very interested in giving all options to admins and in seeing what they make out of it, this shouldn't be much of a problem.