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444s | ER fans |
447s | this is Thiago and Timon from the elvena |
451s | team and today we are going to talk |
454s | about our upcoming Halloween event yeah |
457s | been a long time you haven't been here |
460s | with us did you did you came today only |
463s | because of the happenings on the Misty |
466s | Forest I assume yes yes I'm totally |
470s | excited for what uh this event will be |
474s | about and what kind of rewards you can |
476s | win and by the way if you fans out there |
481s | if you have any questions about this |
482s | event please post them in the comment |
484s | section below so we can see it and |
487s | answer it I will be mostly listening |
490s | today and Thiago I will try maybe I |
494s | maybe I fail let's see uh yeah so I will |
497s | be reading the questions and Thiago will |
500s | try to answer them as good as possible |
501s | so uh before we start just a disclaimer |
504s | uh Jada was a little bit sick today also |
507s | she couldn't participate with us but I'm |
509s | quite sure she's there and watching |
512s | um the Q a but whether we start with |
515s | this hmm |
517s | have you heard what happened on the |
518s | Misty Forest this year Timon |
522s | so you know that in elvenar whenever the |
525s | Hallows Eve comes Mr sniffles knows the |
529s | best moment to actually get in contact |
531s | with the animal spirits that live deep |
534s | within the Misty Forest |
537s | but this year something really weird |
540s | happened |
542s | when she was looking for the cats |
543s | outside in the forest she could not find |
546s | them anywhere looking for the cats she |
549s | could find only one single Spirit |
551s | heading deep into the Misty Forest |
555s | some heard that |
558s | strange energy could be felt that |
560s | ancient and yet lost |
563s | creature or power was left there |
566s | on the path |
568s | she finds her necklace that cross |
571s | somehow is not again back with its body |
574s | the body disappeared |
577s | and |
579s | they Venture into the Misty Forest |
581s | together to find what actually happened |
584s | there and that's where we bring our |
587s | players into |
589s | we create we have now the Halloween |
591s | event and we would like to ask you to |
594s | join Mrs niffles |
596s | Venture into the Misty Forest clear the |
599s | path clear the fogs |
601s | and find |
603s | in deep into the forest |
606s | the place where our next Evolution |
608s | building is |
611s | the witch doctor |
614s | [Laughter] |
618s | yeah |
620s | do you know about the witch doctor |
622s | teaming |
623s | I've only heard rumors so far |
626s | the witch doctor is a very special |
629s | creature inside of elvenar he cannot |
632s | only cure the living but he can cure |
635s | also the undead and the spirits he's |
640s | very very well known for his |
643s | treatments he can cure the broken heart |
646s | maybe uh lost so maybe a beaten boy he |
651s | is the mystical |
654s | doctor in the forest crazy |
657s | I really wonder what kind of story he's |
660s | coming up with I mean I already love |
662s | that we are bringing Mrs sniffles back |
664s | and also sir necklace |
666s | so uh it seems to become a celebration a |
670s | get-together of sorts for our Halloween |
672s | creatures right |
675s | precisely |
677s | uh you know since her necklace has been |
679s | already in the forest for years and the |
682s | chance of getting our one very good |
684s | spiritual massage or a high impact |
687s | massage would be something that he would |
690s | never miss |
691s | so everyone all the creatures are |
694s | joining together to watch the witch |
696s | doctor |
697s | and I gotta tell you that's not only the |
701s | nice story that we bring to the players |
704s | um we also have a brand new buildings |
708s | that we are bringing to the game |
711s | places where Mrs nipples insert necklace |
715s | will pass through this journey deep |
717s | inside so yeah have you seen the daily |
720s | buildings right quite new ones yes |
723s | a mix of best of the past and new ones |
727s | yes |
729s | for this event we're gonna have the |
732s | brand new ones so we have the zombie |
736s | impact massage a place where the old |
738s | zombies will be hit with non-lethal uh |
744s | Elven arrows |
745s | and because the zombies get massages as |
748s | well as the dials The Archers can |
751s | actually train |
752s | and on these uh building since there is |
755s | a lot of people there you're gonna have |
757s | a very good supply of population |
760s | and it's found on among our Royal prize |
764s | pests also |
766s | we have the creepy Clinic |
769s | where you also can go and receive |
771s | massages maybe stitches and you're gonna |
774s | get a light range units from there |
778s | we also have a place where all the |
781s | uh dolls use it by the doctor to cure |
784s | the diseases are kept |
788s | the |
789s | enema dolls and since there's a lot of |
792s | offerings the players can go there and |
794s | always find a lot of gold being placed |
796s | on the ground |
797s | and in the end the schools of Splendor a |
800s | beautiful piece found deep in the woods |
803s | that are used for decoration and we'll |
805s | provide our players with a lot of |
807s | culture |
809s | and not only that I know you know quite |
812s | well the story of the Spire of Eternity |
814s | huh yes |
816s | it was a long long time ago right |
822s | the origin of no idea of Eternity yeah |
827s | and you have no idea what Mrs nifles |
830s | found |
831s | so tell us |
833s | she found the Lost Outpost |
836s | a peace Lost in Time |
840s | from the same people that actually |
843s | at the time built the |
845s | Spire of Eternity and on the Lost |
848s | Outpost as well as on the Spy of |
852s | Eternity you will find |
855s | some spirits |
858s | you find also the things that Spirits |
862s | like the most spectro stones |
865s | so for this event |
867s | that we are giving our players in the |
870s | Royal prize pass an expiring building |
873s | that will produce |
875s | spectral Stones yes |
878s | precisely that's also something we do |
881s | for the first time right that's really |
883s | nice |
884s | that's very exclusive and |
888s | to be honest |
891s | um |
892s | something else also came |
896s | mm-hmm |
898s | back from the deeps of the forest |
902s | I'm very happy to tell you that in the |
905s | Royal prize past this year we've already |
908s | the players will also be able to find |
910s | the legendary wishing well the legendary |
914s | Wishing Well is back yeah |
916s | yes it was actually lost in the middle |
920s | of the Misty Forest |
923s | for all these months and years there she |
927s | was |
928s | I really have to thank you that you are |
930s | bringing back this building finally |
932s | right I mean when we had it a few years |
935s | back |
937s | we've had many of them maybe too many of |
941s | them and then suddenly they weren't seen |
943s | any more at all and I think it's about |
947s | time that it shows up again right |
950s | so yeah I'm really looking forward if I |
953s | might have my own wishing well again |
956s | finally after all this time |
959s | but I guess very beautiful building I |
962s | guess it will not be easy to get it huh |
964s | no |
967s | perfectly placed so for the players that |
970s | actually |
971s | um purchase the Royal prize path they |
974s | will have on the price pass apart from |
977s | the exclusive High population building |
979s | they're gonna find Pet Foods blueprints |
982s | Mana shards time reductions and in the |
987s | end |
988s | they will find two of our exclusive |
991s | prices so one of each the Lost Outpost |
994s | and with a little bit more of a search |
997s | inside the Misty Forest they get also |
1000s | the wishing will I see so everything is |
1002s | there so you have to jump right into the |
1004s | event and start from day one right to |
1007s | have a serious shot at these buildings |
1012s | at the end |
1013s | to have a chance precisely I see I see |
1016s | you have to really go deep into the |
1018s | mystery the the Misty forests together |
1021s | precisely yeah cool actually we have a |
1025s | question from Chris and hi Chris thanks |
1029s | for posting |
1031s | um and here's more of a general elvenar |
1033s | question he asks if we will ever have a |
1037s | swap feature when you're moving |
1039s | buildings similar to fosh of Empires |
1043s | what is your opinion on that team man |
1046s | um we have been considering this and we |
1050s | also did some improvements to moving |
1052s | buildings last year on mobile |
1054s | and hope we can soon |
1056s | um also |
1058s | um implement this making buildings |
1061s | invisible on |
1063s | um on the browser version of the game |
1065s | but it is technically way more complex |
1067s | than mobile Legends that's why we didn't |
1068s | do it so far so |
1071s | um yeah |
1072s | um we are always looking for further |
1074s | enhancement of this mode to make it easy |
1076s | to swap buildings around but |
1079s | as long as we don't have that |
1082s | um you can always or I would always |
1084s | recommend to use one of your teleport |
1086s | spells and just put a big building in |
1089s | your inventory and then Shuffle around |
1091s | all you want and later you place it back |
1093s | again and that is actually even more |
1095s | convenient than always having one |
1097s | building uh at your cursor now I mean of |
1100s | course there are some |
1102s | uh some um situations that comes in |
1106s | handy that's why we are considering it |
1107s | but yeah at this point I cannot share |
1110s | when and if we would release it but I |
1113s | can always recommend you some teleport |
1114s | spells and that will make puzzling |
1116s | already much easier yeah and I believe |
1118s | it's a city Builder and puzzling your |
1121s | city and moving the buildings around is |
1122s | actually part of the fun also find the |
1124s | better layout taking and moving it |
1127s | around I think it's part of the |
1129s | challenge |
1130s | it is right I mean you shouldn't overdo |
1132s | it and I totally understand when players |
1134s | say wow my city is of course always full |
1136s | I use the space I have and if I want to |
1139s | puzzle around it can get annoying soon |
1141s | but that is actually the reason why we |
1144s | added uh the teleport spell and also |
1148s | um make it available like rather |
1150s | frequently you know you can get it from |
1152s | main quest regularly in the Spire of |
1155s | Eternity if you play it |
1157s | um so everyone should have a decent |
1158s | amount to shuffle around buildings every |
1161s | once in a while and I hope this will |
1163s | help in most situations |
1167s | um yeah and I think building the best |
1170s | layout is a challenge and you know what |
1172s | else I find a challenge a very good |
1174s | challenge for our players |
1178s | have you seen |
1181s | how beautiful and cute our new Avatar is |
1186s | we should definitely try it here in the |
1188s | comment section right ah yes it's such a |
1194s | cute doll |
1195s | is so beautiful and it's there available |
1199s | uh for the top players in the leagues so |
1204s | the top players in the league system |
1206s | this event will receive for free these |
1210s | uh beautiful Avatar so they can show to |
1213s | the players that they were actually |
1214s | masters of this event the Misty Forest |
1217s | this year so incredible so one moral |
1220s | reason to start early and jump right |
1222s | into the event right |
1225s | exactly and additionally |
1228s | for players that |
1231s | um still have |
1232s | how would we say in Halloween and finish |
1236s | a business |
1238s | with stuff in the past yeah we bring |
1241s | youth on this event the brand new Tome |
1244s | of nightmares so what so if we didn't |
1247s | yeah if the player if you didn't have |
1249s | the opportunity to |
1252s | play the last Halloween events |
1255s | last year the year before you're missing |
1257s | the witch hut or you missing |
1261s | the witch summoning Circle |
1263s | after you collect all the artifacts to |
1266s | take care with doctor |
1268s | to from stage one to Stage 10 the next |
1272s | prizes are sorceries |
1275s | and inside the sorcer is the Tome of |
1277s | nightmares you can select |
1279s | a base building |
1282s | from all the Halloweens so players that |
1285s | that need maybe the summoning Circle or |
1288s | the witch doctor or the or another Witch |
1290s | Doctor maybe you like the witch doctor I |
1292s | personally like it a lot yeah you can |
1295s | have two of them then yeah you can |
1296s | always have more than one |
1298s | and not only |
1300s | we also give you to complete maybe that |
1303s | uh building you have stage four stage |
1305s | five State six we created also the Tome |
1308s | of spooky artifacts |
1310s | and on the spooky artifact you'll find |
1312s | all the artifacts for these buildings so |
1316s | you are completely free |
1321s | to play as much as you can or as you |
1323s | wish |
1324s | and complete your collection from |
1326s | buildings from us so if you last year |
1329s | had the Halloween event building on |
1332s | Stage Nine only this year's your chance |
1335s | to get the last artifact you needed and |
1337s | have it finally on level 10. precisely |
1340s | precisely and we're giving that on the |
1343s | tomb of nightmares and in the me in the |
1346s | in the middle you will also find the |
1349s | Tome of Wonders that will give you |
1352s | um |
1353s | there are rooms the runes you need for |
1355s | your Ancient Wonders you're gonna find |
1357s | the tomb of um opulence so everything is |
1361s | in there and the players can select what |
1363s | they uh uh want to have |
1366s | it's we have too many rewards to count |
1369s | right yes we'd like to make Halloween |
1372s | plantful it's always like that trick or |
1374s | treat my friend trick or trees and for |
1377s | our players it's always streets it's |
1379s | always yeah of course |
1382s | um we have uh some more questions asking |
1389s | um actually she's saying I would really |
1392s | like a search option in our inventory |
1394s | and for the buildings in our Village |
1397s | um so what do we have to say about that |
1402s | yeah we have the search option for in |
1405s | the inventory if I'm not wrong for |
1406s | mobile |
1407s | and yeah doing it on browser it looks |
1410s | sounds like something really interesting |
1412s | yeah we also recently discussed it and |
1414s | we are still trying to find basically a |
1417s | time slot when to do this so we are |
1419s | definitely considering it we get this |
1421s | feedback a lot and |
1423s | um and we know from mobile it is helpful |
1427s | um yeah so we are considering how to |
1430s | make this vast inventory better usable |
1433s | so people find things easier and but we |
1437s | are also careful we don't want to like |
1441s | um pile up too many options |
1444s | in this menu right we want to keep it |
1447s | simple at the same time so we have to |
1449s | always check what we are going to do |
1451s | there and um we will not do everything |
1454s | that everyone wants obviously but not |
1456s | only because it takes development time |
1458s | but also because we want to have |
1460s | the user experience simple |
1463s | and um yeah |
1465s | so let's see hopefully we can have |
1468s | something there on browser soon but I |
1470s | cannot promise anything now now I'm |
1472s | sorry but we are considering it |
1475s | so keep on asking for it that will yeah |
1478s | put some pressure and we would work |
1481s | always with uh trying to fulfill what |
1483s | the community asks I think that's |
1485s | something very important for our |
1486s | development team yeah yeah |
1489s | um there is also uh Steve hey Steve uh |
1493s | he's adding |
1495s | um that he would love to have the |
1497s | teleport spells to be just a little more |
1499s | common so |
1501s | um yeah I mean we really try to find a |
1505s | sweet spot between giving out not enough |
1508s | and too many and every player is a bit |
1511s | different or spends them differently |
1514s | often so it's it's not easy for us to |
1517s | find this spot where we feel players |
1520s | have it enough or players don't get it |
1523s | too easy we want that you are happy to |
1525s | get one when you get one and if you |
1527s | already already have like 30 in your |
1529s | inventory you will maybe not be happy to |
1532s | get one more so we yeah we will not make |
1535s | it too common but if we get like this |
1539s | that everyone experiences it as being |
1541s | rare we can certainly consider |
1543s | additional ways to get it of course |
1546s | like maybe the events being one place to |
1549s | add them |
1550s | um for instance so yeah we are watching |
1553s | this and we actually also um check |
1555s | sometimes which items are used how often |
1559s | in the game and we can from there also |
1562s | see what we could maybe use more or less |
1565s | so yeah we are keeping an eye on that |
1568s | then we have Vadim who sends greetings |
1572s | from the Ukraine |
1573s | yeah greetings back to you about the |
1576s | greetings back Vadim thanks for sending |
1578s | a message I hope you are safe all the |
1581s | best to you your family |
1583s | [Music] |
1584s | um |
1585s | and |
1587s | Patricia from Argentina saying hello |
1591s | no I'm sorry go from your continent you |
1594s | can you can uh you can hello Patricia |
1599s | nice to have you here so far in South |
1601s | America that's it's great right we have |
1603s | so many people from different countries |
1605s | playing the same game together I'm |
1606s | always like I'm always so happy to see |
1610s | this how people from all over the world |
1612s | can can come together and have fun in |
1615s | the same game that's really really |
1617s | awesome I love this about my job |
1621s | um yeah so we have another question from |
1624s | David hi David |
1626s | uh uh you said I have really enjoyed |
1630s | this event up to level four already is |
1633s | there a way to get a copy of the new art |
1635s | background transition to save as my |
1638s | screen background please |
1642s | I really don't know that one I mean we |
1646s | usually don't give out the background or |
1649s | the the background itself of course we |
1651s | don't just give out like this |
1654s | but |
1656s | yeah it's actually an interesting |
1658s | thought now I mean we do think about uh |
1662s | giving players access to |
1665s | all these assets we produced over the |
1667s | years for different |
1669s | events occasions chapters and so on I |
1671s | mean there's a lot of stuff that you saw |
1673s | once and you progress through the game |
1676s | which you never see it again and |
1677s | sometimes it's sad no we know this from |
1679s | the buildings that we keep in our towns |
1682s | just because they are so beautiful and |
1684s | we don't want to sell them we don't want |
1686s | to put them back into the inventory for |
1688s | that reason so yeah in some ways we are |
1691s | thinking about how we can make more of |
1694s | this existing beautiful art |
1696s | better available precisely for players |
1699s | precisely but about this special |
1702s | specific question I I don't know if that |
1704s | is available somehow else maybe we can |
1707s | investigate this |
1709s | um yeah |
1714s | let's ask can you change the music in |
1716s | the game I don't like it anymore |
1721s | um that is actually neither that easy |
1725s | nor is it |
1727s | cheap to do to be honest |
1730s | but we have we have some different |
1733s | musics in the game sometimes huh right |
1735s | yeah I mean we have depending on which |
1737s | race you are playing humans or elves we |
1739s | have two three different pieces per race |
1742s | and |
1743s | um of course a different music is |
1745s | playing during battle on browser and |
1748s | there's another music on the world map |
1750s | it's more like a background noise but I |
1753s | can totally uh relate to that we once |
1756s | had a different background music |
1759s | for an event in I think it was in a |
1762s | summer where we had like wood elf and |
1764s | stock as an event title so we had very |
1768s | special music there and of course we do |
1770s | have another background music around |
1772s | Christmas |
1773s | and Christmas is also not that far |
1776s | anymore yeah so the whole thing will |
1779s | change it's almost as scary as Halloween |
1782s | but yeah I think the Christmas |
1785s | background music will be back soon and |
1788s | um |
1790s | yeah but there's we do not have the |
1793s | plans to add more background music at |
1795s | this point |
1797s | [Music] |
1797s | um |
1799s | Michelle hey Michelle is worried about |
1802s | Thiago I he needs some more sun yeah |
1808s | um definitely but that Misty Forest is |
1811s | Misty maybe if we've cleaned enough fog |
1813s | I can take my son |
1815s | see so it's up to our fans to |
1819s | remove the paleness of your face |
1823s | I see I see him |
1826s | um Hassan is saying and Hassan |
1831s | we would love to get more pet food as |
1834s | it's used not only in tournaments but |
1836s | also Goods production bonuses |
1839s | so we get this request a lot now |
1842s | um and yeah we are very careful with uh |
1846s | pet food that is true |
1848s | um we think we do give out |
1852s | a decent amount but it is also we know |
1856s | one of those |
1858s | spells in the inventory that does not |
1861s | pile up as much as other spells and we |
1863s | are actually very happy with that every |
1866s | time you get pet food you are still |
1867s | happy to get it right and this is also |
1869s | something we hold dear so and also we |
1873s | like the challenge that you have to |
1874s | really decide when to use pet food you |
1876s | cannot just enchant everything and |
1878s | everyone's happy and you have to make up |
1881s | your you have to make smart decisions to |
1883s | make the most out of the pet food you |
1885s | have and we think that's a nice |
1886s | strategic uh part of the game |
1890s | and on top of that team and we have |
1892s | additional pet food on event on the |
1895s | events we had the |
1898s | if you remember on um on the ovarian |
1902s | games we have the Savory bites that |
1904s | produces a little bit extra of pet food |
1906s | yeah and also during the event we have |
1909s | pet food on the Lost items so on the on |
1912s | the items you find in the Mr Forest as |
1915s | well on the Royal prize path and also we |
1918s | also we have them on the grand prizes so |
1921s | being active on events can also help you |
1924s | re increase the uh income of a player's |
1929s | pet food yeah so we will always have a |
1932s | kind of steady supply of pet food but it |
1935s | will always also be limited now it's |
1938s | it's part of the challenge |
1940s | yeah and make the pets a little bit more |
1943s | strategic decisions |
1946s | but since it's a magic spell I promise |
1948s | you no one is starving |
1951s | if you don't feed them with this magical |
1953s | pet food they will still be fine |
1956s | but I guess that's not what what what |
1959s | our fans wanted to hear right but yeah |
1963s | um pet food is supposed to be a rare |
1965s | resource and um |
1968s | we can certainly think about giving out |
1970s | a bit more here and there but it will |
1972s | never be easy to get it I can tell you I |
1976s | will make sure I'm sorry |
1979s | but yeah uh Peter asks and hi Peter uh |
1984s | Peter asks is it possible that in the |
1986s | browser version similar to the mobile |
1988s | one there will be a map swap without the |
1991s | buildings with the colored background |
1994s | yes yes yes yes |
1996s | we wanted to do it for a while now but |
1999s | it's we found technical difficulties to |
2002s | do it actually we had a first try to |
2004s | release this last year already and then |
2006s | we saw oh wow |
2008s | this is not working out like it does |
2010s | um I mean our game is several years old |
2013s | and you can imagine that some areas of |
2015s | the code haven't been touched for a long |
2016s | while and there was such an area and it |
2019s | is sometimes difficult to work on these |
2020s | parts |
2022s | um and this explains a bit why some |
2024s | things seem like simple additions to the |
2026s | game sometimes take ages |
2029s | and this is one example of future but we |
2032s | want to do this definitely yes we |
2034s | definitely yes and we want to have it |
2035s | for the browser version and I hope we |
2037s | can do it really soon but yeah I don't |
2039s | have to release date for that yet but it |
2041s | we will do it |
2043s | I think that's not too much to say |
2045s | we have a few more minutes let's see if |
2048s | we can do this last year yeah we have |
2050s | Annette hi |
2052s | uh we are finished asking well that's |
2055s | German oh no I have to translate German |
2057s | uh Annette would like it if there would |
2060s | be a button which would |
2062s | clean up the whole map so you can |
2065s | rearrange everything in new oh that's a |
2068s | lot |
2074s | this is stuff that we could certainly |
2076s | not do it would be very difficult |
2080s | um but as you pointed out Thiago this |
2083s | game is also about puzzling and exactly |
2086s | we don't intend to |
2091s | treat this a bit like Lego you know to a |
2095s | certain extent that's that's what this |
2097s | would be about and |
2098s | um |
2099s | we also with the upgrade mechanic in |
2102s | comparison with Forge of Empires where |
2104s | the core buildings are replaced you |
2106s | always sell the old stuff and buy new |
2109s | stuff and we do upgrades so we are made |
2112s | way more into this Frame of you have |
2114s | something built up over a long long time |
2116s | and you are always building on top of it |
2119s | you don't swipe your map wipe your map |
2122s | sorry wipe your map and start a new in |
2124s | elvenar you upgrade the stuff you have |
2127s | and only a spell will clean parts of |
2131s | your map for the time being |
2133s | um that is more of the frame we are |
2135s | working with yeah and I think it also |
2138s | helps with the next question where band |
2141s | asks if we have the possibility to spin |
2144s | buildings 90 degrees |
2146s | yeah this is actually not um a game |
2149s | design feature what is requested here |
2152s | um it's a kind of Technology change that |
2154s | would be necessary now our technology |
2157s | that we use which is we are using 2D |
2159s | Sprites in the game |
2161s | um it's just not |
2164s | possible to rotate them right a 3D asset |
2168s | would be able to rotate and we see other |
2170s | games have 3D assets that are less |
2173s | detailed but they are more they can do |
2176s | more stuff with that and back then we we |
2178s | said okay we are going with 2D assets |
2180s | and that would mean we will not be able |
2182s | to rotate them we would have to have to |
2185s | to redo all assets to make them |
2187s | rotatable and this is an amount of work |
2189s | that we cannot to Simply and I think |
2193s | also uh we have the buildings defined on |
2198s | a way that makes the puzzling consistent |
2200s | and coherent so turning them around |
2203s | would be completely yeah unnecessary so |
2206s | we worked also |
2208s | um with this law in mind that our |
2211s | buildings cannot be rotated so when we |
2212s | think about new buildings we do think |
2215s | about which rotation which are not which |
2219s | shape which shape would make this an |
2222s | interesting puzzling experience without |
2224s | it being annoying right we try to find a |
2227s | sweet spot again here to to challenge |
2230s | you but not to overwhelm you and make it |
2233s | too difficult but yeah we use the fact |
2236s | that you cannot rotate buildings to |
2238s | design and |
2240s | um for instance the settlements |
2243s | um |
2243s | that would be very important to not |
2245s | rotate buildings it would make some |
2247s | settlements gameplay way easier or maybe |
2250s | way more difficult if you would use |
2251s | rotation there |
2253s | and we know that it's never going to |
2254s | happen so we can design accordingly |
2258s | well demon I think uh it's my time to go |
2262s | back to the Misty Forest |
2264s | and our time to go |
2267s | I would like to thank a lot all the |
2268s | players that actually send their |
2271s | questions we're here today with us thank |
2274s | you Timon also for participating here |
2276s | with me yeah you're welcome and I |
2278s | haven't been here for you guys in the Mr |
2280s | Forest it was about time to show up |
2282s | again and little spoiler alert Thiago |
2285s | the two of us will be |
2288s | back soon with another topic |
2292s | which we are not allowed to talk yet |
2294s | about today but it will not be another |
2296s | event it will be something else |
2301s | but yeah that's about it |
2304s | so enjoy your evening thank you for |
2306s | tuning in |
2308s | um we will still try to answer some |
2310s | questions in the comments so feel free |
2312s | to add more of them and make sure you |
2315s | check out the new event it's really |
2317s | awesome it has beautiful art great |
2320s | rewards and |
2322s | um a nice storyline |