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I have really enjoyed ECO, with over 1400 hours logged. I noticed some steam achievements, and I had an itch I needed to scratch so I dug in again after a year or so.

The easiest achievement is "chop chop", which is to chop down your first tree. It didn't activate.
Does anyone have any thoughts on why?

(I am playing a privately hosted game.)

That being said, I see a lot of achievements are targeted for online co-op, something that I simply do not do very often. I am happy to see the achievements there, but personally, I find it a bit of a bigger achievement shooting down the asteroid in solo mode and feel there should be more achievements for solo players.

It feels like this game is leaning towards a social sim (something that I would rather do with real people in the real world) than an "eco" type game.

Achievements are a huge motivator for me, so when a game starts preaching a gaming style through their achievements I find it a bit of a turn-off.

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about 1 year ago - /u/SLG-Dennis - Direct link

Steam achievements only work on Update 10.

Eco is a society simulator game, hence our achievements also revolve around that. The intended way to play Eco is on public multiplayer servers, it was built for exactly that.

about 1 year ago - /u/SLG-Dennis - Direct link

Originally posted by Sad_Bat6053

:D Interestingly, sustainability is ultimately achieved when individuals are personally motivated for doing the "right thing" as opposed to communal expectations!

I think it is great the way ECO is designed/built. As I have mentioned before, I have over 1400 hours play time, I clearly enjoy it regardless. Achievements are not game-design choices, and if you look at the percentages of players that have chopped down a tree, it looks like only 1 in 200 people choose to play it the way the developers want us to.

Achievements are only available on Update 10 and not everyone plays logger, given you don't need to on multiplayer servers. It's basically rather indicating of the opposite you are stating *g*

about 1 year ago - /u/SLG-Dennis - Direct link

Originally posted by Sad_Bat6053

How would it hurt to also have achievements that recognize those that like to play single player?

Not at all, but this is the first iteration - which we made for the intended design of the game. Doesn't mean there can't be other achievements later.