Original Post — Direct link
Every time my group gets to the 3rd floor on Falgravn in vKA HM, there is such an inconsistency in the presence of the telegraph where Falgravn shows which prisoner cages are going to open. When he floats up in the air, he sometimes (and often) doesn't shoot the purple/red orbs out of his head. On hard mode, the amount of time that people have to spend running around the top floor trying to find where the torturers are leads to such a loss in DPS that the torturers can't be killed reliably. This is really making progressing the hard mode of this trial really difficult.
over 3 years ago - ZOS_Kevin - Direct link
Hi everyone. Thanks for flagging this for us. We're looking into the issue and using your feedback here to identify and correct issues as described. We'll follow up here with any updates.
over 3 years ago - ZOS_Kevin - Direct link
Hi everyone, we have an update regarding the telegraph bug mentioned in this discussion thread. The dev team has confirmed we have some fixes that will go live with Update 31. These fixes should fix most, if not all instances of this issue. If you still experience this issue after Update 31 is out, please let us know. Thank you for your continued patience.
about 3 years ago - ZOS_Kevin - Direct link
Thanks for the ping @Pearly. We have made some adjustments in Update 31 to account for the underlying effect that would cause the telegraph issue. It should be resolved but please do let us know if you are still experiencing it. Thank you.