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This is your one stop shop on all things related to the Cyrodiil Champions Test. This FAQ should give you a general understanding of what this test is and our goals for it. We also had a community Q&A during the PTS timeframe answering questions about Cyrodiil Champions. We will include the community Q&A below for easy reading.
What is the Cyrodiil Champions Test?
The Cyrodiil Champions Test (Vengeance Campaign) is focused directly on reducing Ability complexity in an effort to cut down on server stress when mass battles occur. Anything you see that's enabled or disabled during this test is purely for the sake of performance and getting calculations as low as possible on the server. Support systems which are normally on, such as mail, achievements, leaderboards, etc., are disabled for this test. This is due to the overhead they present when having temporary alterations to your character while in Cyrodiil.
When you enter Vengeance during this test, you’ll engage with the smallest footprint of ability usage we could muster while retaining class flavor. We hope to see improved server performance gains with much higher populations than previously possible. We look forward to your feedback and participation in this unique test!
What is ZOS looking for from players during this test?
Glad you asked! For the live test, we’ll be looking to get feedback on things such as:
- If players can successfully get into large-scale battles
- If large-scale battles feel better latency-wise and how combat feels (responsive or not, fun or not, etc.)
- What you think of the simplified abilities
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[*]The Official Cyrodiil Champions Feedback Thread
[*]The Official Cyrodiil Champions Bug Report Thread
- A new Cyrodiil campaign called "Vengeance” is available starting March 24 through March 31.
- This campaign does not allow your current abilities, items, and gear to transition into Cyrodiil. Instead, it replaces all your abilities, items, equipment, etc. to a template for each individual class. (EG. If you zone into Cyrodiil as a Templar, you will be a "Vengeance Templar" with pre-set abilities in your skill book. Only those abilities will be available to place on your action bar.)
- Player Stats will be set and not be altered by any items worn. They can be altered by Abilities granted on each template.
- Everyone is also granted reusable items such as Siege, potions, Soul Gems, etc.
- Siege is also altered in this campaign where you can only deploy 1 of each type of weapon at a time.
- If you try to deploy another Siege Weapon of the same type, your prior weapon will despawn.
- You also cannot pack up any Siege Weapons to be saved later.
- The following systems are disabled in the Vengeance Campaign Test. An error message will display in the upper corner noting "You cannot do that in this Campaign" upon interacting with quest NPCs, Skyshards, crafting nodes, stores, etc.:
- Quests
- Achievements
- Emperorship
- Leaderboards
- Crown Store
- Armory
- Crafting
- Trading with others
- Interacting with Skyshards and Mundus Stones
- Everyone’s mount speed is set to a pre-determined amount.
- Any XP, AP, Gold, or Rewards for the Worthy system mails you would normally earn while in this campaign will only be awarded AFTER you leave Cyrodiil. You will still be notified when you earn XP, AP, and Gold while inside the campaign, but they won't be available until you leave.
- XP will be applied to skill lines and abilities upon leaving except for Assault and Support skill lines.
- Golden Pursuits will be active in this campaign.
- AP and XP earned will be increased 100% while in this Campaign.
- Slotted abilities will be saved upon exiting the campaign and will be separate from pre-existing character hotbars. This includes the primary, backup, and quickslot wheels.
- The AvA skill lines will not be attainable in Cyrodiil during this time.
- Enchantments, poisons, and traits will be disabled but won't display as red on the tooltip like the stat/set bonus will.
- You will not be able to re-log into Cyrodiil directly from character select if you logged out in Cyrodiil.
- Item sets are fully disabled in this campaign, including stat bonuses.
- You can change your outfits IF they are saved prior to entering Cyrodiil. You cannot make new outfits or changes to your outfits while in Cyrodiil.
- Addons may not work as intended. We know this is a possibility with the test. Please make sure if you run into any issues that you check your addons first.