almost 4 years ago - anonglitch - Direct link
Dear Humans and Elves,

Please use this thread to discuss the update to version 1.126

We're looking forward to your feedback!

Kind regards,
Your Elvenar Team  
almost 4 years ago - anonglitch - Direct link

Release Notes



Dear Humans and Elves,

We will be updating our International Worlds to version 1.126 tomorrow Tuesday, March 30th!

The list of changes can be found below:

Improvements



  • The Event Currency store design has been updated, to better show discounts on discounted packages.

Bug Fixes



As with every update, we've resolved a number of bugs, among which:

  • Tournaments - A rare bug could make the Tournament screen load indefinitely. This will no longer happen.
  • Production - Some productions did not display set bonuses properly, which could lead to different numbers showing. These bonuses are now displayed correctly.
  • Relics - We fixed a few bugs within the Relics window: Tooltips will be properly displayed again, and missing glow effects for Sentient Goods will also be back.
  • World Map - When entering the World Map for the second time, the tool tips for the bottom Icons wouldn't show correctly. This has been fixed.
  • World Map - An issue where it's not possible to use time instants on scouting the world map has also been dealt with. Scout ahead!
  • Connection Icon - Sometimes the icon showing connection issues would show up during gameplay, despite the connection being fine.
  • Blimps - When purchasing Knowledge Points for Ancient Wonders, two Premium Blimps would appear to count towards your Diamonds. We've trimmed them down to one Blimp.


Mobile



  • Buildings: The time for some buildings (Float of Bubbles, Stone Monument) was not showing correctly and will now be displayed properly.
  • Buttons: Some buttons were missing proper touch feedback, and shall now be properly reacting to your thumb presses.
Note: the app version of the update is released separately from the browser version.

If you are curious and want to experience these changes before they are released, please feel free to register an account on our Beta server, where they get released several days in advance for technical testing.

We hope you like the changes we're bringing with this update. Please let us know your feedback to the changes by leaving a comment in the discussion thread!

Kind regards,
Your Elvenar Team  
almost 4 years ago - Solanix - Direct link
And it works in settlement manufactories too :)  
almost 4 years ago - Silmaril - Direct link
@Elivar They are where they have always been, in your Inventory in the Instants tab.  
almost 4 years ago - Silmaril - Direct link
It is not something we have seen at all like this on live @Elivar only the version we have is the one you can see. Maybe a good reminder that things that appear on Beta, do not necessarily ever appear anywhere else.  
almost 4 years ago - Silmaril - Direct link
Sorry my bad, currently it is bugged, hence not made its way to live. Currently we can't confirm whether it will or not.
Meanwhile they are in the Instants tab for anyone wanting to know how many they have.  
13 days ago - anonglitch - Direct link

Release Notes



Dear Humans and Elves,

We will update our EN Worlds to Version 1.216 on February 26th, 2025!

As with every update, we've resolved several bugs, among which:

Bug Fixes


  • We have fixed the order in which buildings were displayed in the Settlement tab.
  • The requirements for weekly season quests have been adjusted from 8 to 7.
  • In certain situations, the amount of gold was incorrectly rounded down and displayed as a lower amount. This is now fixed.
  • A display issue in the Spire bar, where avatars didn't update properly has been fixed.
  • Messages and their timestamps were not updating correctly or fast enough on Mobile, but this is now working smoothly.
  • Some other small visual and translation issues have been fixed.

Improvements


  • Twilight Phoenix: previously, the pet food effect restored up to 5% of every damaged squad after each battle (including between waves), regardless of whether the squad was only partially damaged ("wounded") or completely defeated ("dead"). Now, the pet food effect restores up to 10% (double), but only for partially damaged ("wounded") squads.
  • We've removed the the point regarding the placing of Transcendent buildings from the inventory, as it wasn't ready for the next version release. The flexibility to move Transcendent buildings is being worked on and will come to Elvenar with another event soon. Thank you for the understanding.

Mobile


  • Other small visual and translation issues have been fixed.
Note: The app version of the update is released separately from the browser version.

If you are curious and want to experience these changes before they are released, please feel free to register an account on our Beta server. They are released several days in advance for technical testing.

We hope you like the changes we're making with this update. Please let us know your feedback by leaving a comment in the discussion thread!

Kind regards,
Your Elvenar Team.