Updated to add additional notes on Subclassing and add a known issue for subclassing.

Title says it all... Will they be announced later in the year or its over with new companions (what would be sad)?No new companions to announce that this time. Companions are not done forever. Just not on the roadmap at this time as we have other goals we would like to accomplish with content this year.
I don't want to come off as entitled, and I know it's just a game, and I understand that game development is about time/resource/priority management, but Matt discussed this in his December letter and now it seems like it's still in early prototyping with no prospects of a release anytime soon. Meanwhile, we're seeing a lot of progress on a major new system that was not discussed publicly prior to today. it's just really frustrating to have been given hope for a change that would make the game fun to play, only to have it shoved aside for something that sounds fun but isn't nearly as important to a lot of us. It feels like a bait-and-switch. I'm here because I love this game and I want it to be better. I'm saying this because ESO matters to me. Please, I'm begging you guys to give overland difficulty options priority. I know it's complicated and controversial but it's something that will, for a lot of people, make the overland game actually fun to play for t...Read more
ZOS_Kevin;c-8292844To be honest with you, giving any information at this po... Read moreTariq9898;c-8292795I understand you can't go into detail but tons of players have been agonizing about this for months on end. Can you just let us know if the current plan is that this something players opt in to or a complete overhaul of difficulty in the game that everyone will experience? We don't need details. We know those can't be provided. We know that plans could be changed. But months of anxiety about that question has made left many players anxious and nervous and has completely colored anticipation. If there is anything at all to share on just that one question, it would do wonders to shape anticipation and discussion in a positive direction.What about the overland difficulty increase?? Is that optional?This is still being worked on and will be something we rollout later on.
Seasonal storylines are not what we wanted. Why would you even think people want to be forced to go through even more fomo? Having to play at your pace is anti-consumer.For the record, the content does not disappear for seasons of the worm cult. You just get the parts at different times. But the content you can still take at your pace once it is live.
Hi @ZOS_Kevin - just wanted to flag this for you again and that the new dark fissure types don't seem to be spawning for those of us who have completed the prologue quest. Will that happen after the livestream? THANK YOU for all you do!We are investigating this now. Not sure about details yet as the team is digging into it. But once we have more info, we'll pass it along. Thanks for the callout!
@ZOS_Kevin since we can't reply in the Patch Notes and Hotfixes section, I'll just post this here... As per the hotfix notes you posted (screenshot below), the Archival Sacks of Provisioning were fixed as well. But what's not apparent is whether they've been dropping at a higher than intended rate the whole time, or did they see a bump at the same time the Jubilee Reward boxes started dropping and were simply lowered back to right before Jubilee levels. Could you please provide some clarification on this?The drop rate was incorrect and dropping higher than it should have been at the start of the event. The hotfix was to bring it back inline with the intended drop rate from previous years. So not nerfing them, but bringing them back inline to be consistent. We know this is frustrating, but the team is trying to make sure there is consistency regarding th... Read more![]()