Kevin created a thread asking players to submit their top five bugs and pain points that we would like addressed but asked to keep comments to a minimum.
This thread is for discussing the dev team’s request itself, what bugs and issues you think are the most important, and any expectations or thoughts on how they might address them.
Here’s a link to the original thread for reference: https://forums.elderscrollsonline.com/en/discussion/672718/dev-team-request-a-top-5-list-of-bugs-and-pain-points-you-would-like-addressed#latest
For me the top bug I was going to put in was stuck in combat and then pain points was going to be overall performance. Sounds like they are actilvey working on both.
So far I'm impressed with the changes ZoS has made to coms and player engaement. The off the cuff stream they did the other day was awesome as well - loved the insight.
ZOS_Kevin;c-8260655That is a good idea. The general point with the thread is to get a baseline for the communities most sought after bugs. We are reviewing this now and seeing what can get tackled and when. However, getting more feedback via a survey is not a bad idea and something we can work on for later in the year. We do have a few surveys in the works on other issues, so we need to finish those and get them out before taking on any other survey projects.Thanks for starting this conversation, @LadyGP. Just wanted to put a reminder that if folks share bugs and pain points here, that they also reflect that in the thread where we are collecting the list from players. LadyGP has it in the first post of this thread.Hey Kevin, I posted in the thread but just wanted to add here that I wonder if this might also be some good material for a survey, like y'all did last year about guilds. Not that you won't get useful feedback here on the forum, but I feel like that's going to be very difficult to parse through. Especially with the answers varying so greatly depending on the areas of the game that people engage with. Just a thought about another potential avenue for gathering this feedback from players but in perhaps a more structured way. It's really nice to see our feedback being sought after, whatever form that may take.