There is now a vitality loss if a player DCs during a dungeon/trial run.
I find this to be a horrible decision on ZOS's part since they still have yet to address the lag/rubber banding/frame freeze/DC issues that have plagued the game for over 9 months. There's even a thread that has more than 74 pages (as of this posting) regarding these issues that has been going for close to 5 months.
I understand the vitality loss for PTE, but for DCing? How about if ZOS actually fix these issues. Many of us have posted our trace route and find an issue that is most likely the ISP ZOS uses since we get massive packet loss right before their servers.
@ZOS_Kevin can this be fixed ASAP? Or at least fix the connection issues...this isn't on the client end, this is on ZOS's end.