10 months ago - Elvenar Official - Direct link

Transcript (by Youtube)


0s Captain Bonkers, leader of the Pirate Guild, returns to your city with a mysterious offer!
6s He brags that the enigmatic pearls he is carrying were found on a yet unknown island of giant
12s proportions, filled with valuable treasures!
15s As little as your traders know about pirates, and as much as they are fascinated about the
20s potential prosperity, they convince everyone to accept his offer.
25s Not taking long, the Bonker’s counterfeit smirk is replaced with a sky covered by a
30s horde of dragon-riding Orcs and you are thrust into a whirlwind of chaos, facing down the
36s dragon-breath fury of a vengeful Warlady Bashuruk!
40s Welcome to Chapter 21 - The Vallorian Legend!
43s Make sure to watch the entire video and subscribe to this channel to never miss any news about
48s your favorite game!
53s To communicate with Warlady and stop the assault, the newest requirement is introduced - the
59s Prosperity!
60s You can find Prosperity near the Culture and Population of your city and within a slightly
66s updated user interface so that all the requirements can now fit together!
71s Prosperity is provided by the core buildings of your city.
75s These are Main Hall, Residences, Workshops and Barracks - all after upgrading them to
81s the levels unlocked in Chapter 21.
84s Prosperity will be needed to construct and upgrade almost all new settlement buildings
89s from this chapter on!
90s You are listening to Bashuruk and learning about their society - it’s quite different
95s from ours..
97s Supposedly it’s a tough life, but they receive everything they need to survive in return.
102s There is no need for money and trying to take steps towards prosperity, your builder takes
107s inspiration of creating a world without taxes and suggests introducing Community Work!
114s Community Work is a new permanent resource alongside your other discovered resources
119s such as Seeds or Unurium, and is produced inside Residential Buildings of your city.
125s You can now decide for each residence, whether they pay taxes or offer their time to provide
130s Community Work!
132s During Warlady's visit, you and your city face numerous challenges!
136s To avoid the anger of the god Vallorion, known in Vallorian Lands, you must generate extra
142s resources and send them as sacrifices to the island.
146s Let's introduce the settlement for this chapter!
149s The settlement begins with a central building - Vallorian Dragon Tower, to offer our fiery
154s visitors a camp to let them settle down.
158s Further in the research, you will unlock the Prey Trail, to connect Vallorian Dragon Tower
163s with production buildings of your settlement - the Vallorian Workshops and Workshops of
168s Diabhal’s Horde.
170s A lot of goods will be transported to the main building, so make sure you make a strong
174s foundation with the trails!
177s One of the most important resources of this settlement is Prey.
181s Prey is the only capped resource of this chapter and can be produced inside Vallorian Workshops.
187s Together with Orcs and Sentient Goods will be further required in the Workshops of Diabhal’s
192s Horde to produce Broken Glass, Destroyed Furniture and Splintered Glass to impress the Vallorian
198s guests.
199s By providing these resources back to the Vallorian Workshops, together with our Community Work
205s and Ascended Goods, we will produce Sea Serpent Scales, Lizard Shells and Dragon Glass, that
211s will be essential resources to create oblations for the god of Vallorian Lands inside the
216s Vallorian Dragon Tower.
218s The portal will use these resources to produce Rude Oblations, Messy Oblations, Dangerous
224s Oblations and Noble Oblations, all the requirements needed to further progress in the chapter
230s and advance in the research tree.
232s The Noble Oblations will also require the Orcish Art - the most valuable resource produced
238s inside the Workshops of Diabhal’s Horde.
241s Note that some of the oblations will only be available from a certain level of your
246s Vallorian Dragon Tower, so make sure to advance in the research to unlock the respective technologies.
253s Once you successfully manage to find your way through the chapter and provide enough
257s oblations to appease the deity of the Vallorian Lands, you will unlock 2 new ancient wonders
262s of this chapter: Maman Le Pré’s Antique Shop, which will give Ascended Goods for collecting
268s Community Work and produce Seeds every 3 hours depending on your current Units per Squad,
274s and the second new wonder, the Vallorian School of Sorcery, which will produce Vallorian Guards
280s known from your Mercenary Camp, decrease the cost of Ingredients in Cauldron and reduce
285s the time required to create spells in your Magic Academy.
290s Both wonders come with their unique avatars that you will be able to unlock for your city,
295s and of course, no new chapter comes without a collection of even more avatars to be unlocked
301s right at the beginning of the research tree!
304s Meet Captain Bonker, sign the fateful offer and ease the anger of Warlady Bashuruk and
310s god of the Vallorian Lands!
312s Let us know what you think about the Chapter 21 in the comment section below and don’t
317s forget to join our official Facebook Group to connect with thousands of other players.
321s And of course, if you enjoyed this video, make sure to give it a like.
325s Have fun solving new challenges and keep on playing!