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676s there we go hello everyone and welcome
682s so first off uh welcome to the stream
687s it's been a while sorry I'm a little bit
689s rust to the uh the this my usual strange
693s Loop games intro um so my name is Jans
695s working here as a lead game designer at
697s strange Loop games and uh we are going
700s to take a look at a community server and
702s do some uh do some property and housing
705s ratings um on Golden
709s Age so don't think there's there's too
712s much to can R over um we'll also do some
715s some usual chatter um I'll answer
717s questions popping up in chat um
720s and that that usual drill um we're
723s probably going to talk a little bit
725s about General housing decorations um we
727s are currently um quite focused on that
731s part at the moment um so I might i' I've
734s shown some screenshots or whatnot I'll
736s pull them I'll pull some of them up
738s on
740s um during the stream at at certain
743s points um and uh yeah so just a quick
749s note note on uh been a bit been a bit
752s absent on General
754s development um streamwise and kind of
757s updating wise and we have been very very
759s busy with um currently upgrading Unity
762s from um 2023 version to the the 6.0 kind
767s of the the latest Unity version which is
770s a massive upgrade in terms of all kinds
772s of related things technically uh
775s performance improvements and rendering
777s and uh
779s uh like GPU optimizations and and the
781s whole shebang so that's taking up a lot
783s of
785s time um we are also working on uh
788s housing decorations and uh some other
790s cool kind of detailing of it um it's
794s been teased a little bit but the whole
796s like free placing thing so we're moving
798s away uh we're moving objects away from
802s uh essentially
804s tiles so that's going to also impact a
807s lot of these decorative builds once that
810s gets released um and I'm going to do
813s dedicated streams some them later on so
816s uh we will get there um it's going to be
818s cool and
821s um as I said I'll I'll answer chat and
824s you know stuff that pops up and uh if
826s you have any any ideas suggestions on
829s improving decoration or improving
831s housing or like the style decor and
834s everything in related to that uh let me
838s know hit me up um
840s if you've been there before you know the
841s drill um you can reach me here on uh on
845s our public Discord um we also have the
849s uh canny site or the uh our Eco page on
853s the cany website which we have for
855s feedback and suggestions which is in the
857s link at the
858s top um yeah you know without further Ado
862s I am going to dive in and we are going
863s to be on a community Discord so it is
865s going to be somewhat open it might be a
867s little bit messy voicewise uh bear with
869s me
872s um but yeah you know what let's just
875s let's just open that up um take it away
877s I'm currently downloading mods and want
880s not to connect to the server
882s so um working forward getting there and
886s I might actually keep this here to not
888s blind you that was very very bright
892s uh yeah so there we are we we are we are
897s live in the wild um
901s back to
902s attack um and with me uh yeah um so we
907s have on on the judge role thing here now
910s for the
911s housing uh rating we have alpen glow and
915s we also have Monsoon and we have we
919s we've done a visit over with Monsoon on
921s uh on their server a while
924s back
926s um it it was a while ago what 6 months
930s eight months
932s yeah yeah might might be longer than
934s that time just flies I don't know where
936s it where it went or or what it did but
939s it just
942s vanished um can try this out and also as
945s you probably noticed I am playing around
948s a lot with uh I got fancy new
952s Transitions and that oh yeah I forgot to
955s change the actual U actual game
957s camera hang on
960s the game capture didn't catch the Eco
963s client that's why it went
967s black oh and it's it it's it's an
970s amazingly wrong
971s resolution that's that's not
975s great you should be fitting to
981s uh it should fit to the resolution God
984s dang
986s it pleas please OBS what why are you
989s doing this to
994s me it should
997s be
1001s changing output scale y
1005s are oh boy well that's fun let me let me
1011s move things
1013s around see if we can't fix this and let
1016s me know if this breaks resolution for
1020s people
1022s um oh yeah that that is a weird
1027s scale I don't know why why it's doing
1032s that
1037s capture it's doing some shady resolution
1040s things I love problems while I'm live
1044s they are they are amazing you just kind
1046s of have
1047s to cope with them
1051s uh are we going to play
1056s nice you know what can we
1060s do yeah because it it shifted everything
1065s around yeah that's not going to
1071s work do
1074s that okay so you know what let's let's
1076s grab the game capture directly and just
1078s go with the uh screen capture and that's
1080s that's fine at least we have the
1082s resolution in the right place and the
1084s object in the right
1087s place love
1094s it and that is that is also that is also
1098s a very interesting point I'm gonna have
1101s to poke Dennis on that because I don't
1104s have direct access to the Twitch account
1107s per se
1109s um to enable drops and
1113s whatnot
1118s um but yeah no how is
1121s everyone and I finally managed to get in
1123s on the server as well so we
1125s are
1128s um we are in here it is all
1137s working so we have let's switch that
1140s over to a 2d
1142s map we can get a little bit better
1148s overview starting in the Wild by some
1151s Farm fields that sounds like a great
1156s plan or did the did you start off as a
1160s rivendel citizen
1165s yeah let's go with that
1171s uh that is that is
1174s a lost transporter that's what I'll
1186s picko look at
1196s that oh
1201s well two have
1214s arrived ah
1226s nice yep
1252s oh yeah holy holy smokes the
1255s uh run speed differences is
1259s intriguing
1266s um and I also heard uh I also heard
1270s people were very sad that you couldn't
1271s bathe in the um the garden
1274s pond the or the
1277s [ __ ]
1279s um you can't bathe in it like you can't
1282s you uh you if you're standing on top of
1285s it you're standing on top of water so
1286s you're you're water walking
1298s um we were uh uh or we were I I'll
1302s probably take a look at
1304s um just the hitbox and might refine it a
1309s little bit so you can actually get into
1310s it but
1311s [Music]
1318s uh it is a bit of a a
1325s peculiarity oh it's it it's my uh it's a
1328s general
1329s concern um from the development side and
1332s I know Monsoon knows this as well um
1335s with
1336s uh Square hit boxes versus mesh hit
1341s boxes and like it is it is super easy in
1345s unity in particular to just go bam
1347s collider mesh
1350s um and then you have the collider is
1352s actually the outline of the model
1354s itself um which can be super detailed
1357s however it gets really expensive really
1360s quickly which is why the preferred way
1362s of doing it is kind of overlapping
1364s multiple Square
1367s colliders um to turn it into the shape
1370s of the object because it is cheaper with
1374s uh six sided calculations or 12
1379s um versus like
1384s 100,000 uh added more so into per object
1388s as well so if you suddenly have you know
1390s a hundred of them in in a square or what
1392s not it can get really performant heavy
1394s really
1399s quickly mhm
1406s [Music]
1415s [Music]
1426s hey oh the the yeah the um the Crash
1430s Test Dummies
1435s [Music]
1444s oh hang on hang on hang on hang on hang
1447s on hang on yeah no so
1449s what what happened
1451s is let me pull that up okay there we go
1456s that was a very a very good call out uh
1459s on soon say
1460s something hello I speaking in Discord
1463s yeah so uh OBS had decided to just
1467s switch out my audio
1469s uh output
1472s source so they haven't been able to hear
1474s you I am so sorry and I am very
1477s surprised no one else mentioned it I'm
1480s just sitting here talking to
1484s myself you will redo the intros quickly
1486s then no yeah yeah yeah so uh Monsoon as
1491s youve as you've seen on stream before at
1494s a certain point in
1496s time um
1500s and then we have uh Seth that is the one
1502s of the owners of the server and then we
1505s have alpen glow which is uh the
1507s individual in-game uh with the AMW
1513s docking that'll be do and the legendary
1515s modder
1517s yeah uh you can you can see him quite as
1520s a frequent flyer both on the uh Eco
1522s modding Discord and also in the modding
1525s channels on the official Discord as well
1527s uh both Monsoon and and helping
1531s glow there's dozens of us there is there
1535s is a lot of you um but there's only two
1538s of you here right now
1542s yes I mean I think you're an avid motor
1544s as well J you just have the capability
1547s to add your mods to vanilla right
1553s [Music]
1554s cheating so I think we're closest to
1558s snowflake Valley which is one of our
1560s towns um
1563s monzen and Yan you both have admins so
1566s you can fly if you want because I know
1568s the walk speed can be kind of brutal
1569s starting
1572s out and I I'll just flip U record mode
1576s so I can
1578s just fluidly fly
1580s around
1582s that we can go visit farmer Ren's house
1588s [Music]
1591s oh just I I just I love the lighting and
1594s I am I'm looking forward to uh to
1598s Showcase some of the crazy upgrades with
1600s the with the next Unity
1604s upgrade um but it is it it's been uh
1608s it's been a crazy work
1610s um for our more technical technical
1613s graphic people
1616s um the goal is to kind of switch around
1619s the entire render Pipeline and like the
1621s whole shebang can turn it turn it
1624s graphically into like a 1.0 ready state
1627s if you
1627s [Music]
1629s will um yeah let me let me just drop
1632s down the Vol there a Christmas tree on
1634s your
1637s left yes there
1639s was there we go that should balance out
1641s the volume a little bit
1643s better testing
1646s testing I hope let me know if
1652s uh if you need me to uh adjust it
1661s further hey that's a lot better thank
1663s you well I am
1666s happy that uh that sorted itself out oh
1670s look at that that
1676s is this is farmer Ren
1681s so this is one of our entries to the
1683s building
1685s competition are there any descriptions
1688s coming along with them like what they uh
1690s what they envisioned what was difficult
1693s what was fun things um farmer in's
1697s Christmas Farmhouse free reindeer
1699s included that is what she posted I'm
1703s here to claim my free reindeer
1709s [Music]
1714s we had a lot of people say that um they
1718s they wanted to decorate and be part of
1720s it and have fun building but they didn't
1724s necessarily want to compete for the
1725s prize money as well because they they
1728s already had the the unlocks they wanted
1730s and that kind of thing so you'll see a
1733s lot of other decorated buildings and
1735s that kind of thing our uh our theme is
1737s to try to slow down progression and give
1739s people time to build and enjoy that
1742s aspect of the game so you'll see a lot
1744s of other cool buildings that didn't
1747s necessarily get Ed in the competition
1749s but we still had a lot of time spent on
1753s [Music]
1755s them like the docks over here I think
1758s are really fantastic they have little
1761s Christmas packages and candy cane
1764s docks or pillars
1771s [Music]
1777s [Music]
1786s looks
1787s like someone living in a Christmas
1792s stocking all right I appreciate that
1803s so are we going only on exterior is this
1806s the big
1807s question there's one entrant that wanted
1811s the interior judged as well but
1814s um I mean her interior looks like it's
1817s well put together so I don't think that
1819s she would be upset if you looked at the
1822s interior as well but we we didn't
1824s explicitly say that Interiors would also
1827s be judged it was kind of
1829s based on on their request yeah we we
1832s we'll stick on the exterior then for
1833s like general official
1840s purposes is
1843s Christmas well firstly is it an
1845s adjective and secondly are we judging on
1847s it are the other ones Christmas themed
1849s as
1850s well there was no specific uh Christmas
1853s theme objective okay
1858s because I see this area around hereall
1860s they had a big Christmas tree it bit
1862s away and the docks down here is giant
1864s gift wrapping very very very christmy
1867s feel along this street yeah yep that was
1870s that was their Town's theme so they all
1873s tried to keep it christmy this is a
1877s uh kind of a I don't know eight to 10
1881s person group that all kind of play
1883s together
1888s seems very
1890s creative I have to give them props for
1892s burying the COI
1895s Pond I judge people who don't who put
1897s their
1899s ponds on the ground rather than in the
1901s ground where fish are supposed to
1904s be this is definitely a bonus for
1908s [Music]
1914s me yeah I I do like the fact that they
1917s have taken the time to also variate
1919s between the uh the shades as
1923s well match match in with the shade
1926s shifting in
1928s uh in uh it it stands out in the red but
1932s it also paired up a bit with the green
1934s as
1946s well it's not only Hogs it's actually
1948s stones at the bottom as well mhm what
1951s are these candy cane blocks they're
1953s Adobe Adobe are so versatile when it
1955s comes to making just a colored block
1959s they have so many shapes and you can't
1960s tell that it's Adobe once you have uh
1962s painted them actually really good for
1966s it yeah another town member made a
1968s gingerbread house and the roof is Adobe
1970s and it looks absolutely fantastic and
1972s perfect with the uh the Adobe it does
1976s it's it's doesn't have like a strong
1978s textures uh so it's very easy to paint
1981s but I also really like that they varied
1983s the the shades you can see like on the
1985s top layer here also on the on the red as
1987s well that it's like uh or is that
1990s different materials no it's
1993s not
1995s or no it's un logs okay I mean the fact
1999s that I can't tell means it's good I
2001s think
2002s mhm
2004s okay do we keep our judging scores to
2008s our El and reveal them at the end or no
2010s no you can keep them to yourselves you
2012s uh DM them to me later and then we'll
2014s we'll sort it
2015s [Music]
2016s out I'm going to need somewhere
2019s somewhere to write it down yeah if you
2022s if you want them in text to compile them
2023s later I'm going to need to uh just give
2026s me half a second here I'll write a
2029s little note about
2031s them or you can you can send me a score
2034s in Discord for each one or however you
2037s want to hand I just I don't want I don't
2040s I don't want to put you on the spot on
2041s your stream no no no no no uh do we do
2043s we want to do um some name for the house
2045s or do we just do like house one or uh
2048s Ren this is Ren's
2050s Farmhouse Ren's
2055s farmhouse in Discord you have a channel
2058s called uh building contest yeah I saw
2060s that but I I don't want to be tabbing
2062s back and forth no okay understand um and
2066s that was just because my uh my my my
2068s very sad uh it didn't want to do the
2070s game captur so I'm doing monitor capture
2072s instead so I see it you guys are our
2075s guests we want to make it as painless as
2077s possible so whatever works for you yeah
2079s it's it's all good uh so it's fun do do
2083s you do you want to start to do do I
2086s start you can start start on on on
2091s uh attributing point to the house oh
2095s yeah if you want to do it on stream
2096s that's knock yourself out yeah um well
2101s my my thinking was just like give the
2102s numbers and then kind of motivate why or
2104s you know if do you have a raing party
2108s yeah look at
2109s that hello Dragon girl um welcome to uh
2114s welcome to the stream uh we're doing
2116s some Community uh Community visiting and
2119s uh housing rating so bear with us
2123s um I am on their Discord so it's a
2126s little bit of an open chat so
2130s um shouldn't be too cluttery but you
2133s know if we're talking over each other
2135s uh take uh take it with a little bit of
2140s uh little bit of salt and
2144s uh endure
2147s it um yeah so I am uh we're doing a
2150s scale of 1 to 10
2152s right yeah and I'm I'm leaning
2156s towards six on
2159s this um kind of in the middle
2164s um giving it slightly higher because
2167s they they took the time to bury that Koi
2169s pond I I do or you the Garin pod SL COI
2173s ponds I do appreciate it like Monsoon
2175s said um it is it is a nice touch they
2178s should be buried please they look so
2180s nice when they are a part of the general
2183s garden and not just raised up as a as a
2186s pool in the backyard
2188s um also the um uh taking the time to do
2193s the differential colors and kind of the
2194s matching up with with it as well as
2196s keeping with that good theme of the the
2198s Christmas area um the um while it didn't
2203s get higher due to the fact that it's got
2205s a work a lot of workbenches and stuff
2208s that isn't
2210s necessarily you know aesthetically set
2212s up um on the exterior like a bunch of
2216s worktables campfire
2220s um and
2222s whatnot but all in all for me a uh it it
2226s is quite nice it's colorful it's sparkly
2229s it's very
2230s Christmas
2232s uh clever use of some of the block
2243s shapes okay should I do next go for it
2249s okay I also gave it a six it's a really
2252s solid six because I it's it Sparks Joy
2256s it feels
2259s like I don't know it feels like
2261s something a young adult would make on
2265s their like countdown to
2268s Christmas and I'm a sucker for just
2271s joyful things it made me smile uh I
2275s especially like like the color and as I
2277s said before it feels a little bit like
2280s someone wanted to live in a Christmas
2281s stocking and everything is just I don't
2285s know
2286s Candy it's nice uh I don't as much like
2290s these fences I suppose but there if you
2294s want a fence on like a race platform
2296s like this uh I actually don't know what
2299s blocks I would use myself I actually had
2301s this issue on the last run I played
2303s myself I didn't really know how to
2305s encapsulate a race platform like this I
2307s don't know if there are
2309s any great Alternatives but I have it it
2313s feels like it takes away a little bit
2314s from
2316s the uh I don't know aesthetic of it in
2319s this case but yeah that's uh what I had
2323s I like really like the color shifting I
2324s took the time to like do the color
2326s shifting because it's a little bit of a
2329s hassle to do uh especially when you
2332s can't just fly around like it looks easy
2333s from the outside to just do like every
2335s other done but uh when you have to climb
2338s things and make scaffolding or run
2340s inside lift up the
2343s floor yeah it's it's quite a lot of work
2345s to do so I really like
2351s that does Al and glow have a good way to
2353s communicate
2354s there I don't think so I'll just have
2357s him uh score it and then uh we'll
2361s tabulate them up so if you guys are
2365s ready we can progress through the town
2367s and
2368s head to the next one um Yan if at any
2372s point you want to stop and look at
2375s something that's not necessarily on the
2376s judging criteria feel free oh I'll scour
2381s around as we as we go along just need to
2383s okay perfect find where you went there
2387s there's the there's the flying
2388s individual down the street let's
2394s go you know the um the the complication
2398s of painting and doing decorative things
2400s like that just makes me uh makes my uh
2404s my my head go uh uh how about a very
2408s very tall World object for as an actual
2414s scaffold like a a a a painting SLC
2418s Carpenter build scaffold kind of thing
2420s like say four tiles wide and then just
2423s very very
2425s tall oh like an item yeah well it has
2429s like a world object World object yeah so
2431s instead of having to plon down you know
2432s each block individually you could just
2435s place down a scaffolding um and that
2437s will help you kind of decorate or build
2439s or or whatever just to kind of ease the
2443s um easier access to
2446s it yeah that would be really useful
2449s actually it's a lot of placing where
2452s like like Adobe stairs or something has
2455s to get where you need to be on the
2456s outside
2459s yeah as blastin say maybe that elev an
2462s elevator variant that just a 1x3
2464s platform that you can attach to the side
2466s of the building yeah like um a scissor
2469s lift or something you know something
2471s that allows you to just like raise up uh
2474s in some capacity
2476s um that that would be pretty neat
2480s scissor lift would really cool too you
2481s could animate it
2483s and yeah have it as its own vehicle
2485s trudge along the street
2488s mhm I you can sort of do it with the
2490s excavator and just extend the arm out
2492s and stand on the arm but it
2494s it's I don't think that's oer
2499s approved um the Christmas lights on this
2502s tree is very cleverly done with the dock
2505s blocks I love
2511s it yeah the Christmas the the uh the
2513s block Christmas trees were kind of they
2516s were they were uh kind of adorable yeah
2519s this one took uh with one step further
2522s and added these to the lights that are
2523s actually like the dock end blocks I
2526s think that they have painted very
2533s clever back out there a little bit um so
2537s which one
2539s is the next
2542s subject uh none of these actually they
2545s all just wanted to decorate and be part
2547s of the town so we're headed over towards
2550s the Grinch over here the sign I wanted
2553s to follow the actual path yeah the the
2557s uh oh the the the Snowman as well I love
2561s it it it
2562s is it gives a very very homey christmy
2565s feeling going along here
2583s [Music]
2584s okay so
2585s let's
2593s here not sure the proper way to get to
2598s there if it's difficult to get to and
2600s you don't want to spend time we can just
2603s oh no it's it's way up here yeah okay no
2606s it's it's right up here here I don't
2608s know if there's a a roadway to it or
2610s anything this is the Misty Mountain
2613s ruins so it's
2616s got a kind of an ancient structure feel
2619s to it and she did request the interior
2623s be judged on this
2632s one oh yeah so it's it's a it's a ruined
2637s ruined
2639s Hilltop castley or
2643s Outpost guardhouse kind of
2646s thing it's like some post meteor
2649s destruction on other Cycles right right
2653s that is that is absolutely uh absolutely
2655s phenomenal I I that is pretty clever use
2659s of blocks
2660s there you mean the uh the slanted uh
2663s dock ramps yeah I was going to say the
2666s same that's really
2679s whatever which is another set of blocks
2682s that is really really versatile and like
2685s you know it it's it's dock blocks
2687s they're intended to build docks or
2689s whatnot but they
2690s work absolutely amazing if you want a uh
2694s like a a
2696s thinner more
2698s interactive I guess um
2701s flooring that fits the U kind of
2704s medieval SL Renaissance Outpost
2708s the um attic flooring or
2712s or um like lack of support
2715s flooring yeah it's one of my favorite uh
2718s block sets to be
2720s honest especially the different angles
2722s mhm yeah there's another interesting
2725s thing here if you come to the like the
2726s first room
2728s uh they have used uh the what's it
2731s called it's it's not technically a block
2733s shape but when you put a block on the
2736s floor you
2738s see placeable form exactly the placeable
2741s form I find really clever as well
2743s because you don't see those very
2746s much no and and it it was it was a very
2750s big headache for uh Toby and Rob when
2753s they were making the Block Set uh on
2756s like what they want what we wanted to be
2758s representative for just the placed down
2762s Block versus the
2764s constructed
2766s um so figuring out like the the ratio of
2769s mixture in between the
2771s detailing
2775s um and I think they they they did a a
2778s pretty pretty dang good job at uh kind
2781s of
2784s encapsulating uh a pile of adobe when
2786s it's in not in in an actual built
2788s form yeah is that the form that is used
2792s inside of stock piles
2794s yes and then they kind of they they
2796s merge around and shift when they um yeah
2799s when they get stacked on top of each
2800s other exactly like sort of like the
2803s rubble right except that it's it's uh an
2807s actual buildable block y yeah
2811s okay I think I can go first with this
2813s one if you want yeah go first yeah I
2817s think I'm going to give this one a seven
2820s because I really like the theme like a
2823s lot of people want to build big mansions
2826s like a lot of houses to live in and this
2829s is not something someone has built for
2830s like you know partially their own XP and
2832s partially their own gameplay it's just a
2834s creative thing and it looks like theyve
2837s taken quite like it's not that big but
2839s it taken a lot of time for to get the
2841s details right like there's a lot of
2844s small uh like like the the different
2847s types of rubble there is some garbage
2849s there's some Adobe placed on the
2851s ground uh and the these dock slanted
2854s docks up here I think they're it just
2857s looks I don't know authentic
2859s or
2861s or as ruiny as you can get within a
2864s world that is based on
2869s blocks so yeah uh on that alone I think
2872s I want to give it a seven
2877s nice cool
2879s um I
2882s am about in the same mentality I'm
2884s probably going to rise you a point um
2887s and give this an
2889s eight
2891s um a lot of the points you already
2893s mentioned out but I think one of the um
2897s one of the big parts for me is it also
2901s looks like it's properly usable if it
2905s was in a completed state
2908s like it's something someone could
2909s actually be using
2912s to live in in in a sense like you could
2915s have a little workshop in the in the
2917s back Tower room or you could have
2920s another storage area in the back below
2923s and have a workshop at the top or or
2925s whatnot like there is um it looks like
2929s there was some portion of
2932s functionality like uh accounted for
2935s and um
2938s built in
2939s mind not just you know make it look like
2942s a cool ruined
2943s structure um which they they succeeded
2947s with
2949s phenomenally um and you know just on
2952s just on that and and the sheer level of
2954s detail and making sure that you have a
2958s bunch of different mixtures in between
2960s broken versus actual solid Rubble pieces
2964s and
2965s gravel the nonplaced things uh the
2968s general Decor as well as a mixture of
2970s actual still
2973s structured stuff um like the the the
2977s empty torches on the walls um the bench
2980s and the the Furnishing in the
2983s enal um as well as didn't dilute it with
2987s a bunch of colors or other things that
2989s would make it kind of Pop more just for
2992s the sake of it
2995s um I'm give this an
3007s e all
3008s right um alen glow said I think this
3012s build is great really sold on the
3013s medieval fantasy theme the rubble looks
3015s authentic and the build is interesting
3016s to
3017s explore and the setting on top of a
3020s mountain is also a good choice of
3024s location so with that we can head
3028s north um on the map we're heading
3031s towards all the boats on the
3035s desert kind of past a couple little
3040s Islands I'll pretend they have the map
3042s up and go yep I know exactly where we're
3046s going it's a little bit of a of a fly
3049s over there at your at least yeah uh
3055s Blas the the dock the dock block in
3057s general being absolutely spectacular for
3059s for all things all things General
3062s outdoor decorative where you might need
3064s woodwork um and still have it accessible
3066s like patios and backyard decks and then
3069s whatnot just for like some some extra
3071s flashy
3073s forms um without having like a rigid
3077s solid Big
3081s Blocks which I I wholesomely agree with
3089s and I see that dock we just passed is
3090s built with water level rising in
3094s mind yeah we actually I don't think
3096s we've had any Water Rising yet we have
3098s had some requests from the community to
3101s uh increase the pollution difficulty but
3104s it's not something that we've explored
3106s quite yet
3110s [Music]
3119s [Music]
3135s don't know how much that
3137s is let's pull that up a little
3141s bit there we go
3160s I like that you can see in your world
3162s that people used the boats quite a bit
3164s to to travel to the other
3168s settlements this uh yeah look at the map
3171s you can see both the icons of the bootes
3173s of course but you can see where there
3174s are
3175s peers connected to the
3178s towns yeah we like to add a lot more
3180s water so that the boats get a lot more
3183s use
3186s mhm yeah there have one of there have
3190s been some general sorry uh there has
3191s been some general some general requests
3193s to just crank up the water um overall in
3198s like the default World gen so that's
3199s probably something that I'll be looking
3203s at
3205s um but it it is
3207s is the the difficulty with increasing
3212s water um in particular on the um on the
3215s standard generator is the whole
3217s discrepancy between the qu the quantity
3220s of biomes that needs to fit into the
3222s world as well as scaling up the water so
3226s we we we increase the water in general
3228s but we don't you're playing on a on a
3231s you know vanilla sized World at0
3234s 52 it's going to shrink the biomes and
3237s and at some point the biomes kind of get
3239s a
3241s bit tricky to fit in within the the
3244s restrictions of them as well as being
3247s able to have the resources from those
3249s biomes like the grassland could be super
3251s super tiny which then makes it really
3254s hard to get a sort of a balanced game
3257s play uh because you're going to need a
3259s whole bunch of grassland to cover with
3260s the fla and you might need it for corn
3262s or whatever
3264s else yep um yeah and and that biosphere
3268s diversity is making just cranking up the
3271s water a bit difficult to do from a
3273s default
3274s standpoint
3275s um that's also why we try to we we try
3279s to relay information as much as possible
3281s to players just about if they want a
3284s slightly different tuned experience they
3287s have all the settings available to them
3292s um and that's that that's kind of a big
3295s part of the whole sandbox environment is
3297s just being able to adjust for what you
3300s want out of it experience-wise
3306s um that's what led us to making this
3308s server because there are a a lot of
3311s fantastic servers out there but none of
3313s them quite checked all the boxes we were
3315s looking for and so we decided to to
3318s start our own up so that we could we
3320s could customize it and tailor it and Eco
3322s is such a fantastic game for doing
3325s exactly that yeah I absolutely agree
3329s just speaking of the world generation
3331s like I spent so much time tinkering with
3333s our World
3334s Generation
3336s Um and like some of the things uh I'm
3340s really happy with did was for example
3341s crank up the the size of rivers now it
3343s is a bit difficult to always get it to
3346s to behave when you start uh changing
3349s parameters but if you have if you have
3351s some patience you can make it so that it
3354s generates like valid worlds like 90% of
3356s the time and you can still have most of
3358s what you want but I I definitely see
3361s your your problems there yeah so like a
3364s smaller world with trying to fill them
3366s with the same amount of biomes but also
3368s adding you know 40% water it's uh it's
3372s going to make those biomes very small
3373s and then the biomes have to connect to
3375s the other neighboring biomes in a nice
3377s way and you're going to end up with like
3380s you know Aspen trees in the desert
3382s because it's too close
3385s yeah one of one of the one of the things
3387s that I'm I was looking into a while ago
3390s um and and started kind of investigating
3392s if we wanted to push
3394s for um is adding sort of a toggle if you
3399s will of simplified biome
3402s structuring so instead of right now it
3406s is a very North American approach to how
3408s the biomes are generated in terms of U
3412s like how the mountains cater around with
3415s um tiger or you know Cold Mountain Cold
3418s forests falling along and and so on so
3420s you have like a natural a more natural
3423s looking World due to how these regions
3427s organize themselves to each
3430s other um so one of the things that uh I
3433s looked at was if we wanted to have like
3435s a a
3436s simplified uh toggle for doing more in
3441s line with something towards like
3444s Minecraft generation where you just tab
3447s a cohesive here is this biome and then
3451s bam here is the next one you don't have
3453s it rule set that it needs to
3457s be enclosed by
3460s it
3461s mhm so for example right now Mountain
3464s isn't allowed to
3466s get uh Mountain has to be encompassed by
3470s a cold forest or a tiger which is why it
3473s doesn't generate with a desert next to
3474s it but you know in in
3477s in different places in the world we have
3479s mountains in the desert um MH but
3483s because of the
3485s bio uh the biosphere that the game is
3488s Centric around that's not the case so
3492s looking into like World Generation
3493s options to be able to change those out
3496s and kind of easily flip switches around
3498s to get a very different looking
3501s world without needing the knowledge of
3504s like digging super into to um how the
3507s worldion works and and figuring all that
3509s out kind of reducing the learning curve
3512s to uh to to shift things around like
3514s that
3517s um speaking of water I think you seg
3519s radar us into
3521s the the next thing we're going to
3528s judge you want to present it
3531s set yeah so this is Adobe membership's
3534s Town um feel free to explore it as much
3538s as you'd like I know they spent a ton of
3541s time on this bridge this bridge is
3543s fantastic I think but the next entry is
3545s the lighthouse that's in the center of
3547s the
3549s bay and the lighthouse is presented by
3552s Armor Man
3559s gamer big question does it have a
3563s bell not here I don't know if it has a
3567s bell I don't know if if he if he had
3570s time to complete it he sent me a DM a
3573s couple weeks ago that he wanted to enter
3574s it and then he's gone quiet so I don't
3577s know if real life circumstances came up
3580s or what have you that happens it does
3584s also the belts aren't always super easy
3586s to to get a hold of because they aren't
3589s like an item that everyone makes and
3591s puts in their shops they usually have to
3593s ask custom for them but I like them
3597s yep we have a lot of a lot of social
3599s trading in that aspect um
3602s yeah I've tried to make a lot of the
3606s creative or decorative only recipes a
3608s little bit cheaper but a lot of it is
3610s community and social and then the
3612s learning curve um our server differs
3615s quite a bit from vanilla settings in
3617s some aspects so a lot of times people
3619s don't realize that they have access to
3621s it or the prices or the cost or that
3623s kind of thing right yeah
3628s that makes
3631s sense this just regular brick top yeah
3634s it
3636s is almost forgot what regular break
3638s looks like everyone paints
3652s them there's a beginning of a fundament
3655s underneath yeah
3657s yeah there there is and I appreciate
3660s that I I I I do as well there there I I
3663s think this this might have
3667s um this might be falling into uh into
3670s the realm of
3672s uh lack of
3675s time more than anything because there
3677s are there are some pieces missing
3684s um but the uh the fundament sorry go
3687s ahead yeah the uh
3689s the the fact that it started to build
3692s out a structure below
3695s um is uh and it sort of you can see
3699s traces of this is in this is kind of in
3702s progress
3704s um but I I I really appreciate the
3707s effort of
3708s actually going for a proper base
3713s um which a lot of water builders or a
3716s water a lot of water buildings or you
3718s know stuff that is built in water but
3721s mainly on the surface tend to uh to skip
3725s out
3728s on um I can appreciate
3735s that and I think we we are all here
3739s right we we we haven't missed anyone on
3741s the
3743s road um so I can uh I can start off with
3748s this one since you took the
3750s last um I'm probably going to give this
3754s a four on that on that note um it is
3759s unfortunately missing some some
3761s fundamentals I would have like to see a
3763s search light for
3764s one
3766s um but on uh on pure pure General
3771s structuredness um I like the mixture of
3775s materials um um I would have liked to
3777s seen a little bit of color just to
3780s amplify it a bit but it does have a very
3783s very nice natural feel to
3786s it um but the fact that it is missing a
3789s chunk on the
3791s base um disregarding the actual support
3794s below
3795s water um it is missing a a chunk wall
3798s here so uh that's mainly what's the
3802s tracting points for
3803s me
3805s uh other than that it it is a nice
3807s Lighthouse it is a really really big
3809s Lighthouse as well so uh Plus for scale
3812s uh negative points for were missing
3818s blocks
3821s okay think my scoring would be a five I
3825s still I still still like it because it's
3827s it stands on its own no pun
3830s intended um and like it is relatively
3834s basic but it's also as you say well
3837s scaled it has used it has different
3839s materials for different uh like sections
3841s to like break it up and I can see that
3846s they had a more grandio plan but I still
3850s feel it's uh it's a perfectly valid
3854s lighthouse in its
3855s own and also oddly the brick at the top
3859s shines a lot don't know if it's not
3862s being shadowed by anything else but it's
3864s it's it looks light
3867s would have been a six if it had a
3892s bell when you guys are ready we're
3894s heading across the coast to Via
3897s Luna hopefully I'm saying that
3900s right uh I am
3903s ready okay let's
3906s [Music]
3909s go uh any plans for enhancements on
3912s mortared
3914s Stone well H H did get a lot of
3916s attention with the do Locks
3919s um I at the moment no
3924s um I think the the the the the wishes of
3928s uh the the wishes we have is always kind
3930s of improve and amplify
3933s but um at the moment um not really
3938s anything
3940s towards uh towards the
3944s U the blocks we're trying to just kind
3947s of wrap up the uh the unity upgrade and
3949s uh get past that point so we can get uh
3952s onward with more fun content
3963s my view range very very skewed because
3966s it is
3969s not it might be a bit
3976s wonky probably that all face is gone to
3983s now right now I'm not even sure I'm
3985s going the right Direction I'm hoping I
3987s am I'm I'm just going where we were
3991s going uh uh yeah you're fine you can
3994s head south along the main
3998s road would be would that be after the
4000s water or before the
4003s water
4004s uh before the
4007s water where' you go turn
4011s right we are we are on the right path
4017s hey look at that a little a little
4019s Farmstead
4021s or totally not sidetracked here at all
4024s it's like oh look at
4026s that that is that is pretty you Sid
4028s track as much as you want I'll try to
4030s stay airborne so you can find
4032s me I just getting uh Farmland using
4036s signs to to just Proclaim what you're
4039s growing in on in the different plots
4041s which
4042s is kind of nice
4048s so if anyone is if anyone is wondering
4050s what was planted
4053s here and someone har someone else
4055s harvests it then uh they don't forget
4058s what to
4059s replant it's kind of
4063s nice eases up collaborative farming in
4067s between
4074s people there I have caught back up with
4083s you so our next entry is this far east
4088s Lumber Town Hall and this is done by
4092s bakira who is a long-standing member of
4095s the Eco
4099s community and
4101s his yeah his water structure has fish
4105s living in it
4107s you know he wanted that to be part of it
4110s I think he actually piped in all the
4115s water oh yeah holy holy
4125s smokes that is
4127s impressive that that is that is very
4130s very nicely
4132s uh nicely done with uh
4140s General detailing of
4142s uh a
4145s little nice
4147s little castle in the uh with a mo
4162s almost so this is the uh the town M yeah
4166s go go ahead no no just go I was going to
4168s say did you say he piped in all of this
4170s water I'm I'm not sure um but he
4174s definitely has a pipe coming from a
4176s water source into
4178s here oh yeah you can you can see the
4180s water diving or kind
4183s of um cring
4187s down so maybe he used the water to to
4190s fill in where it was missing or but he's
4194s definitely got aquad do blocked
4196s um to help out with
4202s it oh yeah yeah on the uh I know I am
4205s piping it but Kira if you would like to
4207s join voice and introduce your build you
4209s are more than welcome to ah yeah okay so
4213s it I it's it was part of a
4218s lake or cuz there is there there is what
4222s looks like natural water in the back
4229s but maybe maybe we can
4232s uh uh get a little bit of a
4236s technical description of that um hello
4242s helloo yes let
4246s me right uh now I can hear you correctly
4251s and I muted the stream so that I don't
4252s show up there twice
4258s so yeah we we actually have a river
4261s going through that exact portion uh but
4263s it was not tall enough or distributed
4266s enough and that's why the aquad blocks
4268s were needed I am pumping water on one of
4271s the sides and I see that the other pump
4273s either broke or didn't want to go on
4275s anymore and that's why you see the very
4277s shallow water on the right side yeah H
4279s but other than that yes all of the other
4281s water was pumped up uh I wanted to also
4285s make it visible so that it doesn't look
4287s like a magical
4288s spell I wanted to build a fountain but
4291s you know there was a size
4295s limitation yeah no it it looks it looks
4298s fantastic thank you very much
4331s if you haven't on end you can please go
4333s ahead first I had some internet
4336s connectivity issues I need to rejoin ah
4340s uh yeah no I I I haven't but I can go um
4345s so
4347s uh for this one I am probably giving it
4350s an eight or probably as if I aren't um
4355s because it looks very very nice it's
4358s well thought out and once again the the
4361s U the pwn SL Gardens
4363s are dropped down below uh ground level
4366s so they fit in nicely
4368s um The Break in with the
4372s um the gravel Garden display um um as
4376s well as the use
4378s of uh the entrance gate and the matching
4383s up use of uh paper lanterns to kind of
4385s fit in with the style uh keeping it
4388s keeping it mostly symmetrical is also
4390s very nice because I I always like a
4392s symmetrical build
4397s um but the whole fitting in with the
4400s theme um the scale of it is quite nice
4403s as well it's not too grandio those um
4407s throwing either one off so like the
4409s entrance
4411s portal has this kind of huge feel to it
4416s when you're getting into the building
4419s um so I I think just proportionally it's
4422s it's very very well tuned
4426s um and it is practical as
4431s well yeah I'm I'm I'm giving this a
4433s solid eight
4439s okay thank you haven't had as much time
4442s to look at this I had some issues there
4446s but I am hovering between seven and
4450s eight somewhere it's it's hard to
4453s decide uh I really like the the mo uh
4458s and that the ponds are once again down
4461s in the ground so they almost look that
4462s they're part of the uh part of the of
4465s theote and
4467s uh I think it is um this is the um
4472s what's it called town hall right so it's
4475s functional as
4480s said
4489s difficult yeah I
4491s think I will also be going for an eight
4498s yeah that is my final
4501s verdict I really like the mo alping glow
4504s says visually striking the torches help
4506s bring it to life the fact that it looks
4508s like it's floating on the pond works as
4511s well as the design choice is clearly
4513s designed to be viewed from the front and
4514s works really well from this angle
4516s especially with the force in the
4523s background so we can head south through
4526s this town um and check out the rest of
4530s the town and then I think heading to the
4534s left at the welcome to Via Luna sign
4537s works well and then we'll head across
4540s the coast one more time for our last
4543s entry oh that is also that that is a
4546s nice way to uh to drop up a
4550s silo it it looks like a
4553s stone like Farm proper farm silo
4558s structure yep that's tiny ay they are uh
4563s a long-standing Community member of
4567s ours the inside of that Silo not the
4570s object itself but the a building itself
4571s was actually also decorated like it had
4574s little railings of wood and things like
4578s that had a quick peek
4600s the house has corn hair
4623s so here's our final town and this is the
4626s town that was responsible for the lasers
4629s and destroying the
4630s meteor um they they have a really cool
4634s meteor destruction station that is over
4637s this
4639s way yeah this this is a very very
4642s industrial practical town
4650s and you're floating over our last entry
4653s right now which fits with the the
4655s Practical theme of a gas
4663s station yeah the the Red Roof
4665s immediately kind caught my attention mhm
4677s I like the italics on the
4680s sign screams gas
4690s station and this entry is by Orin
4729s you know seeing this
4732s uh makes me realize that uh we probably
4735s want to be expanding the uh the the
4737s gravel the garden gravel blocks a
4741s bit cuz they clearly Miss
4751s slopes yeah that's also one of my new
4753s favorite blocks can do so much with it
4756s can make more um like believable Gans
4760s with them one thing I've actually missed
4763s a lot in Eco is uh a way to
4765s to like have a trimmed Garden rather
4769s than a wild garden because if you leave
4770s your like regular dirt blocks out
4772s stuff's going to grow on them it's going
4774s to look like uh it's going to look wild
4776s rather than like a
4779s lawn mhm and gravel box help a bit with
4783s that looks look how much nicer the ramps
4786s are with the white lines like that yes
4788s El my I am aware of this
4796s I want an apartment claim system for
4799s skyscrapers yeah
4808s um guess it's difficult with how the
4811s claim system yeah because the claim
4813s system yeah it's tied to
4818s essentially the the the chunk system in
4820s a way
4822s and doing it in another way would
4829s add it it falls into the difficulty of
4832s modularity and use versus Simplicity
4836s and ease of use CU if you if you want to
4841s have like an apartment level scale of
4843s claiming you're going to need to have a
4845s height
4847s limitation but then when you're claiming
4849s a property you would then need to claim
4852s the same property multiple times and you
4853s need to be able to visually repres
4855s present that to the player so they don't
4857s you know they build a skyscraper and
4859s suddenly their top floor is unclaimed
4861s because they forgot to claim the next
4864s level
4866s um there there is there is a a myriad of
4870s complications that comes with that even
4873s though I
4874s do appreciate the interest in having
4877s that more modular because then you could
4879s claim the surface to have your building
4881s on but you don't need to worry about you
4883s know you don't care about who's digging
4885s below your
4887s house um so there are both ups and and
4891s like pros and cons with uh with both of
4912s it would you like me to start with this
4914s one yeah go for
4916s it okay so I looked around a bit it
4920s definitely looks like a gas station I
4922s can say 10 out of 10 this is a gas
4924s station like there's so many iconic
4926s things like the the sign having the
4929s what's it called like the the spotlights
4931s on it the italics like I mentioned
4933s before and like there's little details
4936s like that and that they sell in
4937s particular Donuts I I have to check
4940s actually does this store in
4942s here no okay oh it's turned off so I
4945s can't check I was going to check if it
4947s actually had Donuts that's what I bumped
4949s it um and just the regular craft or gas
4955s station
4956s cell uh and then you know the little
4959s like dividers and stuff and parking
4960s spaces it it looks very authentic so I
4963s think I want to give it a seven it's a
4966s it's well made
4968s uh I would personally have liked an
4970s interior to it uh but a gas station I
4974s guess would have like shelves
4978s uh and the shelves we have an Eco are
4981s most like living room shelves I'm not
4982s sure if it would have worked out but
4984s might have been I might asking for
4986s something that be pretty difficult to
4988s make but yeah I want to give this a
4994s seven I I am I'm I'm
4997s so I'm I'm I'm so sad that
5001s the some of the on the mention of
5004s shelves uh we we do have a whole ton of
5008s more decorative things coming for for
5011s really for the next major
5014s update and a bunch of them are just
5016s shelves in different
5018s styles um including like modern like a
5022s more modernes like uh polished steel and
5024s and framework shelves and and
5027s whatnot um well I guess we're gonna have
5029s to do this again sometime yeah there
5031s there's there's there's a ton of cool
5033s things um
5035s that we have uh Brewing on um I I'll see
5039s if I can pop open um the staging Branch
5045s after uh after we're done with this um
5047s while we can post chatting but
5050s um on the gas station um I think it's
5053s absolutely fantastic I love the um love
5057s the dividers the uh like the safety
5059s barriers things from not colliding with
5062s the with the uh the roofing structure
5065s um I would have liked to seen some more
5068s object
5070s Decor um either by
5074s pure uh the general World objects
5078s that can be representative of I know one
5082s of the one of the more common ones being
5084s the the currency exchange as like a gas
5086s a gas station
5089s pump
5091s um which um
5096s uh and or like some empty barrels or
5097s something like just a little bit more
5100s Decor out however this this does
5102s represent like the the epiphany of like
5104s this is a recently open gas station it's
5106s pristine it's nice it's clean doesn't
5109s have garbage loing
5111s around
5113s um so I think I'm going to lean in with
5117s uh with you and that as well like a
5119s strong
5119s seven
5121s um it would probably have been higher if
5124s there was a little bit more Decor or
5126s some sence interior um we were we were
5130s only judging on the pure
5132s exterior um in general but with a giant
5136s glass Panorama window it's hard to not
5138s also take into the account um what you
5141s can
5142s see um that's what I felt as well so
5145s that that you can see the inside from
5146s the outside yeah so that that does take
5148s it away a little bit um but yeah I would
5151s I would I would say a strong seven um I
5154s do like the creativity of it I do like
5156s the use of corrugated steel um
5159s surrounding to kind of get that overhang
5161s of that structure um as well as keeping
5164s it within like a
5166s modernes feel
5169s um and the the giant U AD Sign with the
5174s U the cursive text or the the half
5177s cursive
5178s text um to uh to really emphasize that
5181s Max word um because it's a nice touch
5186s um so yeah overall a strong s for
5197s me
5200s awesome I know their town hall is this
5203s Limestone building um they spent a lot
5206s of work decorating that as well and then
5209s their laser
5211s Garden is down the road a bit and on the
5217s [Music]
5221s left but that was our last official
5223s entry so can chat away about whatever
5227s you'd
5229s like I think I would like to amend one
5231s of my scores actually I was very
5232s uncertain on it before I think I would
5235s want
5236s my a second entry for the the monastery
5240s I think I would like to change that to
5241s an eight is that allowed sure
5245s because now that now that you guys have
5246s seen all of them you can give a more
5248s holistic score on them if you're set
5251s with your scores or if you want to in
5255s them I think that's the only one I would
5257s like to change like now that I like I've
5259s seen the the range of
5261s things that was definitely on uh on par
5265s with a lot of other really good
5268s ones I got some uh in chat from um
5274s Alp
5276s glow oh
5280s yeah for the petrol station I think
5289s right Al glob yeah
5292s yeah yeah he said the spotlight sign
5295s works well but is a bit high up that I
5296s didn't notice it to begin with the Red
5298s Roof also fits the theme well although
5300s the build could have been done with more
5301s decoration inside and something to
5303s represent the pump I felt it could do
5305s with a sign with the prices the overall
5307s impression is positive good
5315s effort I like the
5317s turtles crawling around the gas station
5319s that's a good
5321s addition it's the new animal
5324s AI
5326s yeah exactly thank you very much for
5329s inviting me this was really cool to see
5332s don't get a lot of opportunities to tour
5334s around a uh a server like this one I
5338s really think your mods are very
5340s interesting and
5342s uh seem to have succeeded in allowing
5345s people to make uh creative
5347s builds I appreciate it I appreciate the
5350s visit we wanted um to find something to
5354s kind of bring the Eco communities
5356s together you know the Eco creates a
5358s great Community but the server kind of
5361s segments them in a way and yeah
5365s absolutely we wanted to reach out and
5367s bring pillars from other communities
5370s together and have a fun
5379s event do you have any closing words yans
5382s or do you want to look at more builds um
5384s I'm I'm just kind of scouring around
5386s here just just very uh very happily just
5390s touring around a little bit and looking
5392s through and I I I agree with uh I agree
5395s with what you say Seth and um it's
5398s [Music]
5400s um it's like from the development side
5403s we are providing a toolbox and we try to
5409s get and and keep as many people
5411s interested as possible to uh to help our
5415s communities but it is it is you guys our
5418s communities that you know help us keep
5421s going
5422s um make the game into what it can
5426s be
5428s um and there's not a whole lot uh a
5432s whole lot more to say about it so you
5434s know it it's fantastic to be able to uh
5436s to have the privilege
5438s of roaming around like this in events
5441s with our community um and the different
5445s groups
5446s um within it and just you know
5448s everyone's friendly
5450s everyone's uh super kind and uh just
5454s wants to uh create an an amazing
5458s experience
5461s um and yeah you know you you rehash
5464s cycle over different things over
5465s different cycles and you can have
5467s different different experiences
5470s throughout even on the same server or
5472s with the same group of people
5475s um um not just you know running out not
5478s just running another profession but
5481s just um interacting in a different way
5484s or you're doing something a little bit
5485s different and it turns out widely
5488s uh
5490s uh you know going absolutely crazy or it
5493s it turns it into a super positive
5495s experience
5497s or not so much in some cases um but
5501s that's also uh that's also part of life
5503s which
5504s is um what we feel is you know our kind
5508s of goal with the game is allowing people
5510s to do these uh kind of things and have
5513s these cool little events
5518s um added on to u to uh kind of building
5523s together a whole package of experiences
5525s people can delve into and uh enjoy
5531s so yeah it it's been an absolute blast
5534s uh it's been an honor to be
5536s here um and I hope to see more of
5540s it aesome well we'll have to put on
5543s another event sometime I don't know how
5545s often we'll do it this was our first
5547s annual we've been running a year and
5550s like you said it's it's been so much fun
5553s to instead of have a focus on a cycle
5556s have a focus on the server each cycle
5558s has its own logistical issues that you
5562s know you can make zero gameplay changes
5564s and the logistical issues for the cycle
5566s are completely different than they were
5568s the previous times and the drama and
5572s the the you know people with the their
5576s own little quirks and tendencies it it's
5580s always interesting but we've been very
5582s fortunate very lucky the Eco Community
5584s is absolutely fantastic we've had to
5586s have very little admin intervention and
5589s uh people people by and large just want
5592s to have fun and build something as a
5595s community and it's been fantastic and we
5598s love the game
5599s and all all of this is possible Megan is
5602s here lurking but this was her Christmas
5604s present a year ago and I uh I didn't
5608s realize what I was getting myself into
5609s when I when I made her the server but
5612s it's it's an ongoing forever Christmas
5615s present so this is this is all for her
5618s this is she's not a gamer by nature but
5621s this is the game that she tried and
5622s absolutely fell in love with and has
5625s played ever
5628s since that is amazing I've heard so many
5630s stories like that as well especially for
5632s Eco actually I think it's
5634s uh it it's something special for sure
5638s there's so many different things in it
5640s that
5641s uh I guess caters to a lot of different
5644s people like it's very social uh there's
5646s some like
5650s nitty-gritty uh like how you set up your
5653s stores and like figuring out optimal
5657s like optimization
5658s problems uh and at the same time like
5661s wanting to make something that looks
5662s nice there's so many different types of
5664s sub demographics that play this game uh
5668s and that's why I also think it's so
5669s important that servers have
5673s different call it like Styles or they
5675s cater to different sub
5677s demographics so like this is
5680s very creative but at the same time I
5682s think you have to taken a mod spin on it
5685s to make it a little bit more like make
5688s it last a little bit longer and that's a
5690s difficult thing for sure without causing
5693s a lot of of
5696s confusion yep we're we're definitely
5699s geared towards um a a lengthier
5702s progression system with the intricacies
5704s of our recipes we we haven't necessarily
5706s increased the grind per se but a lot of
5710s the recipes have a lot more um
5712s interaction between the different the
5715s different professions so it's you know
5717s you can't really have a a village of
5719s three or four people doing everything it
5721s it takes a a lot more or and that's
5726s difficult um unless you have the you
5728s know the population to um support that
5732s so it's it's definitely a lot of fun but
5736s it's um you know you can set up your
5738s store perfectly but at the same time
5740s someone who's very social in in the chat
5744s and wheeling and dealing in in the chat
5747s that kind of thing can also be very
5749s successful so it it's it's definitely a
5751s lot of fun for our players I think
5755s mhm okay with that I think I will dip
5758s out and get myself some dinner thank you
5761s so very much for inviting me and showing
5762s you your server and your amazing bills
5764s you're welcome thanks for coming and
5767s judging and we appreciate you thank you
5770s very much have a great evening or
5772s whatever soon you take care stay safe
5775s you to
5783s byebye what do you think Yan you have
5785s any questions for us or do you want to
5786s take over with your own stuff or um yeah
5789s no I I I I'm like I said um it's been
5793s great um super impressed with all the
5795s builds um not just the ones in um that
5798s that you know went in and and applied
5800s into the competition um but just general
5803s um there been some some cool details um
5806s some
5806s impressive some impressive stuff along
5809s the way um and it's always fun to see
5814s people put in that that little bit of
5817s extra patience or thought into something
5820s that's like hey you know this little
5822s detail is really going to make my
5827s general um gameplay experience here on
5830s my area it's just going to make it a
5831s little bit more nicer a little bit more
5834s uh make it a little bit more pop out
5836s of kind of the uh the monotonous like
5839s Square buildings just focus on
5842s production or whatnot and it's it's
5845s super super appreciated to see that um
5849s as a developer just you know going going
5851s over and looking at
5853s these
5855s um
5857s and yeah no it's overall a very very
5861s wholesome experience
5863s um it's uh it's been
5869s cool uh I am going to
5874s uh let me get out of recording mode here
5876s so I can actually get the
5879s uh there we
5882s go so I can actually hop out of the
5884s client uh so one of the things I am
5886s going to see if I can do
5890s um we can do that moderately quickly we
5893s can do a little a little bit of sneak
5895s peek
5897s into
5901s uh some of the things and and that's a a
5904s little bit based on if Unity wants to
5906s load somewhat quickly um so bear with
5910s me um and if you uh I can actually do
5914s this you guys have access to it in in
5918s live um so you don't get like lagged
5922s behind on having to see it on the
5926s stream
5928s um we can do that and that so I can
5932s stream it out live there
5935s and then I can show it on stream here in
5936s a
5939s second so we have um some of the things
5942s that we've been working on to um to kind
5946s of help with this whole decorative
5948s things and adding in um coziness into
5952s the game a little bit uh removing some
5955s of the static behaviors for things uh
5958s making
5959s it uh giving or giving players the
5962s ability to be personalizing it a lot
5965s more than what you currently can and one
5968s of the things that we felt really really
5970s lacked was just quantity of decorative
5976s objects um so obviously we're going to
5978s need to have a whole bunch of new stuff
5983s um but we are
5985s also changing out the way how to play or
5989s well you're still placing it kind of the
5991s same way you have the interaction with
5992s the object Gra it in your hand placing
5994s it down uh but we're moving away from
5996s the tile system so instead of you being
5998s locked to that specific grid it allows
6001s you to completely free foreign place
6003s things um in a whole new
6006s way so yeah you're going to be able to
6009s you know place things on other objects
6012s um so you pop down a table you can place
6014s you know vases on tables
6016s or um stacking books or or whatever you
6020s feel
6022s like and that is going of open up the
6024s modding scene I believe in an absolutely
6025s crazy way uh for object additions right
6029s now there's there's very little kind of
6031s incentive to add a lot of decorative
6034s objects uh from moders there are some um
6038s and they look fantastic but they're
6040s still following the same hard line of
6043s they need to have their occupancy set
6045s they're stuck to the tile system which
6047s means you can't make them as nice or
6049s intricate as you would perhaps have
6051s liked
6055s um so that is something that we're
6057s looking to change out
6059s um I'm just waiting for oh boy
6063s that that Unity
6067s lighting uh so let's get that popped
6070s let's get the server running and
6073s then see if everything plays
6076s nicely so I can actually transition into
6079s that
6084s um so as you can you can probably tell
6086s here in a little bit of a sneak peek um
6089s there are some new uh some new shelves
6092s coming in um as well as some
6094s other small little
6100s details server wants to compile and
6105s build
6110s um let me grab the shets
6116s um any ideas on having liquified fuels
6118s or fluids rather than just barrels uh
6120s there there is there is some thoughts
6122s and and that in the back uh but it is on
6125s the back burner um
6128s currently so it it wouldn't happen
6131s anytime anytime soon per
6134s se we come on server compile pretty
6139s please and I didn't want to have the
6140s server compiling and running in the
6142s background while doing the um
6145s uh the event stuff to avoid having any
6148s problems or any possible uh performance
6153s issues
6158s um see the server is up and running now
6161s we just need Unity to play nicely
6164s and get in
6169s order um at the moment there isn't where
6173s we we still have some technical
6175s difficulties with
6178s um kind of adjusting things to work with
6181s the new Unity
6183s version uh so what I I am popping out
6186s let me
6187s just add that as a text maybe
6192s just Let's
6194s do let's do that and let's just add that
6198s work in progress It's a rough few months
6200s for you guys going from net s to net 8
6204s and then having to upgrade Unity right
6205s at the same time um right
6209s afterwards yeah well I mean it it's it
6212s it's been kind of different problems so
6215s the net upgrade was just purely code if
6218s you
6219s will um whereas the unity upgrade is as
6223s well as the uh the render pipeline
6224s upgrade means that there's a lot of
6226s still very technical things but it's not
6228s just pure code it's related to um how
6232s things are being displayed or how
6234s materials are being applied to things in
6236s Shadow casting and and all of this
6237s graphical portion of it rather than just
6240s systematic
6242s code um so the unity upgrade broke
6245s almost all of our shaders straight out
6248s so those needs to be re kind of
6250s readjusted to fit in with the
6253s changes um which is why I'm also not
6256s showing this in unity 6 because uh so
6259s this is on our staging Branch it's using
6261s the older Unity version so it's not
6263s going to have the fancy graphic stuff um
6265s but the shaders are there are some
6267s shaders that are currently broken and I
6269s kind of want to show objects with the
6271s actual textures not just pink
6275s stuff uh I wonder is that going to break
6278s all the mod shaders as well um no
6280s because the mod sh the mods are using
6282s our shaders so the mods are going to be
6285s broken in that they need to be
6287s recompiled with the new Unity
6289s version but I don't think there's going
6291s to be a lot of adapting for for the mods
6294s they basically just have to be loaded in
6295s the new version so they apply the new
6298s the the new technical data from the the
6300s updated
6302s shaders
6304s okay
6307s um curve baders the scourge of the Eco
6310s modding
6311s Community I I it's the first time uh
6314s today I noticed the snowmen were
6316s floating I I didn't check to see if he
6318s has a patch for that or not oh yeah um
6323s yeah no so um I know Toby has been
6326s working on a bit
6328s of technical assistance
6333s for
6335s um making it slightly easier to make
6339s assets um so setting up like setting up
6343s New World objects for example
6346s umh it I don't know if he's exported
6351s that script over to
6354s the mod kit yet it might be something
6357s that you're going to have to wait for
6358s for the next Unity upgrade to do um but
6363s he
6364s did
6366s um he did a
6371s um I can't remember what that where that
6373s was um essentially a new um a new asset
6378s build script so you just hit like create
6381s World object and it just presets and
6383s sets up up all the
6384s default um data containing to uh to a
6390s world object it sets the Shader it sets
6392s the uh it sets up different example um
6396s game objects for the different parts of
6401s um of everything so that's setable the
6405s same thing for like if you're making a
6407s pot um you have a preset for like turn
6410s into uh a a a plant pot thing and it
6414s just adds all the different parts that
6416s that needs to be graphically
6417s representing the plants that goes into
6419s it and all of
6420s that so a lot of the um a lot to just
6423s help modders
6425s do um kind of lower the threshold to
6428s make mods if you
6430s will yeah for sure um so that's SS
6434s really handy yeah so that that's
6436s hopefully right now
6438s know where when you're at a world object
6440s you have a whole like lot of checklist
6442s of things that are you know they're
6444s rather simple but you miss any one of
6446s those things and uh you're
6449s troubleshooting for the next hour trying
6450s to figure out which piece you missed
6452s yeah no so with this it's basically just
6454s hit create World object and Bam you you
6456s kind of get a predefined structure of of
6458s the different things now you're going to
6459s need to kind of customize it if you're
6461s building you know a vehicle or if you're
6464s making a a super intricate thing with
6466s with a bunch of animations and whatever
6468s else um but to make like a rigid DEC
6474s to pile of scrap or a book or you know a
6478s frame or whatever that's going to be a
6480s lot easier with
6482s this um thanks and I I don't know if
6485s it's published yet but he also set up a
6487s bunch of tools in
6489s blender um to be able to just hit and
6493s kind of get the scales correctly as
6495s well
6497s um so I'm going to see if I can push him
6499s to uh to kind of publish that and get
6501s that out into like a a package you can
6504s um like a toolkit package that you can
6506s grab from their
6509s extensions um so there's there's some
6511s there's some underling work that is not
6514s going to be like super end user thing
6517s but it is going to make the community
6520s effort to uh and the mod the the modding
6523s community in particular
6525s just have have an easier life to do
6528s things they want to
6530s do let's see if it actually wants to let
6532s me in here
6533s um I didn't Purge the save
6537s so hoping it'll let me in pretty please
6542s let's switch that over as well so we can
6545s get
6546s that VIP text in otherwise Dennis is
6548s going to be
6551s sad and I forgot to remove the uh the
6554s Golden Age Community server text the
6555s blow but
6557s yeah we we did visit that so that'll
6559s that'll be uh still count still counts
6564s [Music]
6566s we are on the Golden Age Community
6568s Discord so it it it does still count I
6570s think that's
6572s true now I will not for the life of me
6574s remember what all of these shelves were
6576s named
6577s so
6580s um we'll
6588s see let just grab a starting point going
6592s to break orang heart with all the new Js
6594s upcoming for his gas
6598s station so we are going to do that and
6600s then we are just going to
6602s do let's do just a flat out
6605s level and we'll grab SL G Dev
6612s tool and then we just do let's do
6616s composite
6618s Oak let's just do a
6623s do a
6624s little just a little wall we're not
6626s going to do anything super fancy I'm
6627s just going to sneak sneak peek throwing
6632s things out um and as I said I'm going to
6635s do a full stream on like all the general
6637s details surrounding this and the U the
6641s incases surrounding it once we have the
6644s um develop build in a little bit more
6646s stable
6648s State uh so if we grab uh
6653s grab a human
6655s table there we go and then give
6662s deot oh wow that's super
6666s cool so we are you can rotate it yeah so
6669s at the moment it's still rotating on on
6672s a a specific tilage but we are looking
6676s into like uh you're placing down and
6678s like holding right Mouse button for
6679s placing it and then rotating it with
6681s mouse instead and so on so like like
6684s proper flee free flow and whatnot mhm uh
6688s so let's put this in full screen um do
6691s that let's do give
6695s shelf
6697s no please give me full list of things
6701s but uh do we do preset World
6705s object yeah let's let's do that
6709s preset
6712s objects could have sworn that was the
6713s preset
6716s command oh yeah we it it broke the
6719s search scan link as
6721s well e okay hang on give me a a
6728s wild second while I pull up the tector I
6731s actually have the names of the
6735s things
6738s uh
6740s staging content take three thank
6747s you and then we have World
6751s objects and then we can just
6755s do search for all the work in progress
6759s stuff there we go now I have a giant
6761s list of things so
6764s um
6766s let's put that back here now we can
6768s actually we can amend that
6771s text I can find which which of the texts
6774s it is that's the text there we
6778s go
6782s uh and then we're going to make sure I
6783s have the shat
6785s there then we're going to put the text
6787s Tre over
6789s there there we go so um a few things um
6794s that we have been looking out for is
6797s something I think I I think this is
6799s going to be absolutely blowing people's
6801s minds
6803s uh so let's do
6808s that no damn it they're not set up in in
6810s addressables
6812s ah you know what we might be able
6815s to we we'll we'll just leave that so we
6817s do have some cool new shop windows that
6820s is going to be coming we'll we'll leave
6821s that to uh to the next stream because I
6823s do have plans on uh doing that next week
6827s uh or the upcoming
6830s week
6831s uh we'll do we'll do some books give
6835s gold trim
6837s book uh so we have some general some
6841s general cool new decorative things that
6843s just allows you to uh to add
6848s Place
6850s uh some decorative
6854s uh and this is they still take
6859s uh hammer they still take um the general
6863s Collision in mind so you won't be able
6866s to like overlap and stack them
6868s crazily um so they do have their own
6871s restrictions but it is something that we
6873s can customize too so if we want uh books
6876s to be a specific surface you can set
6878s that up in the prefab of that world
6881s object so anything can be stackable on
6884s most things that you decide to
6886s do so if you wanted to have you know a
6889s Sherby stackable on a table that's
6891s completely possible now um and so on and
6894s that's easily predefined in the object
6898s script um so the Cs file for the object
6902s defining on what surface it's allowed to
6904s be placed
6907s on um but we were here for shelves right
6911s that's what we came
6912s for well we were just here for a quick
6915s visit but I'm willing to stay for
6917s whatever you want to share
6924s didn't
6926s I okay you know what we're we're copy
6928s pasting things
6930s because I can't spell
6934s apparently let's do that and let's do SL
6938s give there we
6942s go o those are
6945s pretty so we have stuff like this and I
6949s don't think I don't think I set them out
6952s yet with no oh yeah yeah yeah so they
6955s are um so yeah all of these all of these
6958s surfaces are able to be customizable so
6960s you can actually set what you want on
6962s them works on the top and the bottom
6964s shelf too yeah uh is the book readable
6967s no but it wouldn't be too difficult to
6970s make like a
6972s text um like an
6974s interactive object text component like a
6977s book component that you could just add
6980s pages in with text um so that's
6984s possible uh we also have some standing B
6989s pop nope that was not set up in
6991s addressables yet we are not showing that
6994s off uh let's go with the we have some
6997s metal shelves as
7000s well let's go
7003s shelf we have some of these
7013s so we have some some fancy meshed metal
7016s shelves as well and not only are you
7020s able to do that with all the decorative
7023s objects you can also Place anything that
7026s you're holding in tool wise on
7032s nice and what this means is that you can
7034s do
7036s this and you can set it up for
7041s sale and since I'm the owner of the
7043s object it's not going to pop up but it
7046s is intended so you can buy things off
7050s the shelves and all the U all the free
7052s placed items as well so there there's
7053s not going to be a difference between
7054s them and any other General World
7057s object okay um and I know John is
7061s working at the moment on fixing up the
7065s wall placement so you'll have free
7066s floating placement on the walls as
7068s well um so that is also not like any
7071s we're kind of moving away from from the
7072s tile placement
7074s completely um okay so that's going to be
7078s hopefully so you won't have the little
7079s floating Gap with the narrow wall yeah
7082s no everything in anything is going to be
7084s just kind of glued to the surface um
7087s great you are probably going to see some
7090s discrepancies in if you have like a thin
7092s wall and then a a regular
7095s wall
7097s um and the the part over the thin wall
7100s is probably going to be free float
7101s hanging but that is kind of up to the
7104s user to build
7105s accordingly
7107s mhm um so there is a whole a whole pile
7112s of new stuff for
7115s that uh we need system to place tools on
7118s trucks like that you mean replacing it
7123s um it is entirely possible to mod that
7128s to be
7130s doable if you will
7133s and I'm I'm presuming so one of the
7134s things I wouldn't want to
7137s do is for example if you pop down truck
7141s like putting things in the back of the
7144s truck and the main reason for that is
7147s because then it's going to be colliding
7149s significantly with uh the inventory
7152s system and like you you fill the bed of
7156s the truck with a bunch of tools and then
7157s suddenly you drag in you know a
7159s stockpile worth of gravel on it um
7163s it would be possible but um it it kind
7166s of kind of goes into uh into weird
7170s gameplay design um however making the
7174s truck bed sides work like walls or you
7178s know other world object placeable things
7182s that would be pretty cool so you could
7183s like you know hang a shovel at the back
7184s of the uh or add you know pickaxe along
7188s the side or whatever that could be some
7189s cool things to investigate to uh kind of
7192s customize your look of the
7195s [Music]
7197s truck um
7208s okay so yeah uh you know kind a little
7211s bit of a a sneak peek into some of the
7213s objects that we are adding and there is
7216s a
7217s whole whole plethora of them I think
7220s just for
7222s let me do just a run countdown for it
7225s decoration updates are fantastic they
7227s give people a way to personalize their
7230s experiences I
7239s think that is different different styled
7244s and different texturized shelves we're
7246s up
7247s to roughly
7250s 30 oh wow so there's going to be a a
7254s whole Behemoth of a package of
7256s decorative stuff and then you know whole
7258s a pile of different types of books um as
7261s you see in the teapot it comes in with
7263s the uh with a tray as well and
7266s cups um elk gong is probably going to
7269s get some partners with different types
7271s of animals
7275s um and um so yeah it's going to it's
7279s going to just expand the array of how
7281s much you can custom and how how much you
7283s can kind of decorate and build and
7285s really amplify the Cozy stuff and we
7287s also have a few a few surprises that
7290s we're holding off on when it comes to
7292s certain elements of it um one we do have
7295s some new cool shop windows that I'm
7297s going to show off on stream because um
7300s they're not in um but yeah there's the
7304s the list is quite long it's going to be
7306s amazing
7308s um and uh I'll see if if we can get a
7314s preliminary estimate as as kind of as
7317s fast as we can work on it um we do have
7320s some technical limitations with the
7321s unity upgrades so that's kind of holding
7323s us back a little bit
7326s um but that is also kind of different
7329s people working on it so we have time to
7330s polish the main user end bits in the
7335s meantime um have you decided or are you
7337s willing to share if these are going into
7340s existing professions are they going to
7342s be a workbench and available from all or
7345s they going to be new professions for
7347s decoration specific they're they're
7349s going into existing ones um okay and
7351s it's a mixture in
7354s between um carpentry and blacksmithing
7359s and
7360s um Advanced carpentry and and masonry
7363s and whatnot um there kind of like the
7367s the professions that are currently
7368s making a lot of the similar things are
7371s going to just just kind of get a little
7373s bit more expanded options but we are
7375s also going to be seeing more of these
7378s going into the later professions as well
7380s though uh like Advanced car 3 is going
7383s to get the U like the modern styled
7386s wooden shelves and like the veneer stuff
7391s um and
7393s uh so on so forth uh there's some some
7396s new plant pots and other things that are
7400s going in um whole bunch of new uh vases
7404s and
7405s Planters so you know just overall just
7408s expanding the uh the feel of it and and
7410s making making players be able to just
7414s get stuff that is going to be looking
7417s more unique so you're going to you're
7418s going to be able to stand out more with
7420s how you
7425s decorate um and and with that we are
7428s coming up on on just past the um the
7431s 2hour
7433s Mark so you know as a wrap up it's been
7437s an absolute blast um I hope people
7439s enjoyed a little bit of a sneak peek
7440s here at the end so if you've stayed this
7443s far uh you are champions and
7446s uh we appreciate you immensely
7451s um and yeah if you are looking for more
7454s news and updates and posts keep a look
7457s at the um official Eco Discord cu
7462s there's going to be more coming um and
7464s I'll probably start doing some more uh
7467s some more regular streams now that we
7468s are getting into a more of a completion
7471s State and
7472s polish
7474s um it's been a little bit hard to get
7477s proper fulling
7479s stream um content when we're just kind
7482s of building technical backends
7485s things uh but yeah no and uh once again
7489s thank you for having me here on uh doing
7492s a little tour and uh building
7495s rating
7498s um and I will probably catch you guys in
7502s chat
7503s somewhere
7505s someone and uh yeah no take care
7509s everyone and uh hope you have a uh an
7513s amazing week coming up and
7517s uh yeah that would be it for me thank
7520s you and uh take care
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about 2 hours ago - SLG-Dennis
about 2 hours ago - SLG-Dennis