over 2 years
ago -
Elvenar Official
-
Direct link
Transcript (by Youtube)
8s | [Music] |
---|---|
34s | so |
38s | [Music] |
70s | [Music] |
77s | [Music] |
90s | do |
91s | [Music] |
124s | do |
126s | [Music] |
136s | [Music] |
144s | [Music] |
175s | so |
176s | [Music] |
189s | do |
191s | [Music] |
215s | [Music] |
272s | so |
275s | [Music] |
282s | [Music] |
314s | so |
319s | [Music] |
328s | so |
332s | [Music] |
355s | [Music] |
381s | and hello everyone and welcome |
384s | to the beautiful q a where we |
388s | will show you what the new a gateway to |
392s | the past event is i'm here with thiago i |
395s | am jada |
396s | and |
398s | there we go tiago what can |
400s | you tell me about this event |
404s | ah this event is completely new this |
407s | event isn't finished yet and released |
409s | and there's so much to talk about it |
411s | first of all |
412s | the story of the event is |
415s | something |
416s | lost in time |
418s | it |
420s | tells a story of a small kingdom |
424s | that somehow got trapped inside of a |
427s | board game and therefore protected |
431s | in the times lost before even before the |
435s | great |
437s | drought that would |
440s | endanger the village |
442s | a wise king made a wish upon the stars |
445s | and his wish |
447s | was granted by a golden fairy |
450s | so he just had to give away on his |
451s | treasures |
452s | be humble negotiate with the fairies |
456s | and by doing that the ferry enchanted a |
458s | boardward game |
460s | and this board game |
463s | and these board game was where all the |
464s | city was transported into and saved from |
468s | the big drought that was was to come |
470s | and now |
471s | uh dwarven |
473s | merchant |
474s | found this board in the shores of |
476s | elvenar and takes it directly into the |
478s | city and delivers to the lord |
482s | as the player starts the game he is |
485s | invited by our new uh quest giver talita |
488s | one of the dwarves |
489s | of these uh kingdom |
492s | to play with them the ancient dwarven |
494s | game and as they play as you know they |
497s | talk |
498s | they drink they have some fun the player |
500s | also has the opportunity to explore and |
503s | learn a little bit more about the |
504s | dwarven citadel |
506s | so |
507s | what's the dwarven city though |
510s | the dwarven citadel is the last |
512s | dwarf empire that was |
515s | protected inside of the game |
517s | there |
519s | yes it's an incredibly big garden |
521s | fortress |
523s | where the players can visit the temple |
524s | of the sun and moon the caves of dust |
527s | the gates of dawn |
529s | maybe chill a little bit and play some |
531s | games in the gaming lodge visit the moon |
533s | vendor and see what they have there on |
535s | stock |
537s | see exactly where the wish was made |
540s | in the golden wish where the ferry the |
542s | magical golden fairy stands |
544s | protecting the the city of this |
546s | alternate reality and as you know |
550s | since the king had to take such a |
552s | complicated decision they |
554s | deconstructed only for him the memorial |
557s | of the savior |
559s | oh wow |
560s | incredible isn't it yeah that's that's |
563s | not only what we have incredible in this |
564s | event |
565s | but we made a completely |
568s | new |
569s | way of playing elvenar events i don't |
571s | know if you saw it have you seen i saw |
573s | it i wanted you to tell me about it |
575s | because i see that there's already three |
577s | sets of pieces and then there's a board |
580s | that can do things in and then there are |
583s | three offers |
584s | yes |
586s | so |
587s | the ancient dwarven game is mainly based |
589s | on negotiating |
592s | so those the goal of the game is to |
594s | collect as many points as you can by |
597s | negotiating your pieces with the dwarves |
600s | so first you're going to be presented |
602s | with the board game and on the right |
604s | hand side you will see the offers that |
606s | the dwarves do |
608s | and how many victory points they're up |
610s | they are interested |
611s | in trading with you |
614s | and those are triumph gems right triumph |
616s | gems precisely |
618s | the triumph gems |
620s | and on the lower part we have three cups |
623s | each cup |
624s | from a different set |
627s | of |
628s | game pieces |
629s | so the player can shake the cups and see |
632s | what pieces what piece he gets from it |
634s | and these pieces will be spawned in the |
636s | board |
637s | knowing the traits he has to fulfill |
641s | he can then |
642s | organize the pieces or |
644s | combine them |
646s | to actually |
648s | fulfill the orders |
652s | okay cool but how do i choose the right |
655s | order for me |
656s | yes so when we hover in the orders we |
659s | have the screen showing you exactly what |
663s | rewards each order will provide and then |
666s | you have to decide on your strategy do |
667s | you want to get more daily rewards do |
670s | you want to get more um |
673s | progression on the grand prize of the |
675s | royal prize do you want to go for some |
678s | lucky draws |
680s | yes |
681s | what are those |
684s | so |
685s | in the chest you can find a lucky draw |
688s | it's a special card |
690s | that you can use during your game and |
692s | they can |
694s | spawn |
695s | pieces from different uh levels or |
699s | give you some |
701s | coins back |
703s | oh the dwarven chips exactly the dwarven |
706s | chips ah |
707s | okay okay i'm starting to understand |
710s | and then you say that there are the |
713s | levels to pieces though |
715s | yes of course some uh |
717s | dwarfs are ready to offer more triumph |
719s | gems for more valuable pieces while |
722s | other |
723s | dwarfs they only try to trade lower |
725s | level pieces |
727s | with less triumph gems so in this game |
730s | we have three different pieces and |
732s | that's easy |
734s | we have the tokens |
736s | the figurines we have uh the dwarven |
740s | tools and we have the dices |
742s | okay each of these pieces have all the |
744s | way to six uh different tiers |
749s | and then you ask me okay i have |
752s | these pieces |
753s | how do i actually get the piece on the |
757s | tier i need yeah |
761s | that's the easiest part of the game you |
764s | just have to merge them yeah of course |
766s | let's take for example the cup of |
768s | figurines |
770s | you start with |
771s | squire a just a |
774s | smaller piece a warrior a squire if you |
777s | combine two squires you receive a |
779s | warrior oh okay so it's like combining |
782s | two warriors you receive an item |
785s | tonight to give you a commander |
788s | two commander will give you a sage and |
790s | two sages will give you a warlord okay |
793s | can |
794s | the |
796s | cups already give you a warlord |
800s | no the cops cannot give you a warlord on |
803s | the first |
804s | uh on on the first row because i |
806s | remember uh that i saw that there are |
809s | different percentages of the same yes |
812s | these type but there are only until the |
815s | the fifth level right |
819s | okay okay |
820s | the valuable |
822s | six tier six pieces can only be acquired |
826s | either by merging |
827s | or from the left oh i love this lucky |
829s | draw already |
831s | exactly electrons are very embarrassing |
833s | i see that there are already some |
836s | questions let's look at them |
838s | uh |
839s | oh falcon wing hi welcome back |
842s | hey winger the board |
845s | is a nice chain fine so far |
848s | it's it's so nice to see you having fun |
849s | with us |
853s | scott uh well nick what about the next |
857s | chapter 20 when we will see it or should |
860s | stop playing no you shouldn't stop |
862s | playing scott you should have stopped |
863s | playing |
864s | it's coming |
866s | i |
867s | can't say but it is in the works please |
870s | please be patient with us a little bit |
872s | more it's going to come the comment is |
875s | going to be amazing |
876s | um it's going to be interesting uh |
879s | charlie i like the event so far i'm so |
881s | so happy |
882s | uh bruce oh this is more technical um |
886s | broken shards are not very useful if you |
889s | already have 10 in stock how about a |
892s | larger storage option for them thiago |
895s | what do you think about that |
898s | um |
900s | the there is a very interesting way of |
901s | uh handling broken charts it's how you |
904s | manage your engine ponders so if you |
906s | keep your ancient water in different |
908s | levels of progression you can always |
911s | have some ancient runners that need |
913s | these broken charts |
914s | so |
915s | uh currently i think we don't need to |
918s | extend the amount of broken charts the |
919s | player can actually uh |
922s | save |
923s | but |
924s | really |
925s | use the different ancient wonders you |
927s | have distribute your knowledge points |
929s | and your ancient wonder knowledge |
930s | ancient wonder |
932s | knowledge points among them and make |
934s | sure you always have |
935s | some ancient wonders that are still in |
938s | the research phase and some that are |
940s | already in the room phase and you never |
942s | have uh broken shelves uh |
945s | left |
946s | just |
947s | use these cadency to keep the broken |
949s | charts always being |
951s | used yeah you need to be stressed for |
953s | them |
955s | yeah i mean it's a it's a limitation |
957s | that makes it fun |
958s | right because yeah it's all it's all |
961s | about the stuff you know how many spaces |
962s | you have and so you you have to uh see |
966s | when uh and where to use it |
969s | thank you thiago recite that |
971s | uh |
973s | there is |
974s | uh lionel fisher |
976s | once more i claim one more hex draw in |
979s | combat to give better tactical |
981s | opportunity at the start |
984s | uh |
985s | i'm not sure |
987s | hex row |
989s | can you |
991s | just one just one more uh hexagonal rule |
994s | to give a better tactical opportunity at |
996s | the start |
997s | um |
998s | yeah so i understand that the idea is |
1001s | making the the |
1003s | fighting board a little bit bigger oh |
1004s | yeah |
1005s | at the moment |
1006s | at the moment we don't have any uh plans |
1008s | on doing that but we have been |
1010s | evaluating the battling options and the |
1012s | strategies |
1013s | constantly thank you for that i didn't |
1016s | understand that first |
1018s | thanks um |
1020s | benjamin keep up the good work i love |
1021s | the artwork and love the playability in |
1024s | this game |
1026s | thank you very much |
1028s | we really love the artwork as well i |
1030s | mean i don't know if you see this |
1031s | but this is amazing it's incredibly |
1035s | beautiful |
1037s | um |
1038s | bonnie i do love the game but the event |
1040s | has seemed a bit more expensive than the |
1043s | others um bonnie please |
1045s | let us know what is more expensive what |
1048s | does it make more expensive it's very |
1050s | valuable to have your feedback here and |
1052s | we we |
1053s | love to see where you are having |
1055s | difficulties and why so that we |
1057s | understand a little bit better the |
1059s | balancing do you have anything to say a |
1061s | little bit more |
1063s | uh what i can tell in the |
1066s | for the balancing of this event is that |
1067s | the balancing was tested uh on our test |
1070s | servers it worked quite well we felt |
1073s | that sometimes players would feel in the |
1075s | beginning |
1076s | that uh the the event would be a little |
1079s | bit more um |
1081s | it would be harder because in the |
1083s | beginning the player gets less of the |
1086s | event currency than partnerships |
1089s | but uh as you progress on the quests |
1091s | also the rewards are a little bit bigger |
1093s | so in the beta we had a bigger uh |
1096s | difference between start and end |
1098s | we normalized a little bit made it more |
1100s | smooth and we believe that now players |
1102s | will of course reach the same |
1104s | performance as in beta but also feel |
1107s | that the progression is a little bit |
1108s | faster so that's something we are |
1110s | constantly doing after each run and |
1114s | we also take in consideration all the |
1116s | results from our data our tests and |
1119s | services oh yeah uh your feedback in |
1121s | beta is already making us a change a lot |
1123s | of stuff to make your |
1125s | playing life better and more enjoyable |
1127s | like it's to make the game more fun |
1132s | um let's see uh hank virastra i'm sorry |
1137s | i hope i pronounced it correctly i like |
1139s | the event nice puzzling yay |
1142s | thank you um |
1145s | charlie wolf i just wish the output of |
1147s | rewards in these buildings i guess the |
1150s | set that we were talking about would be |
1153s | higher than the buildings we got in |
1155s | chapter 10. so it would be worth keeping |
1158s | for a while i mean chapter 15. |
1160s | which ones did you get in chapter 10 let |
1163s | us know which ones are you are you |
1165s | talking about because then we we can |
1168s | pinpoint and understand what you mean a |
1170s | little bit better uh do you do you have |
1173s | already an idea of what charlie is |
1174s | talking about thiago |
1177s | no i i really don't know exactly what |
1179s | beauty he's talking about um |
1181s | what i see several many times uh on |
1184s | these uh resource output uh production |
1188s | that |
1189s | sometimes players ask us to make the |
1191s | event buildings actually produce |
1194s | more than their regular manufacturers |
1197s | but there is a very clear reason uh um |
1201s | for that and i think that has to be |
1203s | taken into consideration is that |
1205s | manufacturers require you first to |
1206s | upgrade them so to get to a specific |
1208s | level you have to spend a lot of |
1209s | resources the space you have to have the |
1212s | culture |
1213s | and the population to to actually make |
1215s | the manufacturing work |
1216s | event builds on the other hand they give |
1219s | you culture sometimes give you |
1220s | population and give the resources so |
1223s | comparing production one with production |
1225s | one maybe it seems that some buildings |
1227s | are a little bit above or below but in |
1229s | the end the event buildings give you on |
1231s | top population |
1233s | and they can be built in any chapter so |
1235s | you don't require also the research so |
1238s | getting the dailies for the event are |
1240s | always a very good addition to your city |
1241s | that i can tell you |
1243s | they are designed to be always a boost |
1245s | to your city |
1247s | thank you thiago uh |
1249s | there's linda |
1251s | uh best game so far more more buildings |
1254s | that give pet food please |
1257s | pet food is always very loved |
1261s | linda we gave you a building that gives |
1263s | pet food |
1264s | you already run out of your pet food |
1267s | you need to work on a pet food |
1268s | management definitely yeah yeah it's |
1270s | something that it's very very important |
1272s | isn't it the more pets you have the more |
1274s | bonuses you have but the pet food runs |
1277s | very fast if you don't pay very much |
1280s | attention gotta manage it correctly |
1283s | log in every day check your |
1286s | crafting and make the best out of it i |
1288s | think we have a video about it how to |
1290s | make |
1290s | your crafting more |
1293s | efficient |
1296s | the event feels slow in progression it |
1298s | takes a lot of trades and mostly low |
1300s | level orders are filled which can be |
1303s | frustrating do you have any tips for uh |
1306s | brothers here thiago |
1309s | yeah uh brothers thank you for the |
1311s | feedback um |
1312s | we tried to balance the game in a way |
1314s | that is engaging and also uh not so |
1316s | boring also to so you have to click and |
1319s | do a lot of merge so the idea here is |
1324s | fill your boards |
1325s | slowly and see the pieces you have |
1328s | go and check also the trades you have |
1330s | available and pick one and prepare |
1332s | yourself for that so you can strategize |
1334s | a little bit more |
1336s | we expect you to be able to complete |
1339s | orders in the same rate as you would for |
1342s | example |
1343s | go to the hoops in the in the last event |
1346s | so one two two orders a day three orders |
1348s | a day but it all depends on your goal if |
1351s | you're shooting for orders that have way |
1353s | too uh high value of course it's gonna |
1355s | be a little bit slower |
1357s | but uh overall |
1359s | we will keep on monitoring the progress |
1361s | in the |
1362s | event and if needed be make it a little |
1365s | bit more faster we can also uh we are |
1368s | always working in improving |
1370s | everything we can to make the event more |
1372s | pleasant uh for our players |
1375s | thank you thiago |
1377s | uh stephanie this event was not uh for |
1380s | me but that's okay i finished the whole |
1382s | quest in beta but i was still unable to |
1384s | get the whole set oh i'm sorry uh more |
1387s | coins so the dwarven chips would have |
1389s | helped a lot i know beta had a balancing |
1392s | change but it still needs more coin life |
1395s | try playing maybe maybe you see that we |
1398s | did a good job in balancing out to make |
1400s | it |
1402s | better uh right away because uh if we in |
1405s | beta was like this and and now on live |
1408s | it's like this so it's flatter and you |
1410s | get more dwarven sooner so maybe |
1414s | you will have another impression on this |
1416s | the merch game was a great idea though |
1419s | thank you but you have to thank uh |
1422s | thiago and the game design team it was |
1424s | not me it was the whole development team |
1426s | yes also the whole team live ops working |
1428s | together in defining it what we would |
1431s | like to do the concept so |
1433s | thanks for all the artists the |
1434s | developers |
1436s | game designers and product manager that |
1438s | worked in these to make this event |
1439s | actually possible |
1441s | it's a very big effort all around and |
1444s | it's amazing |
1446s | uh charlie came back with more thank you |
1449s | so much for the details so we can |
1451s | understand a little bit better uh |
1453s | charlie white wolf five set of two |
1457s | with a purchase in event uh coins |
1460s | i guess that wouldn't chips of four |
1462s | it |
1463s | is a bit expensive |
1465s | this is agreed by my fellowship too |
1468s | i am even more confused |
1471s | me |
1479s | oh okay |
1480s | five sets of two because he's |
1483s | he's counting to reach a certain piece i |
1486s | guess |
1487s | uh |
1488s | and |
1488s | the dwarven chips are five or four each |
1491s | because it costs four dwarven chips to |
1495s | spawn a point to spawn a piece |
1498s | four to four yes |
1500s | yeah but you can spawn uh |
1503s | tier one or tier five |
1505s | true very true you you can't you can't |
1507s | count on |
1508s | uh having to have five set of two it's |
1511s | maximum yeah maybe karen |
1514s | yeah give it a check on the |
1516s | give it a check on the cups then you're |
1518s | gonna see the possibilities the |
1520s | probabilities of getting the pieces and |
1521s | you see that you can get tier five tier |
1523s | four tier three tier two and tier one so |
1526s | you don't need precisely five sets of |
1529s | two |
1530s | to get all the way yeah very true |
1533s | you can just spawn two tier five put |
1536s | them together get a tier six and you're |
1538s | done uh |
1539s | mindy |
1541s | anyway we will ever be able to rotate |
1543s | building to squish them in better thiago |
1546s | this is the one million dollar question |
1549s | please go question and |
1552s | yeah elvenar is a city builder game and |
1555s | here we um |
1557s | the main goal of the game is actually |
1559s | strategically placing your buildings to |
1561s | make them uh your city efficient |
1564s | beautiful whatever you want to do with |
1566s | your city i i think a lot of players |
1568s | want to make it very efficient but i've |
1569s | seen a lot of players that actually want |
1570s | them |
1572s | way |
1573s | well decorated and beautiful incredible |
1576s | so what we do is |
1578s | we will not rotate the pieces |
1580s | our job is we will give you all the |
1583s | pieces you need |
1584s | so you can make your city the way you |
1586s | want so you should play events actively |
1589s | uh participate on uh |
1592s | the aspire participate in tournaments |
1593s | gather the resources be an active player |
1596s | i can ensure that you will not want to |
1598s | rotate a single piece you will be able |
1600s | to find |
1602s | the building that fits the space you |
1604s | have |
1606s | with uh efficiency so |
1609s | no it's not going to be rotating it's |
1611s | not in the in the design of the game |
1613s | itself is it |
1614s | unfortunately |
1617s | uh |
1617s | thank you thiago uh karen hello everyone |
1620s | i love the game i love my uh my |
1622s | fellowship thank you for the game oh and |
1625s | and also i love the beards you're |
1627s | wearing well done |
1629s | i have spam |
1631s | thank you so much time in braiding this |
1635s | and also a lot of glue no cream cream of |
1638s | course this is a true beard um |
1642s | yeah |
1645s | man is real no i mean when when uh in |
1648s | dwarven citadel behave like dwarfs right |
1652s | a duo uh falco wing hello thanks for |
1656s | adding the pet food to the crafting i |
1658s | have been grabbing it each time |
1660s | away |
1661s | yes i'm happy that you are uh |
1665s | able to log in every day to get the pet |
1668s | food and apart from the pet food uh i |
1671s | don't know if he had the chance to see |
1673s | but |
1674s | we also added to the royal prize uh |
1676s | something also completely new i don't |
1678s | know if he had the time to see it but |
1680s | now we created the tome of fearless that |
1684s | for the first time is available in grand |
1686s | prize and royal prize pass and |
1688s | there you can pick |
1690s | one of the five different battle |
1693s | boosters so i remember also players |
1695s | asking to have the booster for heavy |
1697s | melee and heavy ranged units |
1700s | and now |
1702s | you have it the tomb of the fearless is |
1703s | there |
1704s | amazing in the royal prize path in the |
1707s | grand prize lane so |
1709s | |
1711s | stay active go there play |
1713s | and |
1714s | collect your total feelings |
1716s | uh aside from the two model fearless by |
1718s | the way are there any other very very |
1721s | good uh prizes that you uh would want to |
1725s | highlight in this q a |
1728s | triangle for the players |
1731s | yes of course uh |
1733s | we have the return of the year |
1734s | as well so |
1736s | it's coming back now you can get your |
1739s | ferris wheel to produce it of clarity |
1741s | produce combining catalyst and |
1742s | everything you're gonna need for |
1744s | crafting so |
1746s | also as far coming that loves crafting |
1748s | arcane ferrous was there and you can |
1750s | always go there and |
1752s | pick it up and also the the set |
1754s | buildings like i mean you can see people |
1757s | commenting on it the set building is |
1759s | incredible you can get a lot of units |
1762s | strength |
1763s | golems |
1764s | you can get the for the first time the |
1766s | vitality surge five percent is a stable |
1769s | production you can use to save units yes |
1773s | these events i told you this event is |
1774s | incredible we're giving the players a |
1777s | lot to play with |
1778s | so |
1780s | we have uh all warriors being produced |
1782s | in the solar training ground |
1784s | we have the lunar factory producing a |
1787s | great amount of mana |
1789s | valorean guards in the golden wish |
1791s | mortars and or golems depending on the |
1794s | race |
1795s | in the gates of dawn transfer trends |
1797s | three ants are paladins in the caves of |
1800s | dusk you have a |
1802s | delicious source of orcs in the temple |
1804s | of sun and moon |
1806s | and for players in the later chapters |
1808s | they can get platinum elven tree gum and |
1811s | moonstone in these set so there are |
1814s | resources for players that want |
1815s | resources and there are units for |
1817s | players that want to battle the citadel |
1820s | was not kept inside the game for so many |
1822s | years because of nothing it was a very |
1825s | very |
1826s | incredible piece of uh it's a treasure |
1829s | architecture |
1830s | wow it's a treasure exactly that's why |
1834s | the goddess saved the citadel inside of |
1837s | the board game because it was |
1839s | said if it would be late |
1841s | i need to make space for uh for the |
1844s | citadel now in my city |
1848s | and you have to keep on playing yeah |
1851s | it's not but it's like uh i need to |
1854s | repuzzle fun |
1856s | all right um |
1858s | let's see we have a lot of uh questions |
1860s | again thank you guys i really love uh |
1863s | all these all this feedback i like the |
1865s | merge mechanic it's |
1868s | it's just a breath of fresh air but it |
1869s | could probably need a bit more balancing |
1871s | over the next times we are always eager |
1874s | to see your feedback so please please |
1876s | please let it let it come so we can |
1878s | always balance what uh and and tweak |
1881s | things we will see though we have faith |
1883s | in our balancing uh continue playing |
1886s | yes |
1888s | uh |
1888s | rachel i love the set both the design |
1890s | and the production i am looking forward |
1893s | to collecting all the pieces uh thank |
1896s | for |
1897s | all your hard work i know it can be easy |
1899s | designing and implementing a new game |
1900s | design |
1904s | yes but it was amazing it was all worth |
1907s | it |
1908s | uh |
1908s | it was really a nice idea and a nice |
1912s | time to yeah and also creative because |
1914s | it gives our developers a new thing to |
1918s | create right |
1922s | all right so |
1927s | funny the info about starting and ending |
1930s | balancing is very encouraging and i want |
1932s | all of the set yes i do i do too |
1936s | uh |
1936s | charlie has come with more uh details |
1939s | let me log into the game and i'll be |
1941s | back uh okay i'm back these are two |
1943s | relatively uh the same size bubbling as |
1946s | flat express and the temple of the sun |
1949s | and moon |
1950s | now |
1951s | i do like the new buildings however uh |
1956s | change keeps morale up |
1958s | do you know on the top of my head |
1960s | because this is really technical yeah |
1962s | the |
1963s | the |
1965s | temple of the sun and moon and the |
1966s | bombing express service they are um |
1969s | as productive as the other ones you can |
1972s | have on the latest chapters for |
1974s | the temple of the sun and moon a little |
1976s | bit less population |
1978s | but you get so much more orcs |
1981s | so |
1982s | the balancing itself it's |
1984s | redistributed in different um |
1988s | in different uh |
1989s | places |
1991s | and you also have to remember that the |
1993s | temple of the sun and moon not only has |
1995s | the bonus on itself but it provides |
1997s | bonus to the connected buildings near it |
2000s | so the goblin express service affects |
2002s | only itself so the overall value of the |
2004s | building is in the building the temple |
2006s | of the sun and moon |
2008s | if connected for example with the |
2010s | memorial of the savior or the caves of |
2012s | dusk also makes the building nearby |
2015s | produce a lot of cells so there's also |
2017s | an added value on it it's a complicated |
2020s | way to a complicated thing to calculate |
2022s | but i can promise you we calculated |
2023s | everything and |
2025s | all the event evo buildings they are |
2027s | somehow meant to be as productive |
2029s | as the other one but in different ways |
2032s | so it's the same power but different |
2034s | applications thank you thiago yeah i |
2035s | didn't think of that of course if one |
2038s | building is uh independent from other |
2040s | connections of course |
2042s | it can be a higher boost but if |
2045s | it depends on things if you make it |
2048s | already uh powerful then where do you go |
2051s | uh so yeah makes a lot of sense uh |
2054s | let's say |
2056s | uh falcon wing |
2058s | for some uh someone wanting to do better |
2060s | at aspire uh does the size of the city |
2063s | or chapter you are affect the enemy |
2065s | troops |
2067s | i know for a fact that there's a |
2068s | balancing because the more the bigger |
2070s | your city is the more powerful you are |
2072s | but thiago please let me |
2075s | yeah the the spire follows the player uh |
2079s | progression so the mother player |
2080s | progress |
2082s | the more challenging is the the next by |
2085s | the spire |
2086s | but as you have more space the stronger |
2088s | you are so it's a balance we don't want |
2090s | we always want the spire to be |
2092s | uh a challenge for the players so they |
2094s | really go and they really put efforts |
2097s | and |
2098s | when they finish it it's rewarding so |
2100s | more work bigger reward yes of course |
2104s | um |
2105s | nelson oh hi i remember you hi |
2108s | welcome back uh |
2110s | why are uh the chapter |
2113s | uh so hard to get through the new |
2115s | chapters the old chapters what what |
2117s | which chapters are uh hard to get |
2120s | through and why |
2121s | uh help us understand because |
2124s | i haven't had uh |
2127s | sometimes some chapters are long to get |
2129s | through not hard sometimes it depends on |
2132s | what what you are you are meaning and |
2134s | where you are swamped it's very |
2136s | important for us to understand where uh |
2138s | you |
2139s | have difficulties please let us know uh |
2142s | this is the |
2143s | last minute guys so i i will try to uh |
2147s | answer to all of your questions uh |
2149s | charlie i have gotten better at recently |
2151s | in this game |
2152s | you see it |
2154s | hones your skills your spiritual skills |
2156s | your puzzling skills it's amazing |
2159s | um |
2160s | and |
2161s | yeah claire i enjoy the artistry and |
2163s | details of game graphics beautiful and |
2166s | fun yes |
2168s | thank you uh do we have oh there's |
2171s | there's a question from uh stephanie uh |
2173s | are coins |
2175s | going to stay at an increased rate in |
2178s | future fellowship adventure i think |
2180s | she's talking about uh the the the |
2183s | second coins the badge |
2187s | do you have like 30 seconds because we |
2189s | are already out of time uh |
2192s | the |
2193s | bag of coins uh |
2196s | we're gonna evaluate the performance we |
2198s | changed a little bit the bag of coins to |
2199s | make sure that |
2201s | the challenge is met |
2203s | uh for players and |
2206s | we are always open try to review review |
2209s | the game reveal the requirements but |
2211s | so far i don't i don't see precisely any |
2214s | need for change let's see for the next |
2216s | fellowship adventure give us feedback |
2217s | guys uh let us know uh and it's always |
2220s | very very appreciated we are out of time |
2222s | right now thank you so much for all the |
2224s | questions it's so nice to see them uh |
2227s | and so yeah uh |
2229s | much uh love from us to you |
2232s | see you in the next one and enjoy a |
2235s | gateway to the past |
2238s | yes make sure you visit citadel bye guys |
2241s | bye bye |
2280s | you |