ZOS_Kevin

ZOS_Kevin



Yesterday

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LatentBuzzard;c-8239235
Not to mention that if they're only announcing details a quarter of the way through 2025 then 2025 is pretty much going to be a write off in terms of new content.
Just following up on this. We have new content coming in 2025. We have our normal Q1 content for 2025 (we’ll touch on that next month), and April will have details for the rest of 2025. So it will not be a write off regarding content.
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SilverBride;c-8239076
@ZOS_GinaBruno @ZOS_JessicaFolsom @ZOS_Kevin @ZOS_MattFiror @ZOS_RichLambert I love this game and have subscribed for years but this will completely ruin the relaxing questing experience for me. I really don't understand why they would go back to something that came very close to killing this game, especially when it's a small minority asking for it. To say I'm stunned is a gross understatement. The very least they could have done is make a difficulty slider so those of us that do not want more difficulty in the story wouldn't have our experience ruined. Especially when we were supporting sliders to enhance the enjoyment of those that wanted more difficulty, even though we didn't want it ourselves. It didn't have to be just one way or the other. This is the most disappointed I have ever felt in all my years of playing.
So we should note that we haven't announced what overland changes are yet. We'll have more information to share ... Read more
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mocap;c-8238968
Increasing the difficulty of standard overworld combat
Well, it looks like this thread can be closed. All those who wanted to make overland more challenging, you've somehow got it.
We will keep the thread open as we haven't implemented overland changes yet. But we will monitor and follow up when relevant information on overland is shared.
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ApoAlaia;c-8238996
I too am curious about what 'seasons' means in this context. If is just pure FOMO fuel not sure how I feel about this, at least with chapters you can complete stuff at your own leisure.
Just wanted to follow up on seasons a little bit. We will have more details in April, but Jess Folsom noted this in another thread. Thought it would help here too. ZOS_JessicaFolsom;c-8239046
One thing we do want to clarify today are the questions about seasonal content. Our plans are not to remove content such as quests, stories, and new areas like some other games do when a season is over.
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Just to follow up here. The changes here are to make us more agile and produce more engaging and varied content. So from our prospective, it is not us "going into maintenance" but rather being able to address several concerns the player base has noted over the years.
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The Elder Scrolls Online v2.68/v1.49 (PS4/PS5) addresses some issues identified post Update 44 launch. The third incremental patch for Update 44 address issues in the Firesong, High Isle and Base Game content. Included is an adjustment to Siegemaster’s Focus, fixes to Gloambound and Iceshard style weapon styles, and trial groups will no longer lose vitality when a player leaves the zone while the group is in combat. These are some of the adjustments coming in incremental three. For all adjustments being made in incremental three, please see the full list of patch notes below. This patch file size is 2.727 GB (PS4)/ 524.5 MB (PS5). [img alt="Table of Contents"]https://esossl-a.akamaihd.net/uploads/patch_notes/patch_notes_headers/en/table_of_contents.png[/img]... Read more
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The Elder Scrolls Online v1.38.2.0 addresses some issues identified post Update 44 launch. The third incremental patch for Update 44 address issues in the Firesong, High Isle and Base Game content. Included is an adjustment to Siegemaster’s Focus, fixes to Gloambound and Iceshard style weapon styles, and trial groups will no longer lose vitality when a player leaves the zone while the group is in combat. These are some of the adjustments coming in incremental three. For all adjustments being made in incremental three, please see the full list of patch notes below. This patch file size is 3.53 GB (XB1)/ 3.29 GB (XBX/XBS). [img alt="Table of Contents"]https://esossl-a.akamaihd.net/uploads/patch_notes/patch_notes_headers/en/table_of_contents.png[/img]
    ...
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The Elder Scrolls Online v10.2.9 addresses some issues identified post Update 44 launch. The third incremental patch for Update 44 address issues in the Firesong DLC and Base Game content. Included is an adjustment to Siegemaster’s Focus, fixes to Gloambound and Iceshard style weapon styles, and trial groups will no longer lose vitality when a player leaves the zone while the group is in combat. These are some of the adjustments coming in incremental three. For all adjustments being made in incremental three, please see the full list of patch notes below. [img alt="Table of Contents"]https://esossl-a.akamaihd.net/uploads/patch_notes/patch_notes_headers/en/table_of_contents.png[/img]
  • Overview
  • Combat & Gameplay
    • Itemization ...
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LadyGP;c-8238672
Yeah, things felt a bit better. I just ended a few hours of Cyro and with multiple ball groups going at it fighting for a scroll I only ran into a few spikes. The biggest thing is i stayed connected during those spikes and didn't crash like usual. I can handle the spikes.. just keep me connected. Really curious if @ZOS_Kevin or anyone can chime in and say if something was changed - it sure felt like it. Fingers crossed this is a start for some improvement.
So we have adjusted some things to deal with malicious activity. That is the main stuff we have done as of recent. Like during the weekend when we had those disconnect issues on Saturday. ZOS_JessicaFolsom;c-8238380
Hey everyone, we've been seeing a recent increase in malicious activity targeting our servers, so we have made adjustments on our end to address this threat. Because of this, you may experience decreased game performance while these adjustments are...
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15 Dec

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Hey all, just wanted to chime in here. Thank you starting the thread and having the discussion. One of the things we’ve always strived for with moderation is leading with education with community guidelines in mind. Personally, I know I have worked with several folks over the last few years to clarify guidelines or help reverse actions if comments were taken out of context. We are not trying to stifle conversation. However, given some of the feedback in the thread, we can always adjust. In the new year, we’ll review the feedback in this thread and reach out to some of you via DM to get additional feedback. We can then chat with the moderation team and go from there. The point of the forums is to have conversation. Both about the fun and cool things you love about ESO and for us to get feedback on where we can improve. We want to empower everyone to have challenging and engaging discourse, without breaking community guidelines. Thanks again for raising the topic and we’ll work towar... Read more

14 Dec

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We are seeing things improve and stabilize on our end of things. Still monitoring, but think folks should be able to log in without being kicked.
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Exodus5656;c-8237603
I have been in for about 30m with a steady ping 40-60.
We’re starting to see some things stabilize on our end. But we are continuing to monitor.
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Hey all, just wanted to note that we have a team looking into the current connection issues. So we’ll provide more info based on how those go. Just noting it might take a bit because of the current time on our end of things. Being almost 3am.
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Hi All, just wanted to note that we have a team investigating issues right now. But given the time right now, figuring things out will take some time. If we have an update, we will follow up.

13 Dec

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Hello everyone. As communicated earlier, we now have all live megaservers online and available to players. We understand the outage was frustrating, but we want to thank you for your patience as we worked to bring the game back online. We are extending the current ESO Plus Free Trial by one day to December 20, 2024. Additionally, we will be enhancing the first two days of the January 2025 Daily Login Rewards. They will consist of the following:
  • Day One- 1000 Seals of Endeavor
  • Day Two-
  • (Qty. 5) Grand Gold Coast Experience Scrolls (150% EXP Scrolls)
We appreciate those who expressed kind words of encouragement during the process and thank you for your patience as we resolved the outage.
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HI All, we just updated here on console, but the TL;DR is we are working on testing console megaservers now, with the goal of having them up today. But no eta yet as we are still working through tests and checks.
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method__01;c-8236882
hope we get the cooking stream this year ,even with al these technical probs in game ,its like a tradition to most ppl here :)
The cooking stream is still happening! Jess and Gina are prepping now to bake and chat!
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Stella_dArgento;c-8236744
@ZOS_Kevin thanks for your work and the information! Can you estimate around which time console servers will be back up? Or is that not possible yet?
Too early to call right now. We need to give the team more time to work on console now that PC is up and running. But once we have that info, we'll update the core info thread.
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Hi All. We have opened the PC NA and PC EU megaservers. We have been monitoring stability and keeping a close eye on things before issuing this wider all-clear on the realms. The team is now working on the other platforms and anticipate, barring any unforeseen issues, opening these later today. Thank you again for your patience as we resolve this.
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Hi All, minor update as we are hearing back from some teams working on getting our hardware back online. Work is progressing smoothly right now. However, it's still too early to clock timing for when megaservers will be back online. We're hoping to get a bit more work done and checks verified before giving estimated times. We should know more in a few hours and provide an update then.