over 3 years ago - anonglitch - Direct link

Release Notes



Dear Humans and Elves,

We will be updating our International Worlds to version 1.134 tomorrow July, 20th!

The list of changes can be found below:

Bug Fixes



As with every update, we've resolved a number of bugs, among which:

  • Backend - The Stream Error that was triggered by disconnecting the Main Hall was fixed.
  • Backend - Trophies are now displayed correctly across all platforms.
  • UI - Multiple graphical issues have now been corrected.
  • Backend - Fixed Ancient Wonder switching to the wrong phase after building it.
  • Browser, UI - First Spire gate is now showing correctly in the progress bar when Spire is completed.

Mobile



  • UI - Fixed various misaligned icons, tooltips, and text.
  • UI - Fixed button malfunctions.
  • UI - Squad Size Upgrades show now the correct description.
Note: the app version of the update is released separately from the browser version.

...

If you are curious and want to experience these changes before they are released, please feel free to register an account on our Beta server, where they get released several days in advance for technical testing.

We hope you like the changes we're bringing with this update. Please let us know your feedback to the changes by leaving a comment in the discussion thread!

Kind regards,
Your Elvenar Team  
over 3 years ago - anonglitch - Direct link
Dear Humans and Elves,

Please use this thread to discuss the update to version 1.134.

We're looking forward to your feedback!

Kind regards,
Your Elvenar Team  
over 3 years ago - anonglitch - Direct link
Dear Humans and Elves,

We want to give you an additional update:

New Feature: Teleporting Evolving Buildings


  • From now on, we can give you a final validation that the ability to Teleport Evolving Buildings is now completely released. Therefore, you can safely teleport these buildings.
We hope you enjoy a more powerful Teleport Spell!

Kind regards,
Your Elvenar Team  
over 3 years ago - Herodite - Direct link
+1 is Cheerful :D  
over 3 years ago - Silmaril - Direct link
JCsk said: Notifications do not work for me, even activating them everywhere.

Will version 1.135 fix my problem?
This is not an issue on the game at all and would be device driven. Please contact Support if you are still having any difficulties.  
over 3 years ago - Silmaril - Direct link
We are so happy to have the Teleporting Evolving Buildings availability now :)  
over 3 years ago - Silmaril - Direct link
The issue with Teleporting Ancient Wonders is that any of their Bonuses would be immediately removed @OldHag.To give a basic example, if a Golden Abyss or Mountain Halls was teleported, players would likely suddenly find themselves in a negative population situation which would then make the game pretty unplayable. The only solution really to this would be do replace the same building back, which is a pointless exercise really.
So whilst it would be a nice addition, it is far more complex that teleporting the evolving buildings.  
over 3 years ago - Silmaril - Direct link
Yeah I probably gave a lousy example with the Ancient wonders I chose at the time to cite for this.
As you can all no doubt appreciate the teleportation for these is far more complex that the teleportation of Evolving Buildings.
You are quite correct @CrazyWizard the issue of the contributors Knowledge Points is another factor in this situation as well as the ability to use this as @Pauly7 mentions as a way to manipulate the game considerably.  
over 3 years ago - Silmaril - Direct link
Guys we digress, please keep this thread to discuss our latest version 1.134  
over 3 years ago - anonglitch - Direct link
There is nothing to fix, @Paladestar , please don't forget that.

At this moment, only evolving buildings will be Teleportable, in addition to the rest of the buildings. Not Ancient Wonders.

Please, let's keep on topic for Version 1.134!