The Elder Scrolls Online

The Elder Scrolls Online Dev Tracker




Yesterday

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Yeah the extended trial ended at 10am ET today. Extended by 24hrs from the original end time of 10am ET Dec. 19.
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davidtk;c-8241566
ZOS_Kevin;c-8241283
The XP boost is active. Once the event is live, the boost is in effect. We also note this in the article for the event as well. The team has feedback to add an indicator in the future.
To be honest, people have wanted the event buff icon since the change to auto buff. You keep promising sometime in the future, I think we've gone through all the events, so that time might be next year already? I don't think one icon would be a big problem for a developers. So please, please, please give it to us for Christmas :blush:
Totally get that. My understanding from what the dev team has told me is in order to implement notification to track the XP boost, a new tool needs to be built and tested to work with the events. So it isn't something quick like adding an icon, as much as we would like it to be. In the meantime, that is why we note it in every article. We know that isn't the the best solution and it ... Read more
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doesurmindglow;c-8241655
I suspect forum moderation also needs a second look: many people are afraid to post their complaints here for fear of getting banned, and this is actively creating blindspots to performance issues with the game that developers need player feedback and information to be able to notice and address.
We are also taking a look at this in the New Year. We have already scheduled some meetings to discuss moderation practices and how we can find a better medium there.
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LadyGP;c-8241601
Meant to tag @ZOS_Kevin @ZOS_JessicaFolsom in the above post. I know we just got the big update from Rich - can we expect additional updates, hopefully before Jan 1, on how the investigation is going and if anything has been discovered? Doesn't have to be from Rich directly.. but just... something to help give some confidence to people about the issue?
First, thank you for gathering the screenshots above. Regarding updates, we are currently working on a survey to better track information from players who experience performance and lag issues. This is in an effort to better track the information from more places (like Steam, Reddit, Discord Servers, etc,) like what you provided in the screenshots above, just in a more organized way and breaks it down the info that our engineers need. The survey when finished, it will send information directly to our engineers working on this and is intended to better organize the kind of information you took... Read more
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Official Discussion Thread for "Enjoy Seasonal Savings on Gold Road and Select Crown Packs During the 2024 ESO Holiday Sale" "Enjoy up to 67% off the Gold Road Chapter and up to 40% off select Crown Packs during ESO's end-of-year sale."

19 Dec

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Hi everyone! As a follow-up to this comment and as we continue planning for next year and beyond, we wanted to ask for your input on a few specific topics related to our communication and engagement opportunities.
  • For Reddit AMAs, do you prefer when they are focused on specific topic and/or team, or when they are broad and open to all topics?
  • Similarly, for planned Q&As on the forums, what are everyone’s thoughts on them being a broad “grab bag” style Q&A versus themed around a specific topic such as PVP content? Do you have a preference?
  • (Answering "both" for this question and the one above it is fine, to...
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Happy to pass this list along. Thanks for the list of feedback, @RPGOverlord!
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Hi @Aldoss. We are still collecting feedback here. We're planning to have more conversations about this feedback and associated questions once everyone is back in the office in the New Year. We appreciate everyone's feedback so far and should make for a good starting point in addressing your concerns with Battlegrounds and PvP generally.
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LadyGP;c-8241005
s3dulo;c-8240998
Any idea when PTS will be available again???
I think @ZOS_Kevin said a week or two? I can't find the exact post.
We don't have a firm date yet. The team started work to restore PTS yesterday. So timing is TBD at the moment.
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This is the official discussion thread for, "Loremaster’s Archive—Tamriel’s Holidays" "Get into the spirit of the season (or seasons!) as the Impresario shares all about Tamrielic traditions!"

18 Dec

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Just wanted to follow up here. Took awhile to confirm, but the issue with access codes should be resolved, as some of you have mentioned. Thanks again for highlighting the issue with us.
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This is the official discussion thread for, "Experience a Cozy Holiday Hearth with This ESO Yule Log Video" "Rest and relax by a virtual Tamrielic fireplace via our special ESO-themed yule log video."

17 Dec

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LatentBuzzard;c-8239235
Not to mention that if they're only announcing details a quarter of the way through 2025 then 2025 is pretty much going to be a write off in terms of new content.
Just following up on this. We have new content coming in 2025. We have our normal Q1 content for 2025 (we’ll touch on that next month), and April will have details for the rest of 2025. So it will not be a write off regarding content.
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SilverBride;c-8239076
@ZOS_GinaBruno @ZOS_JessicaFolsom @ZOS_Kevin @ZOS_MattFiror @ZOS_RichLambert I love this game and have subscribed for years but this will completely ruin the relaxing questing experience for me. I really don't understand why they would go back to something that came very close to killing this game, especially when it's a small minority asking for it. To say I'm stunned is a gross understatement. The very least they could have done is make a difficulty slider so those of us that do not want more difficulty in the story wouldn't have our experience ruined. Especially when we were supporting sliders to enhance the enjoyment of those that wanted more difficulty, even though we didn't want it ourselves. It didn't have to be just one way or the other. This is the most disappointed I have ever felt in all my years of playing.
So we should note that we haven't announced what overland changes are yet. We'll have more information to share ... Read more
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mocap;c-8238968
Increasing the difficulty of standard overworld combat
Well, it looks like this thread can be closed. All those who wanted to make overland more challenging, you've somehow got it.
We will keep the thread open as we haven't implemented overland changes yet. But we will monitor and follow up when relevant information on overland is shared.
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ApoAlaia;c-8238996
I too am curious about what 'seasons' means in this context. If is just pure FOMO fuel not sure how I feel about this, at least with chapters you can complete stuff at your own leisure.
Just wanted to follow up on seasons a little bit. We will have more details in April, but Jess Folsom noted this in another thread. Thought it would help here too. ZOS_JessicaFolsom;c-8239046
One thing we do want to clarify today are the questions about seasonal content. Our plans are not to remove content such as quests, stories, and new areas like some other games do when a season is over.
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Thank you for all the great questions so far, everyone. We are keeping a list to help inform what we need to answer and explain more later. And we will. One thing we do want to clarify today are the questions about seasonal content. Our plans are not to remove content such as quests, stories, and new areas like some other games do when a season is over.
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Just to follow up here. The changes here are to make us more agile and produce more engaging and varied content. So from our prospective, it is not us "going into maintenance" but rather being able to address several concerns the player base has noted over the years.
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The Elder Scrolls Online v2.68/v1.49 (PS4/PS5) addresses some issues identified post Update 44 launch. The third incremental patch for Update 44 address issues in the Firesong, High Isle and Base Game content. Included is an adjustment to Siegemaster’s Focus, fixes to Gloambound and Iceshard style weapon styles, and trial groups will no longer lose vitality when a player leaves the zone while the group is in combat. These are some of the adjustments coming in incremental three. For all adjustments being made in incremental three, please see the full list of patch notes below. This patch file size is 2.727 GB (PS4)/ 524.5 MB (PS5). [img alt="Table of Contents"]https://esossl-a.akamaihd.net/uploads/patch_notes/patch_notes_headers/en/table_of_contents.png[/img]... Read more
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The Elder Scrolls Online v1.38.2.0 addresses some issues identified post Update 44 launch. The third incremental patch for Update 44 address issues in the Firesong, High Isle and Base Game content. Included is an adjustment to Siegemaster’s Focus, fixes to Gloambound and Iceshard style weapon styles, and trial groups will no longer lose vitality when a player leaves the zone while the group is in combat. These are some of the adjustments coming in incremental three. For all adjustments being made in incremental three, please see the full list of patch notes below. This patch file size is 3.53 GB (XB1)/ 3.29 GB (XBX/XBS). [img alt="Table of Contents"]https://esossl-a.akamaihd.net/uploads/patch_notes/patch_notes_headers/en/table_of_contents.png[/img]
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