almost 4 years ago - Kaldorei - Direct link
Hello, there will be no raytracing implementations in the game as we are using the legacy render pipeline on Unity and raytracing is only supported with HDRP, We implemented DLSS for a future update tho.
almost 4 years ago - Kaldorei - Direct link
Originally posted by Waffle Washer: Ah, gotcha. From what I've played SSR seems to be doing an aggressive enough job to simulate well enough. Thanks!

Yes SSR is good enough but tbh EOE is not much a glossy game so it does not take much advantage of SSR or RT reflections, RTGI would improve lighting tho.